Two methods on AccessibilityService were declared abstract, but
there doesn't seem to be a good reason for them to be abstract, as
it's possible to write an accessibility service that doesn't do
anything useful with the methods. Removing the abstract qualifier
to reduce boilerplate for service developers.
Bug: 31705365
Test: Trivial change, so I just verified that it builds.
Change-Id: I2af39848c8ab343d562361fdc1c3f8ca3ecb5f00
The process will crash if we try to obtain a FingerprintManager
on a device that doesn't implement one. Verify that the feature
exists before trying.
Bug: 34923693
Test: Ran A11y unit tests and a11y fingerprint cts.
Change-Id: I48ad1c2c9c0c5739d8b1826c3c53bb817078e6cf
This allows an AccessibilityService to set a flag in its
AccessibilityServiceInfo that triggers the navigation bar to show an
Accessibility Button and observe callbacks when the button is clicked
or there are changes in the visibility of the navigation bar.
Test: Manual (Created a sample AccessibilityService) + CTS
Bug:29231271
Change-Id: I03d653d85bc37df28ed71d8bba94b7c75fe56e43
Removing accessibility gesture from power dialog.
Adding new accessibility shortcut activated by holding both volume
buttons down. This shortcut is configurable by OEMs and users to
work with any installed accessibility service.
Bug: 30160335
Test: Added automated testing for the EnableAccessibilityController.
Manually toggled various services on and off.
Change-Id: I546bd29a2ab1ba64a0cbfd11e2004cdf85ee6cfd
We're adding a dedicated volume level for accessibility. Services
can use the new flag to request that this volume be activated for
accessibility usages.
To let AudioManager know when the request state changes, adding a
hidden convenience method to check if any active service requests
the a11y volume stream. This method can be used to enable the
stream and to decide when to show the UI to change its volume.
AudioManager wanted a listener for changes to this flag, so rather
than add yet another special-purpose listener, I've added one that
gets called back whenever there are state changes in a11y services.
These changes happen infrequently enough that we shouldn't need
more targeted methods.
Bug: 30448020
Bug: 27899567
Test: Adding CTS in linked CL.
Change-Id: Ifc53314dc7d9a6ee3d50b04ebcc1a87280cafa5e
Bug: b/32642665
Test: Steps:
- Retrieve root AccessibilityNodeInfo
- Change text on its child TextView
- Wait for a few seconds to let the AccessibilityEvent propagate to
the AccessibilityCache
- Get the child AccessibilityNodeInfo from the root, corresponding to
that TextView, and ensure that it's updated to reflect the text
change
Change-Id: Icbdb91803b646fa06aaf11996d350f6f65c1e809
Changing the service side to accept descriptions of
motion events, not motion events themselves, so we can
control their creation.
Bug: 30647115
Change-Id: Ia6772a1fc05df91818e3f88959d1e2b4a35fe0cc
Services that declare that they can control magnification,
but never actually make a change or register a listener
waste cycles as we compute magnification data they never use.
Avoid registering for magnification callbacks unless magnification
gestures are enabled, a service is listening for magnification
changes, or a service has changed magnification.
Bug: 28425922
Change-Id: I114a833669bd53b2cd757c94ea52b65a2f838a08
This API was using a oneway aidl call, which meant that the
service was disabled some time after the method returned. That
confused tests that were turning a service off during tearDown
and then turning it back on again in setUp.
Bug: 28621277
Change-Id: I75984df0613bdbb1bc876e2a15caf59106027337
Clarifying region used for magnification as "magnificationRegion",
both in the public API and in the code. There's been significant
confusion about what "magnfifiedRegion" means. Removing
"availableRegion" from everywhere except where it's required, as
that region was identical to magnified/magnification region.
Trying to shut down magnification was a complex situation where
animations in progress and new magnification requests were tricky to
handle correctly. It was not possible to guarantee that the
magnification callbacks were unregistered consistently. There were
at least two situations that led to phone restarts:
1. If a triple tap was detected between unregistering the callbacks
and shutting down the input filter. In this case the magnification
request would go through.
2. If an animation had just started when magnification was turned
off, so the current magnification was 1.0 but the animator was
about to change it. In this case the callbacks would be unregistered,
and then the animator would start changing the magnification.
This change makes registering and unregistering magnification atomic.
It also makes MagnificationController stick around indefinitely once it
is created, registering and unregistering as needed to support
magnification gestures and services that control magnification. Services
that merely query the status of magnification no longer register for
callbacks.
One part of shutting down is turning off the animation and guaranteeing
that it won't try to make further changes. Adding a flag to
SpecAnimationBridge and a lock in that class so we can guarantee that
nothing happens when we aren't registered for magnification callbacks.
Also reconfiguring all accessibility options when a service stops to
make sure that only the features required by the current configuration
are enabled.
Bug: 27497138
Bug: 27821103
Change-Id: If697cbd34b117d82c8eee1ba7d0254089ee4241d
Gestures now operate on the screen as the user sees it, so they are
affected by magnification. This makes gesture coordinates consistent
with the node bounds in screen and makes an eye or head tracking service
work much more easily.
Bug: 27747314
Change-Id: Idee60398d49d8c9af7405d974893c796b034c974
Add shell commands to check on current FBE status and system ready
status. Mark variables without first-class locking as volatile.
Fix bug where UI automation would crash while device was locked by
marking it as forced direct-boot aware.
Bug: 26498834
Change-Id: Ib4dfb9350925e5413f93a09baacf84c62f2ba0ea
Mostly consists of removing the word "encryption" from most APIs,
since we can't actually make promises about the data being encrypted.
Bug: 27531029
Change-Id: Iace9d7c4e64716abf86ed11847c40f3947e1d625
Making changes requested by API review.
Also rethrowing all RemoveExceptions. Removing one exception thrown
when a service is called before it is connected since no other
method does that.
Bug: 27364143
Change-Id: I9b9b549552565802da36a735fd7e3ff2e148dc34
Encapsulating the logic to toggle multiwindow mode from recents,
and plumbing it through to accessibility global actions. Sending
accessibility events when windows bounds change. Exposing the
dock divider window type to accessibility services.
Bug: 27250995
Change-Id: Ib7491f1f853dc7f01bf5c5a4ac1f914f55d0608a
Look for both EA and non-EA accessibility services, but when the user
is locked only bind to EA services. Once the user is unlocked, we
take another pass and bind to any non-EA services.
We only consider disabling accessibility once the user is unlocked,
since there could be non-EA services waiting in the wings.
Bug: 25860579
Change-Id: I97bd019661457c3577d629ba12290d02f026011a
Closing two small holes in the implementation:
1. The gesture was dispatched before the callback was registered. It
was possible for gestures that failed quickly to fail to report any
status.
2. Gestures could be dispatched before the input filter was
installed. Adding a wait to give the filter a chance to install
before reporting a failure.
Also removing an unused method on the input filter.
Change-Id: I77cd80dcd2cec6c72b3761169aba5eaecf62250b
(cherry picked from commit 03465fb874)
Removed and updated some obsolete documentation about window
content. Stated the purpose of accessibility. Updated docs
for getTextSelection to include its ability to get cursor
position. Clarified wording for accessibility overlays.
Change-Id: Iaa11b499c2b7ece12ca182d336376d97b961b54f
Add public APIs to describe gestures and dispatch them from
an accessibility service. Added a new capability that
services must declare to have this capability.
Bug: 22514086
Change-Id: I9bff2d9335f0310115112d14b7ed033a6d6c2393
Send AccessibilityEvents to all accessibility services
that request them. No longer refuse to send them to
services with the same feedback type.
Change-Id: I137905c24fc75c075ab938175ecb6ea5f39112cf
Also separates magnification state and touch event handling. Moves
callbacks for window manager changes and display state changes into
the magnification controller.
Bug: 22718911
Change-Id: I3a8ba060a07d8f1f51856855a5f85601766fd45d
We were using an approximation to determine where to send a pair of down
and up events to click on the view that has accessibility focus. We were
doing reverse computation to figuring out which portion of the view is
not covered by interactive views and get a point in this region. However,
determining whether a view is interactive is not feasible in general since
for example may override onTouchEvent. This results in views not being
activated or which is worse wrong views being activated.
This change swithes to a new approach to activate views in accessibility
mode which is guaranteed to always work except the very rare case of a
view that overrides dispatchTouchEvent (which developers shouldn't be
doing). The new approach is to flag the down and up events pair sent
by the touch explorer as targeting the accessibility focused view. Such
events are dispatched such that views predecessors of the accessibility
focus do not handle them guaranteeing that these events reach the accessibiliy
focused view. Once the accessibiliy focused view gets such an event it clears
the flag and the event is dispatched following the normal event dispatch
semantics.
The new approach is semantically equivalent to requesting the view to perform
a click accessiblitiy action but is more generic as it is not affected by
views not implementing click action support correctly.
bug:18986806
bug:18889611
Change-Id: Id4b7b886c9fd34f7eb11e606636d8e3bab122869
An accessibility service may register to observe the interactive windows
on the primary display. These windows are the one that has input focus and
ones a sighted user can touch. It is sometimes beneficial for an
accessibility service to overlay a window to intercept user interaction
and based on that introspect and perform an action on the windows that
are on the screen. This is problematic as overlaying a full screen window
that is touchable prevents the accessibility service to introspect the
content under this window.
This change adds a special type of window that only an accessibility service
can place which does not affect what an accessibility service can "see" on
the screen. Hence, even putting such a window full screen the service will
be able to interact with the other interactive windows it covers.
Change-Id: I053ccc3a5c6360a98dc40bdb172b54dab35d8b31
In touch exploration mode an accessibility service can move
accessibility focus in response to user gestures. In this case
when the user double-taps the system is sending down and up
events at the center of the acessibility focused view. This
works fine until the clicked view's center is covered by another
clickable view. In such a scenario the user thinks he is clicking
on one view but the click is handled by another. Terrible.
This change solves the problem of clicking on the wrong view
and also solves the problem of clicking on the wrong window.
The key idea is that when the system detects a double tap or
a double tap and hold it asks the accessibility focused node
(if such) to compute a point at which a click can be performed.
In respinse to that the node is asking the source view to
compute this.
If a view is partially covered by siblings or siblings of
predecessors that are clickable, the click point will be
properly computed to ensure the click occurs on the desired
view. The click point is also bounded in the interactive
part of the host window.
The current approach has rare edge cases that may produce false
positives or false negatives. For example, a portion of the
view may be covered by an interactive descendant of a
predecessor, which we do not compute (we check only siblings of
predecessors). Also a view may be handling raw touch events
instead of registering click listeners, which we cannot compute.
Despite these limitations this approach will work most of the
time and it is a huge improvement over just blindly sending
the down and up events in the center of the view.
Note that the additional computational complexity is incurred
only when the user wants to click on the accessibility focused
view which is very a rare event and this is a good tradeoff.
bug:15696993
Change-Id: I85927a77d6c24f7550b0d5f9f762722a8230830f
We are caching the window data in the accessibility service process.
When windows change we were sending the dalta of the windows the
service knows about. To make this work when the app asked for all
windows we had to call into the system as new windows may have
appeared. This was slow.
Now we are telling the service some windows change and if it gets
the windows we cache them. We call into the system only on a cache
miss and evict all windows from the cache on window change event.
We do not evict the nodes of the window as the former may have
just moved. If views in a window change they fire accessibility
events that trigger the correct eviction.
Change-Id: I586a72a2497b0d44a75288fa758e7e88817f3300
Also fixes an infinite recursion bug in the WindowManagerService
implementation of WindowManagerInternal.
BUG: 16129909
Change-Id: I4f9d32f4e6c3ad460652c5e5271540fa5032a1f5
1. The APIs for introspecting interactive windows were reporting only
the touchable windows but were missing the focused window. The user
can interact with the latter by typing, hence it should always be
reported. Also this was breaking backwards compatibility as if the
focused window is covered by a modal one, the focused window was not
reporeted and this was putting the active window in a bad state as
the latter is either the focused window or the one the user is touching.
2. Window change events are too frequent as on window transition things
are chanign a lot. Now we are trottling the windows changed events
at the standard recurring accessibility event interval.
3. Fixed a wrong flag comparison and removed some unneded code.
buy:15434666
bug:15432989
Change-Id: I825b33067e8cbf26396a4d38642bde4907b6427a
Now that we have APIs to query all interactive windows and allow
an accessibility service to put accessibility focus in each of
them we have to guarantee that there is a single accessibility
focus. This is required for correct operation of the touch
explorer as on double tap in clicks in the center of the focused
area, hence having more that one focus is an issue. Also the
system is maintaining a single input focus so now accessibility
focus behaves consistently with that.
bug:13965563
Change-Id: I0b5c26dadfabbf80dbed8dc4602073aa575ac179