These are discouraged anyway, due to the fact that using them may
result in decoding on the UI thread. Now that they are ignored, the
images will still be decoded; they just will never have their
memory purged, meaning there could be a RAM penalty. This is
acceptable, since apps are encouraged to instead use inBitmap to
manage bitmap memory.
This incidentally fixes BUG:15390468 by converting purgeable index8
(e.g. gif) images to non purgeable.
Change-Id: Ieaf3ab25d28d93fb94bdaea1eb3bd762f163b09a
(These CLs are already in master.)
Bug: 13246311
This cherry-picks 7 CLs:
-----------------------------------------------------------------------
Remove calls to deprecated SkBitmap::setIsOpaque()
setIsOpaque() has been removed from ToT Skia.
Update setters for mIsPremultiplied and hasAlpha to take the
other into consideration.
cherry-pick from: I1b36b0b0ce7126031eb7b769b563c17dcd4b306a
-----------------------------------------------------------------------
Merge AssetStream with AssetStreamAdaptor.
Add enums to the constructor for AssetStreamAdaptor to choose the
different behaviors used by the (former) two different classes.
The old clients of AssetStream now get the following features of
AssetStreamAdaptor
- Debugging statements on error.
- The stream is an SkStreamRewindable.
- getLength() returns the correct value, and the old way of getting
the length (read(NULL, 0)) is no longer implemented, since it is
no longer used.
- isAtEnd() returns the correct value. ToT Skia makes it pure virtual,
so some implementation is necessary.
cherry-pick from: I2a5395914e4f53830aaefee396556459083a1c56
-----------------------------------------------------------------------
Deprecate Android-specific SkPaint functions.
The following functions were problematic:
const SkGlyph& getUnicharMetrics(SkUnichar, const SkMatrix*);
const SkGlyph& getGlyphMetrics(uint16_t, const SkMatrix*);
const void* findImage(const SkGlyph&, const SkMatrix*);
Replacing them with calls through SkGlyphCache solved a nasty crash
bug, so they have all been deprecated.
Bug: 11968757
cherry-pick from: Id746315d41aec5b211b78b172a883c2061130f08
-----------------------------------------------------------------------
pass SkGlyphCache into updateGlyphCache()
Doing so prevents us from double-locking the glyph cache, thereby
effectively locking ourselves out of reusing work that we'd just done.
Bug: 11968757
cherry-pick from: I5c552f2d0bbe30af2ce9054ba684e7da756a0d89
-----------------------------------------------------------------------
Updates to the Skia API needed to merge the WebView m33 version of Skia.
cherry-pick from: I0f63b53f2aae58871413b132742fc84138f069a3
Bugfix for screenshots (recent apps) due to incorrect rowBytes computation
bug: 12915192
cherry-pick from: I4d5fe2a2f75baf66099e0970fb646686a1992714
-----------------------------------------------------------------------
Fix bug in AndroidPixelRef where we did not store the correct imageInfo for a recycled bitmap.
cherry-pick from: I882483b78886e2f19fa4e43a86e69f5a82b3b7e5
-----------------------------------------------------------------------
Change-Id: Ie2b731a9f0795802418cfecddb4b684c92c64d33
Changes in this patch include
[x] Long is used to store native pointers as they can
be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.
Change-Id: I940433f601c6db998c1a8ffff338f5361200d5ed
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
This a merger of two commits submitted to AOSP by
the following authors:
ashok.bhat@arm.com, david.butcher@arm.comacraig.barber@arm.com, kevin.petit@arm.com and
marcus.oakland@arm.com
Due to the very large number of internal conflicts, I
have chosen to cherry-pick this change instead
of letting it merge through AOSP because the merge
conflict resolution would be very hard to review.
Commit messages below:
================================================
AArch64: Make graphics classes 64-bit compatible
Changes in this patch include
[x] Long is used to store native pointers as they can
be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
==================================================================
AArch64: Use long for pointers in graphics/Camera
For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
===================================================================
Change-Id: Id5793fa0ebc17ee8b1eecf4b3f327977fdccff71
This a merger of two commits submitted to AOSP by
the following authors:
ashok.bhat@arm.com, david.butcher@arm.comacraig.barber@arm.com, kevin.petit@arm.com and
marcus.oakland@arm.com
Due to the very large number of internal conflicts, I
have chosen to cherry-pick this change instead
of letting it merge through AOSP because the merge
conflict resolution would be very hard to review.
Commit messages below:
================================================
AArch64: Make graphics classes 64-bit compatible
Changes in this patch include
[x] Long is used to store native pointers as they can
be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
==================================================================
AArch64: Use long for pointers in graphics/Camera
For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
===================================================================
Change-Id: Ib3eab85ed97ea3e3c227617c20f8d213f17d4ba0
setIsOpaque() has been removed from ToT Skia.
Update setters for mIsPremultiplied and hasAlpha to take the
other into consideration.
Change-Id: I1b36b0b0ce7126031eb7b769b563c17dcd4b306a
Fixes BUG:10725383
Depends on https://googleplex-android-review.git.corp.google.com/#/c/357300/
in external/skia.
In the previous fix for BUG:8432093 and BUG:6493544
(https://googleplex-android-review.googlesource.com/#/c/346191/),
instead of calling mark on the provided input stream, we
copied the entire stream in native code (except in one case;
more details below), allowing rewind no matter how much of
the stream had been read. This was because two decoders
may rewind after reading an arbitrary amount of the stream:
SkImageDecoder_wbmp and SkImageDecoder_libjpeg.
It turns out that the jpeg decoder does not need this rewind
after arbitrary length (it is a failure recovery case, and
libjpeg has a default recovery we can use - the above referenced
CL in Skia uses the default).
Although the wbmp decoder could read any amount given a
stream with the "right" data, and then return false, such a
stream would not be a valid stream of another format, so it
is okay for this rewind to fail.
Further, the previous fix was inefficient in the common case
where the caller decodes just the bounds, resets, then decodes
the entire image (since we have copied the entire stream twice).
The copy also resulted in the crashes seen in BUG:10725383.
In this CL, buffer only the amount of input needed by
SkImageDecoder::Factory to determine the type of image decoder
needed. Do not mark the input stream provided by the caller,
so their mark (if any) can remain in tact. The new Skia class
SkFrontBufferedStream allows buffering just the beginning
of the stream.
core/jni/android/graphics/BitmapFactory.cpp:
Instead of calling GetRewindableStream (which has been removed),
call CreateJavaInputStreamAdaptor. Then wrap it in an
SkFrontBufferedStream, with a large enough buffer to determine
which type of image is used.
core/jni/android/graphics/CreateJavaOutputStreamAdaptor.h:
core/jni/android/graphics/CreateJavaOutputStreamAdaptor.cpp:
Remove mark, markSupported, and rewind. CreateJavaInputStreamAdaptor
now turns an SkStream which is not rewindable. If the caller
needs rewind that needs to be handled differently (for example,
by using SkFrontBufferedStream, as is done in BitmapFactory and
Movie.
Remove RewindableJavaStream and GetRewindableStream.
Remove code specific to ByteArrayInputStream, which makes slow
JNI calls. Instead, depend on the caller to buffer the input
in the general case. There is no reason to special case this
stream (especially since we already have decodeByteArray).
Remove CheckForAssetStream, which is now always special cased
in Java.
core/jni/android/graphics/Movie.cpp:
Call CreateJavaInputStreamAdaptor and use an SkFrontBufferedStream.
Add a native function for decoding an Asset, and remove old
call to CheckForAssetStream.
graphics/java/android/graphics/BitmapFactory.java:
Write a helper function for decoding a stream to consolidate
common code.
Buffer enough of the input so that SkImageDecoder::Factory
can rewind after having read enough to determine the type.
Unlike the old code, do NOT mark the caller's stream. This is
handled in native code. The caller's mark (if any) is left alone.
graphics/java/android/graphics/Movie.java:
Check for an Asset stream before passing to native, and
call a native function for handling the asset directly.
BUG:6493544
BUG:8432093
BUG:10725383
Change-Id: Ide74d3606ff4bb2a8c6cdbf11bae3f96696f331a
Bug: 10677727
The problem is that the FileInputStream may be wrapping a pipe or
AssetFileDescriptor which fails if handed to decodeFileDescriptor.
The problem is that AFDs can start in the middle of a file, whereas
decodeFileDescriptor assumes it can mmap() the FD and start at
the beginning.
Change-Id: I98a3c5f789865145e25a99b32d205e290808c1cf
The current stream wrapper returns a potentially incorrect
value for a call to getLength(), is typically copied into
another stream (not always in the same way), and doesn't
always take advantage of its underlying data (like when it
is an Asset). The overall goal of this CL is to provide the
caller with something that is ready to use, depending on
what is asked for. If a copy is desired, the copy is made
before being returned to the caller.
core/jni/android/graphics/Bitmap.cpp:
Include SkStream.h, since it is no longer included by
CreateJavaOutputStreamAdaptor's header file.
core/jni/android/graphics/BitmapFactory.cpp:
Pass an SkStreamRewindable to decoding functions, as Skia
decoders will be updated to only take an SkStreamRewindable
(which makes more sense because they require rewinding).
Call the more specific GetRewindableStream to get a
rewindable stream.
Remove copyAssetToStream which has been moved to Utils.
In nativeDecodeAsset, pass forcePurgeable as allowPurgeable
in doDecode. Technically the old code worked, but it checked
the BitmapOptions again.
Remove getFDSize, which is no longer used.
core/jni/android/graphics/BitmapRegionDecoder.cpp:
Remove redundant buildSkMemoryStream. nativeNewInstanceFromStream
now calls CopyJavaInputStream, which handles the copy.
Copy the Asset directly, using common code, rather than creating
an AssetStreamAdaptor to copy.
core/jni/android/graphics/CreateJavaOutputStreamAdaptor.cpp:
core/jni/android/graphics/CreateJavaOutputStreamAdaptor.h:
Provide new interfaces to access data from a Java InputStream.
The new interfaces are more specific about what type of stream
is desired.
Use forward declarations where possible.
Remove doSize, which gives a misleading answer to the question
of how long the entire stream is.
TODO: Only call FindClass etc once.
core/jni/android/graphics/Movie.cpp:
Check for an asset stream, and use it if possible. Then call
GetRewindableStream if there is not an asset.
Remove the memory leak. Call DeleteLocalRef to delete the
allocated memory.
core/jni/android/graphics/Picture.cpp:
Call the new interface.
core/jni/android/graphics/Utils.cpp:
core/jni/android/graphics/Utils.h:
Make AssetStreamAdaptor inherit from SkStreamRewindable so it
can be passed to Skia decoding functions once they require it.
Add CopyAssetToStream (moved from BitmapFactory.cpp) so it can
be used by multiple files.
graphics/java/android/graphics/BitmapFactory.java:
Remove the call to mark, which is now done natively.
Remove the BufferedInputStream. Mark/reset is now handled
by native code.
Allow decodeStream to handle a FileInputStream by using the
FileDescriptor, if it is seekable. In decodeFileDescriptor,
call nativeDecodeStream instead of decodeStream so this new
functionality will not loop.
Call setDensityFromOptions in decodeFileDescriptor.
graphics/java/android/graphics/BitmapRegionDecoder.java:
Remove the BufferedInputStream. Mark/reset is now handled
by native code.
TODO: ADD TESTS!
Requires https://googleplex-android-review.googlesource.com/#/c/344317/
BUG=https://b.corp.google.com/issue?id=8432093
Change-Id: I4419b70b3482325c98ecc673dbfc4613f1b18581
bug:9797004
Grants a means to reuse a bitmap's allocation for different
width/height/Config without going through
BitmapFactoryOptions.inBitmap
Change-Id: Ib62319f3bd96c451fc1636288adf06a8275b4e3d
Also, simplifies scaling path, removing java variant - we always do
the scaling in native, which has the benefit of avoiding non-native
temporary allocations
Change-Id: I39c2219f5d77a267719629704e65611cf4388a82
bug:9194265
Instead of using custom code in skia to avoid allocations, use a
custom allocator that reuses the allocations from the inBitmap.
In order to avoid inconsistent state, the decode is done in a
separate bitmap and swapped into the existing native bitmap.
Eventually, we'd like to support inScaled=true completely avoiding
java allocations.
Change-Id: Ic4a2f2373b100a80a32c1cdebb7bcb726711c8a7
bug:8121994
Adds a new distiction between bitmap size and the allocation
(pixel ref/buffer) used to store its data.
BitmapFactory.inBitmap will allow a bitmap to be reinitialized with
new data if the bitmap being decoded is (after sampleSize) equal or
smaller.
Change-Id: I747750a735c858882df3af74fca6cdc46f2a9f81
- Added a new custom PNG chunk that carries the layout padding ints.
- Extract the padding ticks from .9.png images and store in the chunk.
- Load the padding information at runtime into Bitmap and NinePatchDrawable.
- The new chunk is ordered first so that it doesn't cause a problem in older
versions of the platform.
Bug: 6087201
Change-Id: I5de46167a1d44b3ec21065b0c165e594b1dc8399