Commit Graph

5 Commits

Author SHA1 Message Date
Stan Iliev
11606ffa36 Implement WebView support for Vulkan using temporary buffer
Draw WebView in an offscreen GL buffer, then import and draw the
buffer with Vulkan.

Bug: 115610873
Test: Passed WebView CTS tests that are part of UiRendering.
Change-Id: Ida137fe9b8652d2a936ec2798b909be7e77b3462
2018-09-18 18:01:48 -04:00
John Reck
1bcacfdcab Format the world (or just HWUI)
Test: No code changes, just ran through clang-format
Change-Id: Id23aa4ec7eebc0446fe3a30260f33e7fd455bb8c
2017-11-03 10:57:44 -07:00
John Reck
975591a7af Add fine-grained debug layer
Full GLES error checking layer via -include
trickery. Change DEBUG_OPENGL to a level system.

HIGH = every GL call is error checked
MODERATE = checkpointing at interesting spots
LOW = only asserts there are no errors at the end of a frame
 or when the FBO changes
NONE = AIN'T GOT NO TIME FOR ERRORS GOTTA GO FAST!

Change-Id: Ibe81aae93d942059c4ddf1cbb11c828b7ce4c10b
2016-01-25 16:15:14 -08:00
Chris Craik
5686bae289 Dump GL errors and crash on failure to allocate texture for layer
bug:22029728

Change-Id: Ib6f778975225b36567b12e30967955640ec185b3
2015-06-23 10:34:54 -07:00
Chris Craik
e4aa95e362 Add logging utility methods
Change-Id: I0f316830dcc0bbf438292a6d0fbe9f8154368500
2014-05-08 13:57:05 -07:00