Adds:
- enum ProvisioningChange
- LinkProperties#compareProvisioning()
return a ProvisioningChange value describing the delta in
provisioning between two LinkProperties objects
- LinkProperties#removeDnsServer()
- make "@hide public" isIPv4Provisioned() and isIPv6Provisioned()
Bug: 18581716
Change-Id: I3df90b2b89617f693346f2dbe72e77c88ce91ffd
The fake window that was added when View.SYSTEM_UI_FULL_SCREEN was
set consumed all touches, even those going to the SystemUI and not
just those of windows below. The input consumer is now correctly
positioned in the window order to only capture the right touches.
Clicks to the volume panel and the heads up now correctly go to the
right place instead of just unhiding the SystemUI bars.
Bug: 21089476
Change-Id: Ib53dfc0b33b70084ca607d0f044db30b6e6c91d6
This adds a new service, fingerprintd, that manages fingerprint
hardware from a separate process. It provides a binder interface that
FingerprintManager uses to talk to the fingerprint HAL.
Change-Id: I84d8e407c1f1a7d1a396e246c382459ad38810ae
We have APIs for a DO/PO to fix a permission in a granted or
denied state in which the user cannot manage this permission
through the UI. However, there is no way to go back to the
default state in which the user gets to choose the permission
grant state.
Change-Id: I2562a1d8b1385cd740b44812844ef14c895c2902
Couple of overlapping issues that this CL fixes. The major change is to
offset the selection vertically this is similar to how the handles work
already (i.e. touch target is below what's being selected), and still
allows the user to see the selection start / end without covering it with
their finger.
This change fixes multiple issues:
1) Previously to ensure the finger wasn't covering the selection a
preceding or following offset was taken, this made it difficult to
select certain words and it made text on the edge of the screen hard
to select (b/21098345 and b/19965619)
2) The use of preceding and following on the word iterator was not correct
allowing grapheme clusters to be split, now the offset is calculated
with getWordStart/End which respect grapheme clusters (b/21045116)
Bug: 21098345
Bug: 21045116
Bug: 19965619
Change-Id: Id8392426cce20ad0ff47a4279c92f6ed1b0ad30e
First, when parceling a notification with no small icon:
Well, you shouldn't attempt to do this anyway, since NoMan
will reject a notification without a valid smallIcon. But
setServiceForeground parcels up the Notification on its own
before handing it off to NoMan, so it will crash on an
invalid small icon. (In general, parceling code should never
ever crash, even if the object is in an undesirable state.)
And when build()ing a notification: Same thing---don't build
a notification with no icon; you're going to have a bad
time. But maybe you're going to fix it before you hand it
off to NoMan. Or maybe it's just one page of a wearable
notification, so it doesn't really need its own icon. Either
way, Notification shouldn't crash.
Bug: 21286186
Bug: 21298403
Change-Id: Ie482cde0a3afe3aaabf07be0536551b8e4bceba0
In landscape do not allow starting selection modes if the
extracted mode has not yet started. Also remove the single
tap selection delayed runnable.
This allows for a smooth transition (as in no floating
toolbar artifacts) into extracted mode. Also fixes
(more as in hides) the double selections.
Bug: 20930071
Change-Id: Idb9c375dc25777761b11ca17ccfd9f5eedc642b4