Commit Graph

45 Commits

Author SHA1 Message Date
Adam Lesinski
fba0cf2950 AAPT2: Fix processing of quotes in XML
When processing attributes in XML, quotes can't be used to mark a
section as whitespace preserving, so the assumption should be that the
entire string is whitespace preserving, which makes quote characters
literals.

Bug: 62840718
Bug: 62840406
Test: make aapt2_tests
Change-Id: I4afff02148b5b8e78833abf1f323c2f5325d6155
2017-07-07 13:23:55 -07:00
Jorim Jaggi
34a0cdb98e Properly run window animations at vsync-sf (1/2)
- Add new Choreographer instance that runs on vsync-sf
- Use this new Choreographer for WindowAnimator, and remove all
the hacks around it

Test: Open apps and close apps, notice no stutter
Test: Screen zoom animations
Test: go/wm-smoke
Bug: 36631902
Change-Id: I988ae25645effc3ac20efa7cb9b68f23444da0d0
2017-06-08 17:22:43 -07:00
Adam Lesinski
4ca56978a9 AAPT2: Add workaround for non-standard package IDs
The dynamic ref table used to map build-time IDs to runtime IDs
is mainly used for shared resource libraries and has a few built-in
mappings (app 0x7f and framework 0x01).

Using a non-standard package ID like 0x80 causes a failure in package ID
lookup. The solution is to ship the dynamic_ref_table with an identity mapping
with any resource table that uses a non-standard package ID.

Adds some tests to ensure this works correctly.

Bug: 37498913
Test: make libandroidfw_tests
Test: make aapt2_tests
Change-Id: Ic3f67942384d34e7fdcbc94ded360e940e3ebc8a
2017-04-26 21:55:31 -07:00
Jason Monk
cc5a731fd7 Remove "Allow persistent changes to the vendor overlay theme"
This reverts commit 2dc804be11.
It also removes the related calls from UiModeManager.

Fixes: 32721178
Test: make & flash
Change-Id: Id371bccec611155cc6910e46b3277c3d27fc1c79
2017-03-23 11:25:59 -04:00
TreeHugger Robot
f4f093c52c Merge "Reinstate codes to enable RRO on system server" 2017-03-08 00:43:00 +00:00
Adam Lesinski
136fd0764f AAPT2: Fix parsing ResTable_type
ResTable_type's size changes due to it containing
ResTable_config. Make sure we check for the minimum size
required to read it.

Bug: 35861796
Test: Manual (don't have an integration test harness setup yet)
Change-Id: Ifb0cd1d732625f59835c8ed0449adb78129636de
2017-03-03 14:01:09 -08:00
Jaekyun Seok
7de2f9c73f Reinstate codes to enable RRO on system server
Test: building succeeded and tested with sailfish
Bug: 35742444
Change-Id: I99d0f1d097525d3eb46255d6cf823f6ae2a02385
2017-03-03 07:23:23 +09:00
Mårten Kongstad
2e0d0f3111 OMS: integrate OverlayManagerService into framework
Hand over ownership of overlays to OverlayManagerService.

Changes to a package's overlays are propagated using the activity life
cycle. Affected activities will be recreated as needed. This provides a
well-defined point to modify an application's assets while the
application is paused.

Consolidate how overlays targeting the system and overlays targeting
regular applications are handled. Previously, system overlays were
handled as a special case. Now, everything is handled identically. As a
side effect, the call to idmap --scan during Zygote boot has become
obsolete and is removed.

Information on what overlays to use is recorded in
ApplicationInfo.resourceDirs. The PackageManagerService is responsible
for the creation of ApplicationInfo objects. The OverlayManagerService
is responsible for informing the PackageManagerService in advance about
what resourceDirs to use.

When launching an application, the ApplicationInfo is already populated
with up-to-date information about overlays.

When enabling or disabling an overlay for a running application, the
OverlayManagerService first notifies the PackageManagerService about the
updated resourceDirs. It then tells the ActivityManagerService to push
the new ApplicationInfo object to the application's ActivityThread.
Finally the application requests its ResourcesManager to create new
ResourcesImpl objects based on the updated paths.

Change-Id: Ib8afa05ccab4e2db558f89ce4423983c086bb61a
Co-authored-by: Martin Wallgren <martin.wallgren@sonymobile.com>
Signed-off-by: Zoran Jovanovic <zoran.jovanovic@sonymobile.com>
Bug: 31052947
Test: run tests from 'OMS: tests for OverlayManagerService'
2017-02-23 14:01:38 -08:00
Guang Zhu
df0824ad4c Merge "Revert "OMS: integrate OverlayManagerService into framework"" 2017-02-23 07:36:16 +00:00
Guang Zhu
9545980692 Revert "OMS: integrate OverlayManagerService into framework"
Bug: 31052947
Bug: 35697944

This reverts commit 21a3d1ad68.

Change-Id: I2d86931020301524c26cf8c8e80d557c97fdd6c3
2017-02-23 07:35:39 +00:00
TreeHugger Robot
0f09817859 Merge "OMS: integrate OverlayManagerService into framework" 2017-02-23 03:59:01 +00:00
Mårten Kongstad
21a3d1ad68 OMS: integrate OverlayManagerService into framework
Hand over ownership of overlays to OverlayManagerService.

Changes to a package's overlays are propagated using the activity life
cycle. Affected activities will be recreated as needed. This provides a
well-defined point to modify an application's assets while the
application is paused.

Consolidate how overlays targeting the system and overlays targeting
regular applications are handled. Previously, system overlays were
handled as a special case. Now, everything is handled identically. As a
side effect, the call to idmap --scan during Zygote boot has become
obsolete and is removed.

Information on what overlays to use is recorded in
ApplicationInfo.resourceDirs. The PackageManagerService is responsible
for the creation of ApplicationInfo objects. The OverlayManagerService
is responsible for informing the PackageManagerService in advance about
what resourceDirs to use.

When launching an application, the ApplicationInfo is already populated
with up-to-date information about overlays.

When enabling or disabling an overlay for a running application, the
OverlayManagerService first notifies the PackageManagerService about the
updated resourceDirs. It then tells the ActivityManagerService to push
the new ApplicationInfo object to the application's ActivityThread.
Finally the application requests its ResourcesManager to create new
ResourcesImpl objects based on the updated paths.

Co-authored-by: Martin Wallgren <martin.wallgren@sonymobile.com>
Signed-off-by: Zoran Jovanovic <zoran.jovanovic@sonymobile.com>
Bug: 31052947
Test: run tests from 'OMS: tests for OverlayManagerService'
Change-Id: Idc96dae6fc075d5373aa055bbf50e919136d7353
2017-02-21 14:29:43 -08:00
Fyodor Kupolov
21edf1976c Merge "Check bounds in offsetToPtr" 2017-02-21 22:29:35 +00:00
Adam Lesinski
edb88a2b94 Merge "Add ResTable_sparseTypeEntry support" 2017-02-18 00:39:18 +00:00
Fyodor Kupolov
45e2e95c2f Check bounds in offsetToPtr
Check whether specified offset belongs to mData.
Also added a default argument bufferSize to check the end offset.

Size of the ashmem descriptor can be modified between
ashmem_get_size_region call and mmap. createFromParcel method was updated
to check ashmem size again immediately after memory is mapped.

Test: manual - using the test app from the bug
Bug: 34128677
Change-Id: I3ecd1616a870ce20941ce9b20a1843d2b4295750
2017-02-16 09:50:00 -08:00
Adam Lesinski
c8f71aa67e Add ResTable_sparseTypeEntry support
Benchmarks on bullhead-userdebug show that there is a negligent
performance impact when using sparse entries on a 30% loaded
sparse type of 1000 resources.

Benchmark                                             Time           CPU Iterations
-----------------------------------------------------------------------------------
BM_SparseEntryGetResourceSparseLarge                255 ns        254 ns    2751408
BM_SparseEntryGetResourceNotSparseLarge             254 ns        254 ns    2756534

Bug: 27381711
Test: make libandroidfw_tests aapt2_tests
Change-Id: I051ea22f2f6b2bc3696e446adc9e2a34be18009f
2017-02-15 12:40:02 -08:00
Adam Lesinski
d1ecd7af68 AssetManager2: Various fixes
- Use FileMaps to open Assets (prevents closing of ApkAssets underlying
zip)
- Implement OpenDir and List methods
- Fix issue where DynamicRefTable wasn't properly constructed

Test: make libandroidfw_tests
Change-Id: Ib21a84e1114d028120744aa3bc1c6eb9d9399fa8
2017-02-15 10:50:23 -08:00
TreeHugger Robot
024d22fdb7 Merge "AAPT2: Fix pseudolocalization to respect <xliff:g>" 2017-02-09 16:17:18 +00:00
Adam Lesinski
7542162cb1 AAPT2: Fix pseudolocalization to respect <xliff:g>
The XLIFF 'g' tag specifies content that should NOT be translated.
AAPT2's pseudolocalization process should respect it.

Bug:34064599
Test: make libandroidfw_tests
Change-Id: Ice437d7f0ff246730ee04896fd035e2d846148fb
2017-02-08 06:23:45 -08:00
Adam Lesinski
929d6517df AssetManager2: Add GetResourceId
Add ability to lookup a resource by name.

Test: make libandroidfw_tests
Change-Id: I262ba5ce4c9892458226fbdb44cf21f9877fb92d
2017-02-08 06:04:52 -08:00
Adam Lesinski
0c40524953 AssetManager2: Add other support methods
- Add GetResourceConfigurations()
- Add GetResourceLocales()
- Add ResolveReference()
- Add stub for GetResourceId()
- Change LoadedArsc and ApkAssets factory method to return const

Test: make libandroidfw_tests
Change-Id: Ia797dc9381a523b1a3e7029048a413e544730379
2017-01-31 16:20:29 -08:00
Adam Lesinski
c6aada9c57 LoadedArsc: Support feature splits.
Test: make libandroidfw_tests
Change-Id: I278273e688da597f4af86dd55f87750501ef8154
2017-01-27 16:52:53 -08:00
Adam Lesinski
90572a4ab8 Merge "libandroidfw: Add new support for shared libraries" 2017-01-27 22:30:24 +00:00
Romain Guy
4832745b84 Add color mode to activity/window
The color mode lets an application request a wide color gamut for
a specific window. This will also be used in the future to request
HDR. The color mode is currently either default (sRGB) or an undefined
wide gamut color space chosen by the platform. These attributes could
later be used to choose a specific color space if we deem this important
or useful.

This change also renames the various "colorimetry" attributes and
constants to "color mode" for consistency. These symbols were
added in O and can be safely renamed.

Test: CtsColorModeTestCases
Bug: 32984164
Change-Id: I4d4691dd12dbe3f3aa6a5cf893cff39aa16c739e
2017-01-24 15:55:09 -08:00
Romain Guy
c9ba559021 Add wide color gamut and HDR resource qualifiers
Bug: 32984164
Test: Config_test, AaptConfig_test and aapt2_tests
Change-Id: Ie9c82bfe2d36b1d6180ee223250ab5bb2ce90dd4
2017-01-19 18:44:00 -08:00
TreeHugger Robot
1f9f11007d Merge "Move StringPiece to libandroidfw" 2017-01-19 23:40:06 +00:00
Adam Lesinski
d5083f6f6b Move StringPiece to libandroidfw
libandroidfw needs to make use of StringPiece, so
move it to libandroidfw and update all code referencing
StringPiece in aapt2.

Test: make libandroidfw_tests libaapt2_tests
Change-Id: I68d7f0fc7c651b048d9d1f5e7971f10ef5349fa1
2017-01-17 18:55:51 -08:00
Adam Lesinski
fdaa9c58c9 Merge "New implementation of AssetManager/ResTable" 2017-01-17 23:58:36 +00:00
Adam Lesinski
da431a22da libandroidfw: Add new support for shared libraries
This adds support for shared resource libraries in the new
ResTable/AssetManager implementation.

The dynamic package map encoded in resources.arsc is parsed
and stored with LoadedArsc, and combined to form a resolved table
in AssetManager2.

Benchmarks show that this implementation is an order of magnitude
faster on angler-userdebug (make libandroidfw_benchmarks).

Test: libandroidfw_tests
Change-Id: I57c80248728b63b162bf8269ac9495b53c3e7fa0
2017-01-11 17:20:36 -08:00
Adam Lesinski
7ad1110ecd New implementation of AssetManager/ResTable
The multiwindow model and Resources-per-activity
model that came in N puts greater demands on AssetManagers.
They are created whenever window dimensions change, which
can be frequently. There is a need to be able to cheaply
create a new AssetManager for each Activity, which shares
a lot of underlying state.

In order to make the creation of AssetManagers cheap,
we need a new implementation of the native AssetManager
and ResTable to support immutable representations of
APKs. This new data structure/class is ApkAssets.

ApkAssets have the same functionality of an AssetManager, except
that they operate on a single APK, and they do not do any caching.
Once loaded, they are immutable.

ApkAssets will be exposed as a Java object, with its implementation in
native code. The existing Java StringBlock will be owned by ApkAssets,
which means that Strings can be shared across AssetManagers.

ApkAssets can be cached by the ResourcesManager. Creating an AssetManager
requires only a list of ApkAssets and a configuration.

AssetManager2 (named with the suffix '2' for now while transitioning
to the new implementation) caches bags that are accessed.

Since ApkAssets are expected to be kept around longer, they do more validation
of the resource table, which cause slower load times. Measured on an angler-userdebug,
loading the framework assets takes 11ms with ApkAssets, and 2ms with the old
AssetManager implementation.

The tradeoff is that there does not need to be any security checks once an ApkAssets
is loaded, and regular resource retrieval is faster. Measured on an angler-userdebug,
accessing resource (android:string/ok) with many locales takes 18us with AssetManager2,
and 19us with AssetManager (this is per resource, so these add up).

Test: make libandroidfw_tests
Change-Id: Id0e57ee828f17008891fe3741935a9be8830b01d
2017-01-11 13:30:57 -08:00
Zak Cohen
1a6acdbb86 Introduce new UI_MODE_TYPE_VR_HEADSET and qualifier.
Bug: 30989383
Test: Unit test for aapt2
Change-Id: I66dc65af6327b94fed74538bee08cada0b8be4fa
2017-01-11 11:44:47 -08:00
Mark Salyzyn
db15537e6e resolve merge conflicts of 082a1721b5 to master
Test: compile
Bug: 26552300
Bug: 31289077
Change-Id: I17f178f425975c1c0dbd48091d25b101956d505e
2017-01-11 08:30:17 -08:00
Mark Salyzyn
ef8ccc8510 Merge "Replace cutils/log.h and log/logger.h with log/log.h" am: e7fcbcb991
am: 6143cbf1e5

Change-Id: Id192d8dd973fe9e70acab72bae9856bc8a62ac75
2017-01-11 15:40:24 +00:00
Mark Salyzyn
52eb4e01a4 Replace cutils/log.h and log/logger.h with log/log.h
Test: compile
Bug: 26552300
Bug: 31289077
Change-Id: I578b15b48f0fc2807a92abbc69a377c3d2191496
2017-01-09 14:31:34 -08:00
Adam Lesinski
06d3e8fec7 libandroidfw: Revert null check in ApplyStyle
The out parameter `out_indices` is expected to be non-null
and so the extra null check adds a cost to performance
and opens the door to misusing the API by not supplying
`out_indices`.

Test: make libandroidfw_tests
Change-Id: Ie66fd837c5e24ec2838156e7b67f54c15cd27933
2017-01-06 16:51:48 -08:00
Adam Lesinski
4c67a475a3 Make tests use APKs instead of exploded APKs
Tests would expect parts of the APK to be unzipped and
maintained. Instead, we now decompress the required files
from the test APKs on test setup. This simplifies
test maintenance substantially.

Test: make libandroidfw_tests && libandroidfw_tests --testdata=frameworks/base/libs/androidfw/tests/data
Change-Id: I3d2100af22df913e02401dedcf9842cdb32b2a3b
2016-12-05 19:03:47 -08:00
John Reck
f32adf4475 Clean up ApplyStyle JNI
Bug: 32573798

Mark input uint32_t[] as const. Use Read-only JNI
array access for input as it's faster than critical access.

Use non-movable arrays for TypedArray so that the address can
be resolved and stored, avoiding the need to do JNI array
access for the output.

Indicies is always non-null, so remove the optional checks.

Eliminate unused return value.

Benchmark results:
twelveKeyInflate 4963us -> 4713us
simpleViewInflate 73us -> 60us

Test: Device boots, benchmarks show faster

Change-Id: Ic3bde5aee31407d8903913f97f2218daf074499a
2016-12-02 12:49:20 -08:00
Jason Monk
2dc804be11 Allow persistent changes to the vendor overlay theme
This allows the overlay being used to be changed without a new build
but still will require a reboot to take effect. Should no longer be
needed once hierarchical resources are in place, and can be removed.

Also fix check in fd_utils to point at correct location.

Test: Manual
Bug: 32721178
Change-Id: I2a63aea0c87791c8eb845d735cb1182716c8174d
2016-11-07 20:46:07 -05:00
Colin Cross
e1166dd488 Merge "Move one more libandroidfw header" am: c5c74f9f49
am: e81eb61399

Change-Id: I813a1f3c40681c92c7cc7bc27afd1344c15d0792
2016-11-05 00:21:41 +00:00
Colin Cross
e81eb61399 Merge "Move one more libandroidfw header"
am: c5c74f9f49

Change-Id: Ib4d1c81aba13543da2454140548252cf013c95e1
2016-11-05 00:15:01 +00:00
Colin Cross
1d80addee4 Move one more libandroidfw header
The libandroidfw headers were moved into the library directory, move one
more that did not exist in the original patch.

Test: builds
Change-Id: Ic74a41558e1bc3984d98dd766f69d081edd8fc08
2016-11-04 15:49:43 -07:00
John Reck
b365b0db93 Merge "Re-unite sources with their headers" am: e43444a00b
am: 946d11d216

Change-Id: Ib9fac5fff2f2ce90eebc2c6eb5208de33ea28723
2016-11-04 21:52:43 +00:00
John Reck
946d11d216 Merge "Re-unite sources with their headers"
am: e43444a00b

Change-Id: I8f3ef6a1ddcf78d28f7444b6e83c552b8305fd8c
2016-11-04 21:47:34 +00:00
John Reck
03b5d506bc Re-unite sources with their headers
Move all the includes for androidfw under
a common base path for that library instead
of frameworks/base/includes.

Also fixes -Werror issues that resulted in
no longer being -isystem.

Test: builds
Change-Id: Ic4312eb61b197af114dded5691d5ae1ec82923f7
Merged-In: Ic4312eb61b197af114dded5691d5ae1ec82923f7
(cherry picked from commit f6113af2d6)
2016-11-04 13:27:37 -07:00
John Reck
f6113af2d6 Re-unite sources with their headers
Move all the includes for androidfw under
a common base path for that library instead
of frameworks/base/includes.

Also fixes -Werror issues that resulted in
no longer being -isystem.

Test: builds
Change-Id: Ic4312eb61b197af114dded5691d5ae1ec82923f7
2016-11-03 16:26:59 -07:00