Merge commit '5e43c5a6e8f94134850c7e3bc4c7f657e1579746'
* commit '5e43c5a6e8f94134850c7e3bc4c7f657e1579746':
DL manager support for broadcasts + connectivity control
Merge commit 'b8e07a51c1849d6894c5773a3daacedd01294218' into gingerbread-plus-aosp
* commit 'b8e07a51c1849d6894c5773a3daacedd01294218':
DL manager support for broadcasts + connectivity control
* Additions to DownloadManager to support control of broadcast intents, allowed network types, and roaming control. This includes new constants and added implementation.
* New DB columns to hold connectivity flags and one to indicate whether the download was initiated through the public API; this is used to change behavior related to broadcast intents and connectivity controls.
Change-Id: I2e8e4ce92cde7889a0f24dc43b86c596c73c0eaa
Merge commit 'f96c2719c3cb4878e899b6fe0753b4f4b8aea8b7'
* commit 'f96c2719c3cb4878e899b6fe0753b4f4b8aea8b7':
StrictMode: batch drop box writes for system apps
Merge commit '078ccbdbb98c118aa87cab2fef61ff90dd128358'
* commit '078ccbdbb98c118aa87cab2fef61ff90dd128358':
Add native C APIs for working with the Asset Manager
This significantly re-works the native key dispatching code to
allow events to be pre-dispatched to the current IME before
being processed by native code. It introduces one new public
API, which must be called after retrieving an event if the app
wishes for it to be pre-dispatched.
Currently the native code will only do pre-dispatching of
system keys, to avoid significant overhead for gaming input.
This should be improved to be smarted, filtering for only
keys that the IME is interested in. Unfortunately IMEs don't
currently provide this information. :p
Change-Id: Ic1c7aeec8b348164957f2cd88119eb5bd85c2a9f
Merge commit '0c36c96f2a5458ebd0a5a371c8d1515fcdccb002' into gingerbread-plus-aosp
* commit '0c36c96f2a5458ebd0a5a371c8d1515fcdccb002':
StrictMode: batch drop box writes for system apps
Merge commit '2c40582a6c3a5781b39d0504d5aa8934982989d2' into gingerbread-plus-aosp
* commit '2c40582a6c3a5781b39d0504d5aa8934982989d2':
Add native C APIs for working with the Asset Manager
Now, when Thread A has a strict mode policy in effect and does a
Binder call to Thread B (most likely in another process), the strict
mode policy is passed along, but with the GATHER penalty bit set which
overrides other policies and instead gathers all offending stack
traces to a threadlocal which are then written back in the Parcel's
reply header.
Change-Id: I7d4497032a0609b37b1a2a15855f5c929ba0584d
Merge commit '50576fa8152557a25e1a231c66d694fffbab34d6'
* commit '50576fa8152557a25e1a231c66d694fffbab34d6':
Start app with several activities with intent filter [Main, Launcher] was broken
Merge commit 'f8d9379bd834573feca085284970cf686993c330'
* commit 'f8d9379bd834573feca085284970cf686993c330':
IME events are now dispatched to native applications.
Merge commit 'd76b67c340d1564abf8d14d976fdaf83bf2b3320' into gingerbread-plus-aosp
* commit 'd76b67c340d1564abf8d14d976fdaf83bf2b3320':
IME events are now dispatched to native applications.
And also:
- APIs to show and hide the IME, and control its interaction with the app.
- APIs to tell the app when its window resizes and needs to be redrawn.
- API to tell the app the content rectangle of its window (to layout
around the IME or status bar).
There is still a problem with IME interaction -- we need a way for the
app to deliver events to the IME before it handles them, so that for
example the back key will close the IME instead of finishing the app.
Change-Id: I37b75fc2ec533750ef36ca3aedd2f0cc0b5813cd