For packages:
android.graphics
android.graphics.drawable
android.graphics.drawable.shapes
android.graphics.fonts
android.graphics.pdf
This is an automatically generated CL. See go/UnsupportedAppUsage
for more details.
Exempted-From-Owner-Approval: Mechanical changes to the codebase
which have been approved by Android API council and announced on
android-eng@
Bug: 110868826
Test: m
Merged-In: I7fc1162d2c63df8751a4660607e8ce72070efed8
Change-Id: I5d7739d2d1fc7bb12ee059bcc2a9ac9017ca35fb
The body of {@code} must not be HTML escaped. This is one of
several changes that fix the source in conjunction with a
doclava fix.
Bug: 25757239
Change-Id: Ib38a0fa2dd2a3d68e467f78a812071e763d7e881
When AnimationDrawable becomes VISIBLE again, the current behavior is to
start the Drawable from the first frame if it's not running. For one shot
AnimationDrawable, it should start once and stay on the last frame.
Bug: 23725157
Change-Id: I5f3095aa00b07fefe7f992851d4190f268c266b2
This CL fixes the issue where when start is called, we run the next frame
of the animation drawable while mCurFrame is already set to 0. The result
is that the first frame of the AnimationDrawable is then skipped.
Bug: 21168854
Change-Id: I2b77ae017d3debd0f8cfec81ea86d1120e78bb55
Use the dedicated flag mRunning to check whether the DrawableAnimation
is running, rather than comparing mCurFrame with -1. This CL aims to
simplify the use of mCurFrame.
Bug: 17112962
Change-Id: I15f9e4c102f504b8c806f029949fe9ec872479a5
DrawableContainer's internal state was getting out of sync with the
internal state of child classes because we failed to call set state.
BUG: 18542282
Change-Id: Iacaa12042e99c1b9e9eaf08f0ab879d82260e7ee
Previously, a new state would only be created on newDrawable(), which
caused the first drawable loaded for a resource to share constant state
with the cached version. Even if mutate() was called, the constant
state was still shared and any changes were applied to the cached copy.
BUG: 18504919
Change-Id: I40d257867eb0a092ce580b9c4338ddc7406a031d
Previously, a new state would only be created on newDrawable(), which
caused the first drawable loaded for a resource to share constant state
with the cached version. Even if mutate() was called, the constant
state was still shared and any changes were applied to the cached copy.
BUG: 18504919
Change-Id: I1ce76fbbc144e9c0c93261e3a12cc613d0c74b83
Also updates child element inflation code in AnimationDrawable so
that color resources can be used in the <item> drawable attribute.
BUG: 18322272
Change-Id: I8d13643c5cbdb76d69634a7bac3cead9e9fba4e8
This ensures that drawables are completely separated from their cached
constant states before applying a theme. After this, we can remove the
implicit (and incomplete) mutation in the clone constructors.
Also implements missing mutate() method on ClipDrawable.
BUG: 17646144
Change-Id: If0d66b0a85724d76e0a4f506758c7ba3c0aa3410
When a drawable becomes invisible, it unschedule itself, which
sets mCurrentFrame to -1. Later, when it becomes visible, it
calls setFrame() with either 0 (if 'restart' is true) or
mCurrentFrame. Calling setFrame() with a value of -1 causes a crash
later as we dereference an invalid location in the state durations
array.
This fix also checks mCurrentFrame and calls setFrame with 0 when the
current frame is invalid. This takes the code back closer to what it
used to be when setFrame was always called with 0, although now it will
use a valid frame when it is set.
Issue #16489419 Google Translate crashes whenever hitting done button on keyboard to get translation result.
Change-Id: I1f5b8672d209017aa8a4eaa15bd7ddd2f3ae38d1
Removes APIs for themed creation of a drawable from a stream, since
that doesn't involve any inflation. Also cleans up tinting methods
left over from previous clean up.
BUG: 15089957
Change-Id: I2af7aa9a6d351ae61b33ee1216c674fae1bffe11
Signed-off-by: Alan Viverette <alanv@google.com>
When Drawables are inflated during preload (or otherwise without a theme)
they cache their themeable attributes in their constant state as an array
keyed on attribute index. Drawables inflated with a theme will simply
resolve theme attributes as part of normal inflation, and they will not
cache any themeable attributes.
Drawables obtained from Resources are pulled from theme-specific cache
when possible. If an unthemed Drawable exists in the preload cache, a
new constant state will be obtained for the Drawable and the theme will
be applied by resolving the cached themeable attributes and overwriting
their respective constant state properties. If no cached version exists,
a new Drawable is inflated against the desired theme.
Constant states from themed drawables may be cached if the applied theme
is "pure" and was loaded from a style resource without any subsequent
modifications.
This CL does not handle applying themes to several Drawable types, but it
fully supports BitmapDrawable, GradientDrawable, NinePatchDrawable,
ColorDrawable, and TouchFeedbackDrawable.
BUG: 12611005
Change-Id: I4e794fbb62f7a371715f4ebdf946ee5f9a5ad1c9
1. View now checks both queues when unscheduling runnables,
fixing the case where work was scheduled pre-attach, and unscheduled
post-attach.
2. AnimationDrawable avoids posting duplicate runnables when rescheduling
itself.
3. Decouple is-animation-running state from current frame pointer in
AnimationDrawable. Some calls init to the first frame, but do not
kick off the animation.
4. Remove workaround in SystemUI's AnimatedImageView (status bar icon)
now that the underlying framework issues are fixed.
Bug:11694594
Change-Id: I77ca6bd80262f7edcf980b2d7efc2592f8051f29
Moves from exposing the internal structure of a drawable state list
to only exposing the data. Adds getCapacity() and mutate() as
package-private APIs to support various drawable subclasses.
Change-Id: Id08743f979287e1a305f069ccc3c0085a7da6f7b
AnimationDrawable.setVisible(true, true) was not correctly recording
the fact that it had started the animation, so it was possible to call
start(0 immediately afterwards and have two animations running on the
drawable in parallel, resulting in incorrect frame ordering.
Issue #5782773
Change-Id: Ifc328f755a51d10ab76b84006d1999df03d2dca1
Set up AnimationDrawable with an initial frame when it is
constructed from code (via addFrame()). This is equivalent to
what is done when it is constructed via xml resources.
Change-Id: I86784a241268aa2d03af8edecbc80a7cc3548e19
new drawable resources
add <merge> and <include> to layout resource
update drawable class descriptioons to point to resources guide
add ID resource type
Change-Id: I733eec50bb2671f28c9e6dd7dec14eb6586f5193
Now that we are using preloaded drawables in compatibilty mode, when
constructing them from their constant state we need to set the new
drawable's target density appropriately.
Change-Id: I3665cbea09d38b9ac5f45f8c380dc8641f86b266