unable to resolve static field 106 (DEBUG) in Landroid/util/Config
Config was removed, but apparently some apps are actually using it.
Put it back.
Change-Id: Iebcb94b1158abc5e8c3dd9855068d2e9223d8999
1. Seperated touch exploration to be a seperate setting rather being
magically enabled by the system of accessiiblity is on the there
is at leas one accessibility service that speaks enabled. Now
there is a setting for requesting touch exploration but still the
system will enabled it only if that makes sense i.e. accessibility
is on and one accessibility service that speaks is enabled.
2. Added public API for checking of touch exploration is enabled.
3. Added description attribute in accessibility service declaration
which will be shown to the user before enabling the service.
4. Added API for quick cloning of AccessibilityNodeInfo.
5. Added clone functionality to SparseArray, SparseIntArray, and
SparseBooleanArray.
bug:5034010
bug:5033928
Change-Id: Ia442edbe55c20309244061cd9d24e0545c01b54f
Uses NTP server and timeout from secure settings, or fallback to
defaults in resources. Update various system services to use cached
NTP time when fresh enough, or force updates as needed.
Bug: 4517273
Change-Id: Ie1c4c4883836013d02ca0bbd850cf8949f93b34b
We were applying the density compat mode scaling multiple times to
display metrics, causing bad values.
Change-Id: Iafafd9a5e94b9d774cd2715bf968e91602a1bd82
- now relying on ICU.getScript() and ICU.addLikelySubtags() for getting the locale script
- clean unit tests imports
Change-Id: Icdc45fa78490d1e2dde0e83bca0feea8aa205cdf
The layoutlib is used in the SDK which might not have a default Locale,
so the language string will be some kind of junk. This causes a crash in
the new LocaleUtils
Change-Id: I24e5115c56e39d394dcf89ec6cff609525b3c73e
This change adds a generic Property facility to the SDK, which allows an
easy way to reference fields (private or otherwise) in a general way.
For example, animations can use this facility to animate 'properties'
on target objects in a way that is more code- and compiler-friendly than
the existing String-based approach (for objects which have implemented
Properties, of course). The animator classes have been updated to use
this new approach (in addition to Strings, which are still more generally
useful for objects which have get/set functions but not Property objects).
The change also includes new Property objects on View (which can now be
used in creating animations on Views).
There is an unrelated change on GLES20RecordingCanvas to change the way we
cache bitmaps, which avoids spurious garbage by using an ArrayList instead of
a HashSet.
Change-Id: I167b43a3fca20e7695b1a23ca81274367539acda
1. Views are represented as AccessibilityNodeInfos to AccessibilityServices.
2. An accessibility service receives AccessibilityEvents and can ask
for its source and gets an AccessibilityNodeInfo which can be used
to get its parent and children infos and so on.
3. AccessibilityNodeInfo contains some attributes and actions that
can be performed on the source.
4. AccessibilityService can request the system to preform an action
on the source of an AccessibilityNodeInfo.
5. ViewAncestor provides an interaction connection to the
AccessibiltyManagerService and an accessibility service uses
its connection to the latter to interact with screen content.
6. AccessibilityService can interact ONLY with the focused window
and all calls are routed through the AccessibilityManagerService
which imposes security.
7. Hidden APIs on AccessibilityService can find AccessibilityNodeInfos
based on some criteria. These API go through the AccessibilityManagerServcie
for security check.
8. Some actions are hidden and are exposes only to eng builds for UI testing.
Change-Id: Ie34fa4219f350eb3f4f6f9f45b24f709bd98783c
The PhoneWindowManager is now responsible for determing this,
since it needs to do this before we can generate the configuration
since we need to take into account the system bar size we will use.
Also the Display should now report the screen height without
including the system bar.
Change-Id: I82dfcc5e327e4d13d82c373c6c870f557a99b757
First step of improving app screen size compatibility mode. When
running in compat mode, an application's windows are scaled up on
the screen rather than being small with 1:1 pixels.
Currently we scale the application to fill the entire screen, so
don't use an even pixel scaling. Though this may have some
negative impact on the appearance (it looks okay to me), it has a
big benefit of allowing us to now treat these apps as normal
full-screens apps and do the normal transition animations as you
move in and out and around in them.
This introduces fun stuff in the input system to take care of
modifying pointer coordinates to account for the app window
surface scaling. The input dispatcher is told about the scale
that is being applied to each window and, when there is one,
adjusts pointer events appropriately as they are being sent
to the transport.
Also modified is CompatibilityInfo, which has been greatly
simplified to not be so insane and incomprehendible. It is
now simple -- when constructed it determines if the given app
is compatible with the current screen size and density, and
that is that.
There are new APIs on ActivityManagerService to put applications
that we would traditionally consider compatible with larger screens
in compatibility mode. This is the start of a facility to have
a UI affordance for a user to switch apps in and out of
compatibility.
To test switching of modes, there is a new variation of the "am"
command to do this: am screen-compat [on|off] [package]
This mode switching has the fundamentals of restarting activities
when it is changed, though the state still needs to be persisted
and the overall mode switch cleaned up.
For the few small apps I have tested, things mostly seem to be
working well. I know of one problem with the text selection
handles being drawn at the wrong position because at some point
the window offset is being scaled incorrectly. There are
probably other similar issues around the interaction between
two windows because the different window coordinate spaces are
done in a hacky way instead of being formally integrated into
the window manager layout process.
Change-Id: Ie038e3746b448135117bd860859d74e360938557
Wrote initial suite of tests for ThrottleService, checking a variety
of edge cases. Checks going over limits, updating policies, and reset
after cycle elapses.
Moved NTP code in ThrottleService into new TrustedTime interface,
which makes it easier to understand, and allows tests to provide custom
clocks.
Change-Id: I0d62b8b3a169516a2ab2d33025f6fe30dc792be8
* commit 'b732b7b5e8192501360edc15fb8c6399d11fb97d':
GpsLocationProvider: Clean up HAL initialization/cleanup sequence
Fixed GSM encoded network initiated position request
Ensuring thread-safe usage of DateFormat.
Fixing infinite loop for zero duration.
Fix for an infinite loop while scrolling lists.
WAPPushManager, WAP Push over SMS message handler
Add --non-constant-id to aapt.
* commit 'ce57a7f35344e76689d30f45964d1e37b78280cb':
GpsLocationProvider: Clean up HAL initialization/cleanup sequence
Fixed GSM encoded network initiated position request
Ensuring thread-safe usage of DateFormat.
Fixing infinite loop for zero duration.
Fix for an infinite loop while scrolling lists.
WAPPushManager, WAP Push over SMS message handler
Add --non-constant-id to aapt.
* commit 'dff6b8e71dda9f5d841fa26408714aec2aef1505':
GpsLocationProvider: Clean up HAL initialization/cleanup sequence
Fixed GSM encoded network initiated position request
Ensuring thread-safe usage of DateFormat.
Fixing infinite loop for zero duration.
Fix for an infinite loop while scrolling lists.
WAPPushManager, WAP Push over SMS message handler
Add --non-constant-id to aapt.