am: 25c43b7
* commit '25c43b78d11f74e98ba9d5f541647aa5ed44ebce':
Includes both direct boot aware and unaware apps in Apps default view
Change-Id: I23eeef915a4607aa387e826056056cb7632a4542
am: 1feca76
* commit '1feca76bd48008aa3421c8741cb147ecc1a6e912':
Log an event whenever we lose the default network.
Record the transport types for connectivity events.
Change-Id: I2aea598dd2926c18fdb4e6301759539c504038dc
This patch adds an event class derived from IpConnectivityEvent that
records parsing errors of DHCP response packets.
Change-Id: I19516cf05e3419c4262e3236899e52987e5f2264
am: 0697c7a
* commit '0697c7a877d87acd572ed7ce62472d5866375e86':
Do not update accessibilityTitle in LayoutParams.setTitle
Change-Id: I006620e1ac9c8571dd698f45da75284010dc58e9
am: c1699a9
* commit 'c1699a9f4cf679ebc87e5b5bc99dd07446950be7':
Populate RangeInfo correctly when acquiring from pool
Change-Id: I0227f6b9a842fa1e63827cda51e0cb5a435e278e
am: 9e31b3f
* commit '9e31b3fd817aed28d9afd712fa49ec9d6fc11329':
More work on issue #26390151: Add new JobScheduler API...
Change-Id: I7c227898d175c15219192fc42c5e4eb5121e9517
am: 1dfe35b
* commit '1dfe35b8a797f921d095beeaf1018f7a987e8343':
Skip to end for 0-duration animation
Change-Id: I22f0cbf98b69b24b07de001bfebb86ad06c2170b
USER_PRESENT is sent via the background queue. A delay
there can cause us not to recognize that the user has
unlocked and prompt for the credential again, when trust
or fingerprint would be sufficient.
Also removes an obsolete reference to USER_PRESENT from
TrustManagerService.
Change-Id: Ie8d1a180170df5f0c8f9e71660504fd71eeacd99
Fixes: 27830458
am: 651e09f
* commit '651e09fdc1b4c26dc7661e1ab127276656ece041':
Make ResolverActivity respect selector intent when making filters
Change-Id: I4bf1b16e6afb07c7c9bd0172539efa32dc14724e
Repeating a 0-duration animation makes no sense. In the case of
battery saver mode, all animators are set to 0 duration, and
repeating the 0 duration animations not only waste battery power
but also potentially produce flickers on screen. In this CL,
0-duration animations are skipped to the end, regardless their
repeat count.
Bug: 25451472
Change-Id: I20f9dc2f0ff9c027782a8363ff4cf4a4d390736c
am: 11aade9
* commit '11aade9f6e82844d494c43a5ad0bbae87cbf9601':
Camera: update expectation of post RAW sensitivity control
Change-Id: I87aada74f3c4780a037872af737b61b1e2c6bb74
For pre-N, we have inconsistent behavior between ValueAnimator and
AnimatorSet in the case of calling end() when already ended:
ValueAnimator would start() and immediately end, whereas AnimatorSet
would be no-op. We made a decision to be consistent within Animation
Framework from N forward, which means that AnimatorSet will have the
new behavior of starting and immediately ending just like
ValueAnimator. This new behavior will be guarded by an API check.
Bug: 25601129
Change-Id: I2d952a93d8521c547ec8cde173c80d1d8ead0639
am: 3c58709
* commit '3c5870912b6dc20e13c3af5e078a600b88904e99':
Make WifiScanner state not static and use ConnectivityThread
Change-Id: Ia2c6bb955461884e88d13af885e0011fcafec7b5