bug:2513822
Text added to accessibility events is truncated to max
length. However, the fromIndex and toIndex properties
are relative to the text before being truncated, thus
potentially our of bound. Removed the max length
limitation because test very rarely is longer that
500 characters and in the cases in which text is longer
than 500 character it will not be a real problem to
pass a bit more data through an IPC (very rarely).
Change-Id: Ie70ac630dfeb56d4f59079abb2f46d07582796b6
bug:2866092
The progress bar fires accessibility events upon progress
change but not more frequently of every 200 ms.
Change-Id: I6560af61e3b3a7d28836723a5ab632fb467f47e1
bug:4124142
The DatePicker was not properly interpreting the current date
format and was ingoring user preferences for the date format
rather it was using the locale default all the time.
Change-Id: I195c2ad975dc4e9adc5b6eb70c33c909a1553113
Tweak padding so layouts now look decent, a few extensions so that
the correct title can be shown.
Change-Id: Ieace16bf4962d66564c6e2f67fb588e582943850
The addition of the HW accelerated logic causes us to manipulate the
zoom scale factor in the zoom manager two additional times. These
manipulations occur after the mZoomScale has been set to zero is how we
previously tested to see if a fixed length animation was occuring.
bug: 3451126
Change-Id: If2992adbe36fa471bb1bb5013495e1adc74b5fab
Context's assets may be different from system's. We should
prefer system's to reflect PRODUCT_LOCALE.
Bug: 4104675
Change-Id: I968c3baf6bfeb945f1b71ec709d5088332482319
It shouldn't be a problem to put this in -- it is a static final
so it doesn't actually need to be in the on-device system image.
This is important for the SDK.
Change-Id: Iaa086247d0d65fe708c40fbab506aa60cd3e1396
In the case that a touch event is passed to WebKit then back to
WebView, the coordinates will be converted from view to content
then back to view and the convertion could lose some accuracies.
For a flash content that only consumes TouchDown, all the
TouchMove events will go through this path and each time, the
data becomes more inaccurate. Even worse, the TouchMove event
updates the mScrollX/Y which will then be used for the convertion.
The effect amplifies really quick and the scrolling looks jumpy.
The fix is just to store the original view coordinates when pass
the event around.
Change-Id: Ie1424d7cfc6272348b194732e97168efe2dcf17b
API addition: The timestamps are represented as nanoseconds from some
arbitrary time point. Like the SurfaceTexture transform matrix, the
timestamp retrieved by getTimestamp is for the last frame sent to the
GL texture using updateTexImage().
Camera HAL change: Expect vendors to set these timestamps using
native_window_set_buffers_timestamp(). For now, they are
autogenerated by SurfaceTextureClient if set_buffers_timestamp() is
never called, but such timing is likely not accurate enough to pass a
CTS test.
bug:3300707
Change-Id: Ife131a0c2a826ac27342e11b8a6c42ff49e1bea7
WebCore is too slow
Make sure that we can recover properly from a bad gesture with missing
events that never come back from webcore. Lower timeout to 1 second.
Confirm movement on touch event enqueue so that we don't get phantom
taps or long presses when webcore is slow to respond.
Add sanity check in ScaleGestureDetector to end a gesture early on a
bad MotionEvent stream rather than throwing up.
Change-Id: I69690409d7edd6b4320dbcf3b052aba4023360fe