Commit Graph

37 Commits

Author SHA1 Message Date
Jeff Brown
00fa7bdd69 More native input dispatch work.
Removed old input dispatch code.
Refactored the policy callbacks.
Pushed a tiny bit of the power manager state down to native.
Fixed long press on MENU.
Made the virtual key detection and cancelation a bit more precise.

Change-Id: I5d8c1062f7ea0ab3b54c6fadb058c4d5f5a9e02e
2010-07-03 19:23:01 -07:00
Jeff Brown
349703effc Native input event dispatching.
Target identification is now fully native.
Fixed a couple of minor issues related to input injection.
Native input enabled by default, can be disabled by setting
WindowManagerPolicy.ENABLE_NATIVE_INPUT_DISPATCH to false.

Change-Id: I7edf66ed3e987cc9306ad4743ac57a116af452ff
2010-06-28 19:10:54 -07:00
Jeff Brown
46b9ac0ae2 Native input dispatch rewrite work in progress.
The old dispatch mechanism has been left in place and continues to
be used by default for now.  To enable native input dispatch,
edit the ENABLE_NATIVE_DISPATCH constant in WindowManagerPolicy.

Includes part of the new input event NDK API.  Some details TBD.

To wire up input dispatch, as the ViewRoot adds a window to the
window session it receives an InputChannel object as an output
argument.  The InputChannel encapsulates the file descriptors for a
shared memory region and two pipe end-points.  The ViewRoot then
provides the InputChannel to the InputQueue.  Behind the
scenes, InputQueue simply attaches handlers to the native PollLoop object
that underlies the MessageQueue.  This way MessageQueue doesn't need
to know anything about input dispatch per-se, it just exposes (in native
code) a PollLoop that other components can use to monitor file descriptor
state changes.

There can be zero or more targets for any given input event.  Each
input target is specified by its input channel and some parameters
including flags, an X/Y coordinate offset, and the dispatch timeout.
An input target can request either synchronous dispatch (for foreground apps)
or asynchronous dispatch (fire-and-forget for wallpapers and "outside"
targets).  Currently, finding the appropriate input targets for an event
requires a call back into the WindowManagerServer from native code.
In the future this will be refactored to avoid most of these callbacks
except as required to handle pending focus transitions.

End-to-end event dispatch mostly works!

To do: event injection, rate limiting, ANRs, testing, optimization, etc.

Change-Id: I8c36b2b9e0a2d27392040ecda0f51b636456de25
2010-06-13 17:42:16 -07:00
Dianne Hackborn
dc8a7f69d7 Add new API to take over a window's Surface.
Change-Id: Iad6245faadc95f19ea63c8e229a1c02e9188f69e
2010-05-18 10:46:33 -07:00
Dianne Hackborn
18ee31e897 Fix issue #2594388: WallpaperService doesn't always call onSurfaceDestroyed()
Take care of the window manager destroying a surface, to report to the
app that it has been destroyed.  Make sure to perform a traversal when
becoming visible to re-create the surface if needed.

Change-Id: If3bc05e0106f90d4c3bad2d7575212667680fbc8
2010-04-27 15:55:30 -07:00
Dianne Hackborn
ba3e31d9ee Some debugging help for issue #2594388
WallpaperService doesn't always call onSurfaceDestroyed()

Just helps us see a little better what is going on.

Change-Id: Ibe8efd9e343e880ca31df446c8b36c7fa3722e87
2010-04-22 18:59:03 -07:00
Dianne Hackborn
694f79b5d1 Fix issue #2519590: Lock screen stuck in landscape mode
Well, mostly.  There is still a problem here where the first time
you show the lock screen it just doesn't draw itself.  I assume
this is something breaking in the view hierarchy as it floounders
around removing and adding new views as it is first being shown...
but no idea at this point what is the actual case.

Change-Id: Iba99ae3242931c8673b17b106c86fc99e2c52abe
2010-03-18 01:12:20 -07:00
Romain Guy
04cde3413c Report an offset change in a live wallpaper when the wallpaper is resized.
Bug #2489288

Prior to this change, changing the display's orientation would not send an offset
change, which could cause live wallpapers relying on pixel offsets to display the
wrong position.
2010-03-04 16:07:49 -08:00
Dianne Hackborn
e36d6e277e Work on issue #2263557: PMF3000 showing hybrid of portrait and landscape modes
This is a bunch of reworking of how configuration changes are handled:

- When orientation is changing (for whatever reason), the window manager no
  longer tries to pre-emptively compute a new configuration.  Instead, it
  just determines  change is happening and tells the window manager.
- The activity manager is now responsible for giving the window manager the
  final configuration it is using.  This is both so it knows whem the
  activity manager is done with its configuration updates, and so the window
  manager can use the "real" configuration.
- When an orientation or other configuration change is happening, freeze the
  screen and keep it frozen until the activity manager has given us the
  final configuration.
- The window manager can now send new configurations to its clients during
  its layout pass, as part of a resize, if it has determined that it has
  changed.  This allows for a new View.onConfigurationChanged() API for any
  view to easily find out when the configuration has changed.
- ViewRoot now also works with the activity thread to make sure the process's
  current resources are updated to the new configuration when it receives one
  from a window.  This ensures that at the time onConfigurationChanged() and
  other view callbacks are happening, the correct configuration is in force.
- There is now a sequence number associated with Configuration, which
  ActivityThread uses to avoid using stale configurations.  This is needed now
  that it can receive configurations asynchronously from both the window
  manager and activity manager.
- The hack for keeping the locale has been removed, and underlying problem
  fixed by having Configuration initialize its locale to "unknown" instead of
  a valid default value.
2010-02-18 15:47:34 -08:00
Patrick Scott
45948fd407 First pass at the url rendering service.
The service renders a list of urls at the given dimension and invokes the
callback interface for each result. A ParcelFileDescriptor is used to transfer
the large image data to the client. The client must close the file descriptor
is order free the underlying resources.

A more robust api will use UrlRendererRequest and UrlRendererResponse objects
to transfer data.
2010-01-28 08:27:42 -05:00
Dianne Hackborn
d68478467e First pass at new device policy and administration APIs.
This adds new DevicAdmin, DevicePolicyManager, and DeviceAdminInfo classes.
See the java docs for each on documentation on them.  Basically: a DeviceAdmin
is what you derive from to administer a device; DevicePolicyManager is what you
use to apply and check your policy requirements and perform other administration
tasks.
2010-01-17 15:10:24 -08:00
Romain Guy
980a938c1c Deprecate fill_parent and introduce match_parent.
Bug: #2361749.
2010-01-08 15:11:38 -08:00
Dianne Hackborn
af1f42be96 Fix issue #2271668: Live Wallpaper Force-Close when changing from live wallpaper to picasa wallpaper
The detach of the wallpaper engine was coming in after the containing
service was destroyed.  This was possible because these are different
IPC interfaces so will not be serialized.  The fix is to keep track
of all of the active engines in the serice, and detach any remaining
ones when the service is destroyed.

Change-Id: I8810786a777dd4f7b15cfbd2e0da25866a4f3ec5
2009-11-20 16:27:27 -08:00
Dianne Hackborn
e4260f4e7d Fix build.
Change-Id: I3aeb4f374a99d5872ba19c04624aa1b5ca6cd5d0
2009-11-18 21:15:59 -08:00
Dianne Hackborn
23ef7b4836 Fix most of issue #2271640: Fix wallpaper etc docs
Only thing remaining is the live wallpaper feature.

Change-Id: I8854c7978999d759bf618307f4f984c9c89d3fc8
2009-11-18 18:34:19 -08:00
Dianne Hackborn
6adba2467c Fix issue #2170897: wallpaper touch-up event not seen when exiting lock screen
Make sure to deliver events to the wallpaper until the final up.

Also fix behavior in the case where a window goes away while the pointer is still
down in it, which is a fairly novel situation introduced by the new lock screen.

Also add infrastructure for delivering motion events during preview.

Change-Id: I0de7979be27e00caf0b1eff794ea899a815142f6
2009-11-10 13:02:30 -08:00
Marco Nelissen
bf6956b1d9 Add a way for wallpapers to know the delta between virtual screens. 2009-11-09 17:39:33 -08:00
Charles Mendis
47ef426679 Expose WallpaperSettingsActivity in the public API. 2009-11-06 18:06:06 -08:00
Dianne Hackborn
13bf826013 Fix SDK build: a few things missing, a link that was wrong.
Change-Id: I55c9c510b3f0866ce6085927afa00b9fb69dd8c5
2009-11-05 21:45:51 -08:00
Dianne Hackborn
274b120f39 Fix issue #2243096: Need to expose live wallpaper APIs in SDK
Change-Id: I7e996bf549922c1bb8e8c00d051650ffe12d818c
2009-11-05 20:35:23 -08:00
Dianne Hackborn
7580493b01 Implement feature #2117336: Create event communication APIs for live wallpaper
Note: currently only implements an async version (no result), and not yet
actually tested.

Change-Id: Id47ed045a4b0eb309ea8c58daf41a0e03eff1d3a
2009-10-22 20:10:53 -07:00
Dianne Hackborn
29e4a3c566 Update from API review.
Change-Id: I16b1c566f91167aac9615ac59dd297a154c828ea
2009-09-30 23:21:02 -07:00
Marco Nelissen
ae87bd089a Fix typo 2009-09-17 09:44:43 -07:00
Dianne Hackborn
9767e41d92 Some improvements for wallpaper configuration.
This introduces a new activity that you can derive from to implement
a wall paper configuration activity.  This is supposed to select
a theme based on whether it is being run to configure a real wallpaper
or a preview, but this is going to be more difficult to do than I
thought. :(

Also fix a problem in the white theme where the list view's background
was being set to white, so it wouldn't work on a transparent bg.

Change-Id: I26d5a8695a3c878a1664eb09900eded57eaff990
2009-09-15 18:59:31 -07:00
Dianne Hackborn
19382ac1a4 Some optizations to wallpaper drawing/scrolling.
First, fix some issues with the final wallpaper bitmap
we use: ensure it is always 16bpp, and make sure dithering
of its bitmap is turned off.   We take of dithering
when loading, to make sure we don't use it when drawing.

Also add new APIs to return the wallpaper with the equivalent
of Launcher's old FastBitmapDrawable.  As doing this, also load
the default wallpaper the same way as custom ones, taking care to
resize it as needed at load time.

Finally implement a mechanism for the window manager to wait
for the wallpaper to redraw at its new position before returning
from the application's call to change the offset.  This ensures
that the wallpaper better tracks the application.  Note that there
is a timeout in this wait that is relatively short, and if it
expires we will run for a while without waiting.

Change-Id: Ife449437746da85958bd447e0a6cf3d2223b398c
2009-09-14 15:29:44 -07:00
Dianne Hackborn
bcbcaa7edd Wallpapers, animations, pending intent.
Some more tweaks and fixes to wallpapers.  Make sure wallpapers are
told they are not visible when the screen is off.  Add some new animations
for transitions across tasks, and fiddle with many of the existing
animations.  Clean up the relationship between translucent activities
and animations.  Add new API to start a PendingIntent from an
activity.

Change-Id: Ie0bf45fe44081bb6982c75361257a55d9cd9d863
2009-09-10 12:08:50 -07:00
Dianne Hackborn
eb034652c2 Implement all of the infrastructure for configuring wallpapers.
Actually being able to configure a wallpaper relies on additional
work in the launcher and wallpapers that will be in another change.
Also note that this breaks all existing wallpapers, since they now
need to include a meta-data item about themselves.  This also
will be fixed in another change.

Change-Id: I97d2c2bd07237abc32f92b9147c32530a2f73c71
2009-09-07 22:48:02 -07:00
Dianne Hackborn
0586a1b77a Fix issue #2095422: Some fades from opaque to transparent don't work
ViewRoot was using Surface.clear(), which has different behavior
in different processes -- in the system process it would kill the
surface, causing all windows in that process to immediately disappear
instead of animating away.

This change makes Surface.release() public and uses that instead.  It
also renames Surface.clear() to Surface.destroy().

Also fixed some issues in the window manager that were causing the
wallpaper to not get immediately resized when the orientation changes
and its target window is removed and re-added.

Change-Id: I2a992e365cf5747511f0bf1193db32dc2525b218
2009-09-07 01:01:15 -07:00
Dianne Hackborn
284ac93aa3 More work on wallpapers: animations, lifecycle, scaling, etc.
Yet more work on improving the behavior of wallpapers.  This fixes a few
problems in their lifecycle (corresponding change in the picker also
required for this), makes their animations better for hardware that supports
alpha fades, adds animations for the wallpapers themselves, eliminates
fixed size wallpapers, and adjusts the API for retrieving a wallpaper
bitmap to take care of scaling the raw wallpaper image to match the current
desired width and height.

Change-Id: If1c0aaceba4ea4e175dcb7a8416ca7ddbb9bfa6f
2009-08-30 10:53:53 -07:00
Dianne Hackborn
3be63c0930 Infrastructure for supporting wallpaper previews.
Various things that will allow us to show previews of wallpapers.
Also some fixes to animations across wallpapers.
2009-08-20 20:34:42 -07:00
Dianne Hackborn
cbf1504824 Don't call onSurfaceChanged() if nothing interesting has changed. 2009-08-18 18:40:01 -07:00
Dianne Hackborn
8df8b2b405 Allow wallpapers to get touch events. 2009-08-17 21:23:05 -07:00
Dianne Hackborn
7341d7a104 More work on wallpapers.
- Do better about figuring out when to stop them and other related window
  management.
- Fix problem where we were not redrawing the surface when the orientation
  changed.  This was the cause of the device hang.
2009-08-17 10:42:59 -07:00
Dianne Hackborn
72c82ab992 Report wallpaper offset to the wallpaper, use this in the image wallpaper.
Wallpapers can now be just the size of the screen, and get told when their
scroll position should change to do the updating on their own.
2009-08-12 14:41:29 -07:00
Dianne Hackborn
759a39e8d2 Live wallpapers become a little more real.
This adds a new theme for having a wallpaper, and fixes up the window manager
to do the right thing when transitioning between a windows with and without
wallpapers (between two windows with wallpapers is not yet addressed).

The wallpaper API now has callbacks to tell you when to start/stop animating.

Also fiddle the image wallpaper to be a little more interesting.
2009-08-09 17:20:27 -07:00
Dianne Hackborn
4c62fc0e1e Very primitive wallpapers in a surface.
This is all of the basic pieces:

- The WallpaperService now creates a surface with the window manager for its
  contents.
- There is a simple service that displays a bitmap.
- The wallpaper manager takes care of starting and stopping the service.
- The window manager knows about wallpaper windows and how to layer them with
  the windows that want to be shown on top of wallpaper.

Lots and lots of issues remain, but at this point you can actually write a
wallpaper service, select it in the UI, and see it behind an activity.
2009-08-08 22:13:46 -07:00
Dianne Hackborn
8cc6a5026a First bit of wallpaper work.
This is mostly refactoring, adding a new WallpaperManager class that takes care
of the old wallpaper APIs on Context, so we don't need to pollute Context with
various new wallpaper APIs as they are needed.  Also adds the first little
definition of a wallpaper service, which is not yet used or useful.
2009-08-05 21:29:42 -07:00