There is a hard-coded limit to the frame rate of animations; this commit increases that rate by changing the inter-frame delay from 30 ms to 10 ms (although the actual delay will be determined by the maximum refresh rate of the system and the system load). For example, the effective maximum on current devices is 55 fps, or a delay of about 16 ms.
Change-Id: Id96a41cef36851e2d9508a98934f4b25595251ea
The new animation package's reliance on the old Interpolator interface (in
android.view.animation) was an eyesore. Adding TimeInterpolator, and having the
old Interpolator interface extend it, allows the new Animator classes to break
the tie to the older animation package completely. However, developers can still
use the older Interpolator-based classes, such as AccelerateInterpolator,
because they all implicitly extend the new TimeInterpolator class.
Change-Id: I41132fa56167ba564f4839113289114d0ea31a92
This adds a new "Energy Wave" widget to the internal widgets and
integrates it into LockScreen.
ValueAnimator needed a slight modification since it expects to
be run inside of Activities with a Looper. Additionally, this adds
an API, removeAllUpdateListeners(), which is needed to properly
recycle ValueAnimator objects.
Some minor code cleanup and UI tweaks after review.
Changed delay timeout from 1.3s to 0.5s.
Change-Id: Ibcf015e61fa8ba79d62f2019f1b29ace7caa00c8
Previously, Sequencer did not detect child animation ending correctly, so it never sent an end event. This made it difficult to have nested sequencers.
Change-Id: I6c67d0846176191cf77a49c21a5ab9a00acb5159