Use View transient state tracking to allow selection to persist across
ListView-style item view recycling.
Fix some bugs with transient state tracking.
Bug 6110122
Change-Id: Ic084b8fc2289bff718b19478a37ce64459b3ed4c
When a parent draws its child views, each child's bounds is checked
against the current dirty region. If the view falls outside of that
region is is rejected and doesn't enter into the parent's DisplayList.
This works in general, for both transformed and untransformed views
(because we skip this check if the view is transformed). But it breaks down
when the transform properties of the view change later, since DisplayList
properties simply push these values down to the view's DisplayList without
invalidating the parent. If a view is rejected when untransformed, then there
is nothing to cause it to be considered again until something causes an
invalidate of the parent.
The fix is to note when a view is rejected and record that information.
Later, when one of the transform-related properties change, we invalidate the parent
to force the check to happen again, which will cause the view to get drawn
if it's visible.
Issue #6477730 quickRejected views must recreate their DisplayLists on transform changes
Change-Id: I70caf198005cd7e424a37bccc6ae050e09880a6c
This change replaces the setActiveRectCrop method on Surface, which was called
from app processes, with the setWindowCrop method that is to be called from the
window manager.
Bug: 6299171
Change-Id: Ica51efcd8c488a526e7013b83d80df4856694519
This crash could occur when invoking setSurfaceTexture() then getBitmap()
before the View has a chance to be drawn.
Change-Id: I25c55df15750e59b9c916e8f750de2c89718d39e
...incorrect visibility when the ActionBar overflow menu is opened
Don't report layout flags in system UI visibility callback. Update
docs to reflect this.
Change-Id: Icfa411b5537de037cafbcac04991101e8b9138c4
The matrix calculated by Animations is pushed down to the native
DisplayList object, and is then used when the DL is issued to the
GL renderer. This works while the animation is running, but the end
of animations is not handled correctly. In particular, we never clear the
animation, so whatever the last frame of the animation calculated will
persist on that DisplayList object until it is recreated.
The fix is to note when we used to be animating and are no longer
doing so, taking that opportunity to push the cleared state down
to the DisplayList.
Issue #6448993 action bar -- including settings menu -- disappears on Nakasi
Change-Id: I73cdadaef40d87ccbc1beb02599c4d70506ea42b
1. Scrolling actions are crucial for enabling a gesture based
traversal of the UI and specifically scrollable containers
especially lists and anything backed by an adapter. Since
accessibility focus can land only attached views, it cannot
visit views for adapter items not shown on the screen.
Auto scrolling the list as a result of putting access focus
ot a list item does not work well since the user may get
trapped in a long list. Adding an accessibility node provider
to emit virtual views for one view before the first and one
after the last is complex and suffers the limitation of trapping
the user. Accessibility service need an explicit scroll actions
which may be performed upon an explicit user action. Hence,
the user is informed for the start/end of the visible part of
the list and he makes a deliberate choice to scroll. This will
benefit also people developing Braille devices since they can
scroll the content without telling the user to stop using the
Braille controller and take the device out of his pocket to scroll
and go back to the Braille controller.
NOTE: Without these action large portions of the screen will be
hard to access since users will have to touch and explore to
find and scroll the list.
Change-Id: Iafcf54d4967893205872b3649025a4e347a299ed
- Fading out recents first, then scaling up app
thumbnail
- Fade Recents out over 130ms
- Delay the window animation for 200ms first,
then animate for 200ms (previously we didn't delay
and then animated for 300ms)
Bug: 6390075
Change-Id: Ia8c753bf7ee03d2acef6eb2772b28d88fe10a682
If a fallback key is generated using a key plus a modifier,
then it's possible we might get a different fallback key
generated if the modifier has changed. PhoneWindowManager
needs to remember which fallback is last generated for a
given key code so that it can apply the same fallback action.
When generating cancellation events, it's important to have
preserved the policyFlags of the original event. Otherwise
we may not dispatch the cancellation properly. For example,
some actions are not performed if the POLICY_FLAG_TRUSTED
is not specified.
Remember the metaState associated with a key event so we can
include it when canceled.
Tell the policy when a fallback is being cancelled so that it
can clean up its state.
After a SEARCH shortcut is invoked, clear the flag indicating
that a shortcut is pending. This is to prevent SEARCH from
getting stuck down in the case where we might forget to send
the up. (Shouldn't happen anymore after the prior fixes.)
Bug: 5616255
Change-Id: I68f0a9679c7af464eaf31c099f2aa50b53fecf1f