Modified AudioService.getActiveStreamType() so that STREAM_VOICE_CALL is selected when a track using this stream
type is playing.
Chanded isMusicActive() for a more generic isStreamActive(stream) method in AudioSystem, IAudioFlinger and AudioFlinger.
Add new config values to AudioSystem::FOR_DOCK force usage to differenciate car and desk docks.
Use a receiver for the sticky Intent.ACTION_DOCK_EVENT in AudioService to detect the type
of dock and select force usage accordingly.
to the AudioPolicyManager a new forced usage AudioSystem::FOR_DOCK
which can take the FORCE_NONE, FORCE_BT_DOCK or FORCE_WIRED_ACCESSORY
values. This CL is complemented by an update of the APM to take into
account the FOR_DOCK usage.
The headset state indicated by HeadsetObserver in the broadcast intent ACTION_HEADSET_PLUG was not 0 or 1 as specified in the java doc but contained a bit field indicating the type of headset connected.
Modified HeadsetObserver to broacast a state conforming to java doc.
Added an extra to intent ACTION_HEADSET_PLUG to indicate if headset has a microphone or not.
Removed handling of non standard headset indications from HeadsetObserver.
Removed platform specific devices from output devices defined in AudioSystem.
Modified AudioService to use new ACTION_HEADSET_PLUG intent extra instead of bitfield in state.
Initial commit for review.
Integrated comments after patch set 1 review.
Fixed lockup in AudioFlinger::ThreadBase::exit()
Fixed lockup when playing tone with AudioPlocyService startTone()
AudioTrack, AudioRecord:
- remove useless mAudioFlinger member of AudioTrack and AudioRecord.
- signal cblk.cv condition in stop() method to speed up stop completion.
- extend wait condition timeout in obtainBuffer() when waitCount is -1 to avoid waking up callback thread unnecessarily
AudioFlinger:
- remove some warnings in AudioFlinger.cpp.
- remove function AudioFlinger::MixerThread::removetrack_l() as its content is never executed.
- remove useless call to setMasterVolume in AudioFlinger::handleForcedSpeakerRoute().
- Offset VOICE_CALL stream volume to reflect actual volume that is never 0 in hardware (this fix has been made in the open source): 0.01 + v * 0.99.
AudioSystem.java:
- correct typo in comment
IAudioflinger, IAudioFlingerClient:
- make AudioFlinger binder interfaces used for callbacks ONEWAY.
AudioHardwareInterface:
- correct routeStrings[] table in AudioHardwareInteface.cpp