This adds a means of determining when the device is in safe mode,
as required by keyguard to disabled some features.
Change-Id: I31d357e6738c92e1837f9e0263e5f3f4de66315a
* commit '00b5ed8fa9f2f38e15894519f3afeaae56e97e94': (21 commits)
Clearing connected message in stop fixes 7401152
bouncer: hide more text and frame less.
Recover from badly behaving 3rd party secure cameras.
Show bouncer mode for Slide mode in keyguard if widget isn't expanded
Making challenge come back if within the same gesture you return to the original page (issue 7422999)
Ensure edge swiping is enforced immediately upon showing keyguard (issue 7453156)
Fix issue 7468224, make sure to size pages if page changes
If a default keyguard layout isn't specified, fallback to the default layout
Use better signal for camera launch.
Render camera widget on a background thread.
Fully block user interactions when transitioning to camera.
Fixing up overscroll / hints on tablet
Cleaning up the overscroll effect
Updating UI to new design, widget shouldn't expand until page settles (issue 7467435)
Making screen hints just side page outlines, as per new design (issue 7467968)
Clean up separator string in keyguard view
Attempt to fix MENU key issue.
Update DevicePolicyManager documentation with new keyguard flags
Polish user selector accessibility.
Fix pages disappearing (issue 7456885)
...
1. A view is visible to the user if is attached to a visible window,
its visibility is VISIBLE, its alpha is not zero, all its
predecessors have visibility VISIBLE and non zero alpha, the
view is not fully covered by predecessors and is within the
screen.
The function that computes whether a view is visible for
accessibility purposes was not taking into account the
predecessors' alpha.
bug:7454355
Change-Id: I7609f4366da260091d68e5b25832498843fd3d0a
1. In touch exploration mode the system clicks in the center of the
accessibility focus rectangle. However, if this rectangle is only
partially shown on the window or on the screen the system may not
be able to perform the click, if the accessibility focus center
is not on the screen, or click on the wrong window, if the access
focus center is outside of the window.
This change clips the rectangle to the window bounds which and the
display bounds. This will ensure no clicks are sent to the wrong
window and no clicks are sent outside of the screen.
bug:7453839
Change-Id: I79f98971e7ebcbb391c37284467dc76076172c5f
This new widget replaces DigitalClock. It listens to all the correct
system events and offer the ability to customize the formatting
patterns in 12-hour and 24-hour modes. It also supports fixed
time zones to create world clocks.
One more step towards becoming ClockOS!
Change-Id: I677e5dfca8cd8c8d1f8c49e54d7507f4d1885bf4
* commit '68b14054b96571d4009c6c5a9b4c3413d908a523':
Revert "Fix bug #7325234 LayoutParams are not resolved correctly (Settings apps looks broken on Manta in Arabic)"
This reverts commit 6bf6eb7d5f.
and also fbc21e126f
I have also removed all unnecessary calls to resolveLayoutDirection(int). This is possible as
we are resolving layout params on every child of a ViewGroup as of commit
fcc3348f61
Change-Id: I262a375b03fcc3c9261cbe2edebb6ec42ec2e186
- check layout direction previous value in the onResolveDrawables(int) callback
- dont do any Drawables resolution if we cannot resolve the layout direction
- also remove unnecessary call to resolveRtlPropertiesIfNeeded() in ViewGroup when
adding a child as the call to resolveRtlPropertiesIfNeeded() will be done into
the measure() call itself later
Change-Id: I62237af3d307dfea203f7f2865551d1c61a0e0b8
This new API makes it possible for an application to ask on
which Display it should show a Presentation based on the currently
selected media route.
Also added a new API on DisplayManager to query displays that
support a certain category of uses.
Improved the documentation of the Presentation class to explain
how to choose an appropriate Display for presentation.
Bug: 7409073
Change-Id: Iab451215e570ae55f3718fc228303143c800fe51
* commit '3e297339f8b77d54f520d5471c90c9d04e78400e':
FIx bug #7414801 Should make private and final View.TEXT_DIRECTION_DEFAULT and View.TEXT_ALIGNMENT_DEFAULT constants
Add new API to determine whether a display is secure.
Add new API to make a SurfaceView secure.
Clarify documentation.
Bug: 7368436
Change-Id: I7068c34c910e43b4bc72e43fa0dded59a25f0fe2
Bug #7391098
The existing code was doing a make current to guarantee we have a
current context. This can however fail when the surface is destroyed
which could lead to GL calls without an EGL context, and therefore
potential leaks. This change fixes the issue by using a technique
found in HardwareRenderer.destroyHardwareResources(). If the surface
is not available then we use a special 1x1 pbuffer as a way to get
a valid context.
Change-Id: I716d3799bf90120d793d76e90a83956837ecd491
Throw an InvalidDisplayException to addView if the display being
added to has been removed. Handle this exception in Dialog.show()
by removing the view after it has been added and rethrow the
exception from there.
Add javadoc to ViewManager.addView and Presentation.show explaining
the new exception and how best to handle it.
Bug: 7368565 partially fixed. It remains for the Videos app to
handle Presentation.show throwing the InvalidDisplayException.
Change-Id: Ib4303c9b3f7bf7a0cfa95d19bd60a0c128658c48
A bug in software rendering caused animations on views that are offscreen
to not get drawn, therefore the animation doesn't continue (since old-style
animations depend on the logic in the drawing code to keep running). Fix is
to special case the isAnimating case in ViewRoot to go ahead and schedule
a traversal even if the dirty rect does not intersect with the visible region.
Issue #7396035 Animations starting offscreen don't draw run/end/draw properly (sw rendering only)
Change-Id: Iae25b3a424ddc5a16ba431ecd68cf42d5500db3f
Bug #7385090
This change gets rid of two silly asumptions:
- That a layer needs to be cleared with opaque black (it shouldn't,
it's already cleared to transparent and the view will cover it up
with its own background)
- The the clip should be dirty at the beginning of a frame only
when the render target is opaque
Change-Id: I415b6d3cab196057fb0281419a53fef601a44e28