When META-INF/MANIFEST.MF is missing, treat as NO_CERTIFICATES
instead of CERTIFICATE_ENCODING. Also remove redundant layer of
debugging details when wrapping exceptions.
Bug: 15667982
Change-Id: I6e8216d5bf6e42da1feb70c89f991001380305be
Otherwise, cannot reliably match up capture progressed and failure callbacks
with the start callback.
Bug: 17421092
Change-Id: I91d92be70a15536b215bac330370ce37e426ec26
This can be controlled by MDMs via DPM.
Also fixes:
- javadoc for restrictions
- persisting of cross profile copy/paste restriction
Bug: 17387303
Change-Id: Ie148f56189181d2a4c6345c0823d417ab13a94a3
(Noticed the difference in a javadoc diff between Notification and
NotificationCompat)
Bug: 17424399
Change-Id: I639a46c429ffebf8ca47118b2ea80f40ccdc1286
Switch back to using a list as the grid and differently positioned
activity icons were confusing to users. Keep the distinct "last used"
presentation but align icons and titles with the further choices
below. Adjust this to make the fold more apparent. Remember
open/closed slider state across config changes.
Fix some bugs in nested scrolling and flinging.
Bug 17301272
Change-Id: I175937d5821df27b6ac7ffad7f01cd9a6ed3e3e3
Issue #17394151: WallpaperService / Engines need to get notified
of WindowInsets
Issue #17394203 Wallpapers need a system API to be shifted in order
to support burn in protection
Adds a new API on WallpaperManager to set additional offsets to
make wallpapers extend beyond the display size.
Insets are now reported to wallpapers, to use as they may. This
includes information about the above offsets, so they can place
their content within the visible area. And to help with this, also
expose the stable offsets APIs in WindowInsets which is also very
useful information for the wallpaper.
Another new API on WallpaperManager to set a raw offset to apply
to the wallpaper window, forcing it to move on the screen regardless
of what the wallpaper is drawing.
Fix wallpapers when used with overscan enabled, so they still extend
out across the entire screen. Conveniently, the above new window
insets information is very useful for this case as well!
And a new wallpaper test app for all this stuff.
Change-Id: I287ee36581283dd34607609fcd3170d99d120d8e
This allows micro-consoles or other devices to signify that there's a
game controller in the box, even if the user hasn't connected it.
Change-Id: Ie5e2cf69f777ebe84abb83f34c9ed63d9555deff
Cache in ActivityThread means this still doesn't make sure we will
get an ApplicationInfo for the user being requested. So reverting.
This reverts commit 4a3b8aa08d743b28d53b327597abf03a925641f2.
Bug:17002733
Change-Id: Ie40eb31c4074cea09de3d6a41fe38b14e00eb059
For restore use-case, session creation needs to complete quickly, so
delay ASEC allocation until session is opened. When preflighting
size checks, only consider external when we have a known size for the
container. Also relax size checks when using MODE_INHERIT_EXISTING
on external, since we don't know how much of existing app will be
copied over.
Consider session as "active" while commit is ongoing, until we're
either finished or pending user interaction.
Always publish first client needle movement away from 0. Use 25% of
internal progress to reflect ASEC allocation.
Avoid CloseGuard messages about leaking PFDs.
Bug: 17405741, 17402982
Change-Id: I6247a1d335d26621549c701c4c4575a8d16ef8c2
- New TextToSpeechService methods are no longer protected.
- s/getRequiresNetworkConnection/isNetworkConnectionRequired
- New TextToSpeec#play.. methods use a Bundle instead of a HashMap
- New synthesizeToFile(), addSpeech(), addEarcon() methods
take a File instead of a String with filepath.
- TextToSpeechService#s/isValidVoiceName/onIsValidVoiceName
Bug:17389935,17253934
Change-Id: Iec76f59015c34104683c050fe1ff1ceccd604134
In touch exploration mode an accessibility service can move
accessibility focus in response to user gestures. In this case
when the user double-taps the system is sending down and up
events at the center of the acessibility focused view. This
works fine until the clicked view's center is covered by another
clickable view. In such a scenario the user thinks he is clicking
on one view but the click is handled by another. Terrible.
This change solves the problem of clicking on the wrong view
and also solves the problem of clicking on the wrong window.
The key idea is that when the system detects a double tap or
a double tap and hold it asks the accessibility focused node
(if such) to compute a point at which a click can be performed.
In respinse to that the node is asking the source view to
compute this.
If a view is partially covered by siblings or siblings of
predecessors that are clickable, the click point will be
properly computed to ensure the click occurs on the desired
view. The click point is also bounded in the interactive
part of the host window.
The current approach has rare edge cases that may produce false
positives or false negatives. For example, a portion of the
view may be covered by an interactive descendant of a
predecessor, which we do not compute (we check only siblings of
predecessors). Also a view may be handling raw touch events
instead of registering click listeners, which we cannot compute.
Despite these limitations this approach will work most of the
time and it is a huge improvement over just blindly sending
the down and up events in the center of the view.
Note that the additional computational complexity is incurred
only when the user wants to click on the accessibility focused
view which is very a rare event and this is a good tradeoff.
bug:15696993
Change-Id: I85927a77d6c24f7550b0d5f9f762722a8230830f