Commit Graph

15 Commits

Author SHA1 Message Date
Andreas Gampe
399fa8a60a Frameworks/base: Make IDENTITY_MATRIX final
Bug: 19797138
Change-Id: I127f24b7060a0c4dab401ce8e3057d362c6d6b06
2015-03-17 21:31:42 +00:00
Svetoslav
2961769ea9 Adding APIs to render PDF documents.
We need to render PDF documents for two main use cases. First,
for print preview. Second, for resterizing the PDF document by
a print service before passing it to a printer which does not
natively support PDF (most consumer ones).

Adding PDF rendering APIs improves guarantees for print quality
as the same library is used for preview and rasterization. Also
print vendors do not have to license third-party rendering engines.
Last but not least as the platform uses PDF as its main print
format it should also be able to natively render it.

Change-Id: I57004a435db147663cafea40cf3296465aba7f99
2014-05-13 18:32:42 -07:00
Leon Scroggins
cc11f15f76 Update to call new Skia APIs.
I816129d49c0118453222916f3c818eccac33663d merges a new version of
Skia that updates various APIs. Call the new ones.

SkBitmap::copyTo now takes an SkColorType instead of an
SkBitmap::Config, so do the conversion with
SkBitmapConfigToColorType or use the enum when it makes sense.

Call SkImageDecoder::decodeSubset instead of (deprecated)
SkImageDecoder::decodeRegion.

Override SkCanvas::ClipVisitor::clipRRect in ClipCopier.

In Canvas::clip calls, call SkCanvas::isClipEmpty(), which was
previously called inside the clip call, to determine the return value.

For various SkPaint effects, call the new factories (as the constructors
have been made protected).

Implement SkJavaOutputStream::bytesWritten(), overriding a new pure
virtual function on SkWStream.

Update Matrix calls to always return true (since SkMatrix calls no
longer return a value).

Depends on I816129d49c0118453222916f3c818eccac33663d (skia).

Change-Id: I5cdcea827ebff587df0bbddc0965e3e0fbf48002
2014-04-04 14:42:39 -04:00
Ashok Bhat
36bef0bf30 AArch64: Make graphics classes 64-bit compatible
This a merger of two commits submitted to AOSP by
the following authors:

ashok.bhat@arm.com, david.butcher@arm.coma
craig.barber@arm.com, kevin.petit@arm.com and
marcus.oakland@arm.com

Due to the very large number of internal conflicts, I
have chosen to cherry-pick this change instead
of letting it merge through AOSP because the merge
conflict resolution would be very hard to review.

Commit messages below:

================================================
AArch64: Make graphics classes 64-bit compatible

Changes in this patch include

[x] Long is used to store native pointers as they can
    be 64-bit.

[x] Some minor changes have been done to conform with
    standard JNI practice (e.g. use of jint instead of int
    in JNI function prototypes)

[x] AssetAtlasManager is not completely 64-bit compatible
    yet. Specifically mAtlasMap member has to be converted
    to hold native pointer using long. Added a TODO to
    AssetAtlasManager.java to indicate the change required.

Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>

==================================================================

AArch64: Use long for pointers in graphics/Camera

For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)

Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>

===================================================================

Change-Id: Id5793fa0ebc17ee8b1eecf4b3f327977fdccff71
2014-01-28 10:02:43 +00:00
Narayan Kamath
7023df08f1 Revert "AArch64: Make graphics classes 64-bit compatible"
This reverts commit 18b4cbeede.

Change-Id: I0c52983a3ab1ace3ff743de546a43eca28e5cb0e
2014-01-27 14:22:45 +00:00
Ashok Bhat
18b4cbeede AArch64: Make graphics classes 64-bit compatible
This a merger of two commits submitted to AOSP by
the following authors:

ashok.bhat@arm.com, david.butcher@arm.coma
craig.barber@arm.com, kevin.petit@arm.com and
marcus.oakland@arm.com

Due to the very large number of internal conflicts, I
have chosen to cherry-pick this change instead
of letting it merge through AOSP because the merge
conflict resolution would be very hard to review.

Commit messages below:

================================================
AArch64: Make graphics classes 64-bit compatible

Changes in this patch include

[x] Long is used to store native pointers as they can
    be 64-bit.

[x] Some minor changes have been done to conform with
    standard JNI practice (e.g. use of jint instead of int
    in JNI function prototypes)

[x] AssetAtlasManager is not completely 64-bit compatible
    yet. Specifically mAtlasMap member has to be converted
    to hold native pointer using long. Added a TODO to
    AssetAtlasManager.java to indicate the change required.

Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>

==================================================================

AArch64: Use long for pointers in graphics/Camera

For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.

In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)

Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>

===================================================================

Change-Id: Ib3eab85ed97ea3e3c227617c20f8d213f17d4ba0
2014-01-27 13:28:16 +00:00
Mike Klein
be925721a5 Remove comment that's only relevant for the underlying SkMatrix. Matrix has constructors.
bug: 8470620

Change-Id: I00063dc03f752955c27c73e9c59b0496a1795924
2013-08-14 13:13:51 -04:00
Andy McFadden
73b81e75df Minor fixes to android.graphics.Matrix
Tweaked equals() and finalize(), introduced trivial hashCode().

(Also picked up a handful of automatic trailing-space removals.)

Bug 9756081

Change-Id: I4639cf1e970a16179fa6c0d24785f4d0dfbe58ed
2013-07-09 16:45:20 -07:00
Dianne Hackborn
ddb715b238 Pull animation attributes out of main view class.
These are now in a separate class that is only allocated when
needed by the view.

Change-Id: I9601bb43b3b4bfdabd982b02f7cd7534437b8ac3
2011-09-09 14:43:39 -07:00
Adam Cohen
3a58ec108b Adding some documentation to Matrix.mapVectors methods.
Change-Id: I6c59c40ac9ebd39d9c5fc189917172da983cc766
2010-09-16 17:25:43 -07:00
Romain Guy
f6a11b8a9e Add support for transformations.
This change adds partial support for the following transforms:
- scale()
- translate()
- rotate()
- setMatrix()
- getMatrix()

The transform is stored in a snapshot and saved/restored as needed.
The transform is currently not applied to the clip rect and is not
mapped to the vertex shader.

Change-Id: Id48993453311200804149917d0c126a4d0471226
2010-06-23 17:47:49 -07:00
Dianne Hackborn
1d442e0d99 More optimization of dumpsys output.
There are three major classes of changes here:

- Avoid writing lines where their values are often empty, false, or some other typical thing.
- Use partial writes to the PrintWriter to avoid creating temporary strings.
- Use StringBuilder where we need to generate real String objects (and where possible cache the result).
2009-04-22 18:03:21 -07:00
The Android Open Source Project
9066cfe988 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
The Android Open Source Project
d83a98f4ce auto import from //depot/cupcake/@135843 2009-03-03 18:28:45 -08:00
The Android Open Source Project
54b6cfa9a9 Initial Contribution 2008-10-21 07:00:00 -07:00