When system property "persist.sys.profiler_hz" > 0, SamplingProfilerService is
loaded to SystemServer. It creates a FileObserver, watching any new file in the snapshot
directory. When a snapshot is found, it is put in dropbox and deleted after that.
SamplingProfilerIntegration writes snapshots with headers. Headers are <name, value> pairs,
instantiated by caller.
Currently header format is (also in source comment):
Version: <version number of profiler>\n
Process: <process name>\n
Package: <package name, if exists>\n
Package-Version: <version number of the package, if exists>\n
Build: <fingerprint>\n
\n
<the actual snapshot content begins here...>
BUG=2732642
Change-Id: I2c1699f1728e603de13dbd38f9d8443cd3eecc06
Merge commit '864c68ea452baa0f4f298faf2155af45a9b6d60c'
* commit '864c68ea452baa0f4f298faf2155af45a9b6d60c':
Added an addAll to the ArrayAdapter
WLAN: Reset power save mode to startup value after DHCP response.
Add PageUp and PageDown hot keys
Should accept "application/vnd.wap.multipart.alternative" message.
replaced deprecated getIntent with parseURI
Merge commit '7c8aa44f320f45e8417f0aba9ca67af6a67a5cf7' into gingerbread-plus-aosp
* commit '7c8aa44f320f45e8417f0aba9ca67af6a67a5cf7':
Native input dispatch rewrite work in progress.
Merge commit '46b9ac0ae2162309774a7478cd9d4e578747bfc2' into gingerbread
* commit '46b9ac0ae2162309774a7478cd9d4e578747bfc2':
Native input dispatch rewrite work in progress.
The old dispatch mechanism has been left in place and continues to
be used by default for now. To enable native input dispatch,
edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy.
Includes part of the new input event NDK API. Some details TBD.
To wire up input dispatch, as the ViewRoot adds a window to the
window session it receives an InputChannel object as an output
argument. The InputChannel encapsulates the file descriptors for a
shared memory region and two pipe end-points. The ViewRoot then
provides the InputChannel to the InputQueue. Behind the
scenes, InputQueue simply attaches handlers to the native PollLoop object
that underlies the MessageQueue. This way MessageQueue doesn't need
to know anything about input dispatch per-se, it just exposes (in native
code) a PollLoop that other components can use to monitor file descriptor
state changes.
There can be zero or more targets for any given input event. Each
input target is specified by its input channel and some parameters
including flags, an X/Y coordinate offset, and the dispatch timeout.
An input target can request either synchronous dispatch (for foreground apps)
or asynchronous dispatch (fire-and-forget for wallpapers and "outside"
targets). Currently, finding the appropriate input targets for an event
requires a call back into the WindowManagerServer from native code.
In the future this will be refactored to avoid most of these callbacks
except as required to handle pending focus transitions.
End-to-end event dispatch mostly works!
To do: event injection, rate limiting, ANRs, testing, optimization, etc.
Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25
It behaves the same as ArrayList.addAll, since
the Object containing the Objects in the Adapter
is a List. Now you can add multiple Objects
at once, instead of looping over a Collection
and add all items one by one.
Unittests will be submitted to the cts project
Change-Id: I16f3286a8ca4cda7eb9f1a99c2aab1cc45b2550f
Merge commit '94f14aeca9e6c6d07b39a7f708eacadcfeb6fbd2' into gingerbread-plus-aosp
* commit '94f14aeca9e6c6d07b39a7f708eacadcfeb6fbd2':
More StrictMode work, handling violations in ActivityManagerService.
Modify OOM adj classes a bit, to take into account the new
heavy weight app type, and give "foreground services" their
own category to have a bettery chance to manager them when
things go wrong.
Also add some new code to battery stats to keep a history
of changes to the battery level.
Change-Id: I29f5ab6938777e1a7eafd7d8c38b5e564cc9f96a
This is the final CL in a series of CL's that moved the
location of the zoom logic from WebView to ZoomManager.
Change-Id: Ie1e80b9b3108bd4cb0b0ee2822dc984da91c2d86
http://b/2671604
This CL is one in a series of CL's that is intended to refactor
the zoom logic from WebView to ZoomManager.
Change-Id: Icf88f7bd45068dddb31913903403acc7a8f21063
http://b/2671604
Merge commit 'dac5e0013d1ea396f0b3a3f07654f2ecbfb79ac9'
* commit 'dac5e0013d1ea396f0b3a3f07654f2ecbfb79ac9':
Change camera interface to support multiple cameras.
Merge commit 'b8bb78f54b48868465a9d69d65fda08524ab5ae1' into gingerbread-plus-aosp
* commit 'b8bb78f54b48868465a9d69d65fda08524ab5ae1':
Change camera interface to support multiple cameras.
The current OpenGL ES 2.0 HardwareRenderer will fail and does not
even attempt to create a Canvas. The next step will be to create
a new native-backed Canvas that relies on OpenGL ES 2.0 and bypasses
the current OpenGL ES 1.0 implementation done in Skia.
Change-Id: I7a8e9f87f316e9137ef191bb5609213e160eaa4c
sometimes the database can be so corrupt that it cannot even be queried
for attached database list.
Change-Id: Ib8fe3bd94157acab3fbf1011c3f8a532ef5019f4
This change also prevents hardware acceleration when the ViewRoot is in the
system process. This causes problem in EGL intialization because of having
both a SurfaceControl and a Surface. This is not needed and better to leave
it off anyway (so that preview windows don't get unnecessary hw acceleration.)
Change-Id: I1cc55d7fb9a4c1a9c4c59f11f49d3e44de78acef
This is a new public API for developers to opt-in to strict rules
about what they're allowed to do on certain threads. (this is the
public face of the @hide dalvik.system.BlockGuard, added recently...)
In practice this will be used for developers to opt-in to declaring
that they don't want to be allowed to do various operations (such as
disk I/O or network operations) on their main UI threads. (these
operations are often accidental, or even when they are fast come with
a good chance of being slow or very slow in some cases....)
Implementation wise, this is just a thread-local integer that has a
bitmask of the things that aren't allowed, and more bits for saying
what the violation penalty is. The penalties, of which multiple can
be chosen, include:
* logging
* dropbox uploading for analysis/reporting
* annoying dialog
* full-on crashing
These are all only very roughly implemented at this point, but all
parts now minimally work end-to-end now, so this is a good checkpoint
commit before this gets too large.
Future CLs will polish all the above 4 penalties, including
checksumming of stacktraces and minimizing penalties for duplicate
violations.
Change-Id: Icbe61a2e950119519e7364030b10c3c28d243abe
Add internal API (getTextRunAdvances) to Paint, use when measuring.
Add internal API (getTextRunCursor) to Paint, use when determining
valid cursor positions.
Remove java-level shaping code. Remove 'prep' code in TextLine
(except for replacement text) since shaping now is done on the fly as
needed in native.
Provide explicit shaping context bounds to internal text measuring,
cursor movement, and rendering APIs.
Update for to changes in external API in ushape.h.
Change-Id: I146958b624802ce8553125e5c3c6c03031bc9608