When shared libraries are assigned package ids in a different order
than compile order, bag resources that use attributes from both
multiple libraries will not be sorted in ascending attribute id order.
This change detects when the attribute ids are not in order and sorts
the bag entries accordingly.
The change is designed to be less invasive. Deduping the GetBag logic
should probably be spun off in a separate bug.
Bug: 147674078
Test: libandroidfw_tests
Change-Id: Id8ce8e9c7ef294fcc312b77468136067d392dbd0
Add a new variable length string to the idmap file format. This string will
hold debug information like fulfilled policies and any warnings triggered while
generating the file.
Bump the idmap version to 3.
Adjust the idmap header definition in ResourceType.h to take the new string
into account.
Example debug info:
$ idmap2 create \
--target-apk-path frameworks/base/cmds/idmap2/tests/data/target/target.apk \
--overlay-apk-path frameworks/base/cmds/idmap2/tests/data/overlay/overlay.apk \
--idmap-path /tmp/a.idmap \
--policy public \
--policy oem
$ idmap2 dump --idmap-path /tmp/a.idmap
target apk path : frameworks/base/cmds/idmap2/tests/data/target/target.apk
overlay apk path : frameworks/base/cmds/idmap2/tests/data/overlay/overlay.apk
I fulfilled_policies=oem|public enforce_overlayable=true
W failed to find resource "integer/not_in_target" in target resources
0x7f010000 -> 0x7f010000 integer/int1
0x7f02000c -> 0x7f020000 string/str1
[...]
$ idmap2 dump --idmap-path /tmp/a.idmap --verbose
00000000: 504d4449 magic
00000004: 00000003 version
00000008: 76a20829 target crc
0000000c: c054fb26 overlay crc
00000010: ........ target path: frameworks/base/cmds/idmap2/tests/data/target/target.apk
00000110: ........ overlay path: frameworks/base/cmds/idmap2/tests/data/overlay/overlay.apk
00000210: ........ debug info: ...
00000294: 7f target package id
00000295: 7f overlay package id
[...]
Also, tell cpplint to accept non-const references as function parameters:
they make more sense as out-parameters than pointers that are assumed to
be non-null.
Also, switch to regular expressions in the RawPrintVisitorTests: no more
manual fixups of the stream offsets! Tell cpplint that the <regex>
header is OK to use.
Bug: 140790707
Test: idmap2_tests
Change-Id: Ib94684a3b4001240321801e21af8e132fbcf6609
This change allows RROs to reference their own internal resources as
expected.
Overlays are loaded as shared libraries so they can have their own
resource id space that does not conflict with the resource id space of
the target or other overlays.
References to overlay resources that override target resources now
appear as references to the target resources.
Overlay values that are inlined into the xml file specified using
android:overlayResources are now able to be used at runtime.
See go/rro-references for more information.
Bug: 135943783
Test: idmap2_tests
Test: libandroidfw_tests
Change-Id: Ie349c56d7fd3f7d94b7d595ed6d01dc6b59b6178
ResourceLoaders allow inserting another .apk/.arsc into AssetManager's
resource resolution search. The effect is similar to overlays,
where a entry of >= config later in the path list will return that
ApkAsset's resource value instead.
Because loading from an .arsc is supported, which doesn't contain
any actual files, ResourceLoader exposes loadDrawable and
loadXmlResourceParser to allow an application load those files from
anywhere or create them in code.
The data being loaded is either pushed into an .apk or .arsc that
mocks itself as the package being "overlaid" and is passed in
through ResourcesProvider, an interface with static methods that
supports loading from a readable path on disk or a FileDescriptor.
The APIs are accessed through a Context's getResources(), which
has been changed to be unique per "Context-scope", which is usually
the lifetime of the Java object. The exception is that Activities
who get their Resources object persisted across recreations
maintain that logic for persisting ResourceLoaders.
Bug: 135270223
Test: atest FrameworksResourceLoaderTests
Change-Id: I6929f0828629ad39a21fa155e7fec73bd75eec7d
Hard-coded values in styles can be copied between AssetManagers even if
the source package is not present in the destination AssetManager. Only
references and strings should be prevented from being copied over
because they would be invalid in the destination AssetManager.
Bug:126400561
Test: manual
Change-Id: I970a3e961763b2c003c15b950d864a9a0b615022
Since Q will no longer have a product_services partition, remove instances of
the product_services policy across aapt2, androidfw, and idmap2.
Bug:122745343
Test: aapt2_tests and libandroidfw_tests
Change-Id: I97c223a0bf5a2eab95811e5f738b44af6335e0ea
Teaches idmap2 to recognize policy restrictions put on overlayable
resources. If overlayable enforcement is turned on for an overlay, then
any resources defined within the overlayable api of the target will have
policy restrictions imposed on them. All resources without overlayable
definitions will continue to be overlayable without policy restrictions.
Bug: 119390857
Test: atest idmap2 and booting
Co-authored-by: Ryan Mitchell <rtmitchell@google.com>
Change-Id: I7e435648eb6e4a87b0b90a7b2a0c3f33c1516ea6
Encode the actor and name attributes of <overlayable> elements in the
overlayable chunks. Two chunks cannot have the same name.
Bug: 110869880
Bug: 119390855
Test: aapt2_tests and libandroidfw_tests
Change-Id: I0ed95efef640b3927046b6155d1840f0d96030dd
This change defines two new chunks for encoding overlayable information.
RES_TABLE_OVERLAYABLE_POLICY_TYPE contains flags that represent
restrictions enforced on overlays that try to overlay a specific set of
resource ids. The chunk header is followed by ResTable_ref for each id
that belongs to the policy type. A policy chunk will be created for
every unique combination of policies that are defined in overlayable
declarations.
RES_TABLE_OVERLAYABLE_TYPE holds policy blocks. Since <overlayable>
does not currently have any attributes, only one overlayable block is
encoded in an APK.
This change also removes the SPEC_OVERLAYABLE flag because the runtime
does not use the flag, and the overlayable chunk encoding renders it
obsolete.
Bug: 110869880
Bug: 117545186
Test: libandroidfw_tests and aapt2_tests
Change-Id: I45ae9bf4176699f14c85e2b7a2e8560185d8a0b8
The docuemntation of setTo states that the resources two styles from
different AssetManagers have in common will be set in the destination
theme. This change adds this functionality. The package ids of the
attributes, the package ids of reference values, and the cookie of
attribute values have to be rewritten to match the destination
AssetManager. This change can later be made more generic if rewriting
references between packages is needed elsewhere.
Bug: 115897657
Test: libandroidfw_tests and manual test of app specified in the bug
Change-Id: Iee999ea2cc8473168cac11aaf3c34e14c958e5ae
These files are moving. Update the paths so that the old files can be
deleted.
Bug: 77525052
Test: ./build for one of these scripts
Change-Id: Iacca1f1930d6a2614866f6503a2b4c1eba4d4018
AAPT would allow for ids to be declared in the form:
<item name="name" type="id>@id/other</item>
@id/name should hold a reference to @id/other. When
getResources().getValue() is called on R.id.name with resolveRefs
enabled, the resuling reference should be R.id.other.
Bug: 69445910
Test: Created tests for correct parsing of id references and correct
resolving of deep references
Change-Id: Id1feb37b2565c213dc6a19b4c401906260d7fc14
Style resources with circular parental dependencies caused infinite
recursion when calling AssetManager2::GetBag. This fix allows recursion
to cease when a circular dependency is found.
Bug: 77928512
Change-Id: Ib900c36ab1aef5da5b03234a9484c4dad3b63c02
Test: Manual test of b/77928512 and duplicates of 74493983
AAPT incorrectly writes a truncated string length when the string size
exceeded the maximum possible encode length value (0x7FFF). To decode a
truncated length, this change iterates through length values that end
in the encode length bits. Strings that exceed the maximum encode length
are not placed into StringPools in AAPT2.
Test: Successfully ran broken apps from the duplicates of the bugs
provided and created tests
Bug: 69320870
Change-Id: I99dd9b63e91ac250f81d5dfc26b7c0e6276ae162
(cherry picked from commit ea9e8b447a)
List was skipping directories. Include them, and add tests to ensure
the order and precedence is correct.
Bug: 72511641
Test: make libandroidfw_tests
Test: atest CtsContentTestCases:AssetManagerTest
Change-Id: Iadf45883283d3e4aae93bd7c3343745912e34fa0
AssetManager2 assumes that RES_TABLE_TYPE_SPEC_TYPEs must immediately
precede their associated RES_TABLE_TYPE_TYPEs. This is not correct.
RES_TABLE_TYPE_SPEC_TYPEs must precede their associated
RES_TABLE_TYPE_TYPEs, but they do not need to immediately precede them.
For example, this is what we currently expect:
RES_TABLE_TYPE_SPEC_TYPE id=1
RES_TABLE_TYPE_TYPE id=1
RES_TABLE_TYPE_SPEC_TYPE id=2
RES_TABLE_TYPE_TYPE id=2
but this is also valid:
RES_TABLE_TYPE_SPEC_TYPE id=1
RES_TABLE_TYPE_SPEC_TYPE id=2
RES_TABLE_TYPE_TYPE id=1
RES_TABLE_TYPE_TYPE id=2
Bug: 73052092
Test: make libandroidfw_tests
Change-Id: I1f3c43760f8108eee24c2c6ed7bc16f70e951c2b
First pass at getting overlays to respect which resources should be
overlaid. First step is to call it out but not enforce.
Bug: 64980941
Test: manual (inspect the warnings at boot)
Change-Id: I40baee1110d4bc1e54e7f2f9d3b73ffabb067f90
This added more up-front cost to loading an APK and didn't provide
a significant benefit to resource retrieval.
Test: make libandroidfw_tests
Change-Id: Idbf993abc433fa8c8950d106c66469b310b66f7f
ApkAssets who have failed verification should still run for
compatibility. Not all resources are accessed, and therefore
errors in the APK are not necessarily fatal. However, this means
we must do bounds checks when retrieving resources, which is
slower.
Test: make libandroidfw_tests && $ANDROID_BUILD_TOP/out/host/<host>/nativetest64/libandroidfw_tests/libandroidfw_tests
Test: make libandroidfw_benchmarks && adb sync system && adb sync data && /data/benchmarktest64/libandroidfw_benchmarks/libandroidfw_benchmarks
Change-Id: I4cc926c064bca0491785d82cdac0419d74d7d9b0
If @empty is encountered in XML, do not fallback
to searching through the theme.
Bug: 36891052
Test: make aapt2_tests
Test: bit CtsContentTestCases:android.content.res.cts.TypedArrayTest
Change-Id: Ie3bf7b70af9c7913513a1092afd95d26bec5e635
An overlay was incorrectly leaking its own resources into the
framework resource package, which caused warnings for every app
that tried to access framework resources (all of them).
This change skips including any resources that are not overlaying
anything (not present in IDMAP).
Bug: 36256974
Test: make libandroidfw_tests
Change-Id: I8c710af6849bb848938825aacca02799ee96c003
In order to allow multiple packages with the same package name, but
different package ID, we need to keep searching packages until the
resource is found.
Bug: 30999713
Test: make libandroidfw_tests
Change-Id: If4540e12731ca18a18e9e550a9bf248606a586c5
Benchmarks on bullhead-userdebug show that there is a negligent
performance impact when using sparse entries on a 30% loaded
sparse type of 1000 resources.
Benchmark Time CPU Iterations
-----------------------------------------------------------------------------------
BM_SparseEntryGetResourceSparseLarge 255 ns 254 ns 2751408
BM_SparseEntryGetResourceNotSparseLarge 254 ns 254 ns 2756534
Bug: 27381711
Test: make libandroidfw_tests aapt2_tests
Change-Id: I051ea22f2f6b2bc3696e446adc9e2a34be18009f
- Use FileMaps to open Assets (prevents closing of ApkAssets underlying
zip)
- Implement OpenDir and List methods
- Fix issue where DynamicRefTable wasn't properly constructed
Test: make libandroidfw_tests
Change-Id: Ib21a84e1114d028120744aa3bc1c6eb9d9399fa8
This adds support for shared resource libraries in the new
ResTable/AssetManager implementation.
The dynamic package map encoded in resources.arsc is parsed
and stored with LoadedArsc, and combined to form a resolved table
in AssetManager2.
Benchmarks show that this implementation is an order of magnitude
faster on angler-userdebug (make libandroidfw_benchmarks).
Test: libandroidfw_tests
Change-Id: I57c80248728b63b162bf8269ac9495b53c3e7fa0
The multiwindow model and Resources-per-activity
model that came in N puts greater demands on AssetManagers.
They are created whenever window dimensions change, which
can be frequently. There is a need to be able to cheaply
create a new AssetManager for each Activity, which shares
a lot of underlying state.
In order to make the creation of AssetManagers cheap,
we need a new implementation of the native AssetManager
and ResTable to support immutable representations of
APKs. This new data structure/class is ApkAssets.
ApkAssets have the same functionality of an AssetManager, except
that they operate on a single APK, and they do not do any caching.
Once loaded, they are immutable.
ApkAssets will be exposed as a Java object, with its implementation in
native code. The existing Java StringBlock will be owned by ApkAssets,
which means that Strings can be shared across AssetManagers.
ApkAssets can be cached by the ResourcesManager. Creating an AssetManager
requires only a list of ApkAssets and a configuration.
AssetManager2 (named with the suffix '2' for now while transitioning
to the new implementation) caches bags that are accessed.
Since ApkAssets are expected to be kept around longer, they do more validation
of the resource table, which cause slower load times. Measured on an angler-userdebug,
loading the framework assets takes 11ms with ApkAssets, and 2ms with the old
AssetManager implementation.
The tradeoff is that there does not need to be any security checks once an ApkAssets
is loaded, and regular resource retrieval is faster. Measured on an angler-userdebug,
accessing resource (android:string/ok) with many locales takes 18us with AssetManager2,
and 19us with AssetManager (this is per resource, so these add up).
Test: make libandroidfw_tests
Change-Id: Id0e57ee828f17008891fe3741935a9be8830b01d
Changing any of the test APKs could change resource IDs.
The resource IDs are all made public and assigned an ID
to avoid this issue.
Test: make libandroidfw_tests
Change-Id: Idd17c25f4ac86a0ad5b2b8da6f968e5d9b2346c1
Tests would expect parts of the APK to be unzipped and
maintained. Instead, we now decompress the required files
from the test APKs on test setup. This simplifies
test maintenance substantially.
Test: make libandroidfw_tests && libandroidfw_tests --testdata=frameworks/base/libs/androidfw/tests/data
Change-Id: I3d2100af22df913e02401dedcf9842cdb32b2a3b
- Adds unit tests for attribute resolution. These include
some test data resource tables and compiled XML files.
- Convert touched files to Google style guide.
Test: make libandroidfw_tests
Change-Id: Ib3a36061dc874de5f6a266b4e82c0a12ef435f23
Theme values that would reference other theme values would not work
if they were declared in a shared library.
We now introduce a parallel resource type to TYPE_DYNAMIC_REFERENCE,
TYPE_DYNAMIC_ATTRIBUTE, which allows us to lookup and resolve
theme value references from shared libraries.
Bug:28687378
Change-Id: I4f2364e3e8b567679f90784fcaaea12b6b05e926
When we set the parameters for a ResTable, we can pre-filter which
resources match and only look at that smaller list when getting entries.
This helps A LOT with types that have many configurations, like strings
and all their various locales.
We must store the cached entries in a parallel data structure because parts
of the main Type object are shared with other ResTables, causing data races.
Bug:25499111
Change-Id: I63e37dcbd683fc9f1e7d0f3a6ed4c1c01e0fc575
- Added aapt command line flag --app-as-shared-lib to build app resources
that could be loaded as shared lib at runtime.
- Added new method AssetManager.addAssetPathAsSharedLibrary() to load an
app resource as shared library.
Bug 22487604
Change-Id: Ib9b33c35f9c2b7129f3ba205de03d4564623ea39