This will be initially used by the editor to load
the entire contacts in a consistent manner either
locally or from a Directory.
Change-Id: I0e02b1b35cbbb3c4443063684641c928e5ac5318
Exposed the new "min delay" sensor property through native and
java sensor apis. This allows the caller to know what is the
maximum rate at which a sensor can return events, or, if a sensor
works in "update" mode (events returned only when the value changes).
Also augmented SensorManager.regusterSensorEvent() so that it can
accept a value in microsecond in addition to the 4 constants already
defined.
Change-Id: If425e9979892666df8c989d7de3c362230fa19e0
this should help developers figure out what various sqlite errors mean
and possibly programmatically handle them.
Change-Id: I5c313be1b17b6c5171929bf04e19a16ea92bb357
Merge commit '6ec402b5ae33c8927694d8522b4cc6a5c8ba974e' into gingerbread-plus-aosp
* commit '6ec402b5ae33c8927694d8522b4cc6a5c8ba974e':
DO NOT MERGE: Fix input event injection ANRs on UI thread.
Added a new asynchronous injection mode and made the existing
synchronization mechanism more robust.
Change-Id: Ia4aa04fd9b75ea2461a844c5b7933c831c1027e6
Added a new asynchronous injection mode and made the existing
synchronization mechanism more robust.
Change-Id: I0464f70ff5cbd519dbb02686b2cb5d810fe7dbb2
Merge commit 'c6d83cafed6e60223c28da328f845998e27bfae0'
* commit 'c6d83cafed6e60223c28da328f845998e27bfae0':
Fix a bug that could cause flings to last too long using a Scroller
Merge commit 'a0ae8bc5c62b12269f20cbebdb0d8614e4e8eb1a' into gingerbread-plus-aosp
* commit 'a0ae8bc5c62b12269f20cbebdb0d8614e4e8eb1a':
Fix a bug that could cause flings to last too long using a Scroller
Context menu entries have been moved to a contextual mode in the action bar.
Change Input Method has been removed and *should be added to the system bar instead*.
Add word to dictionnary has also been removed and should now be done using the suggestioni
bar "tap on word to add" feature.
Change-Id: I767373f53515b2d6a06500321b4b12ed0b05a9b6
* changes:
CameraBrowser: Launch itself when a camera is attached to USB.
Send Intents when PTP compatible devices are connected/disconnected to USB
Give system server permission to access USB.
Merge commit '9795a25da060f9a7df87da8ab43fb1086d4322a5'
* commit '9795a25da060f9a7df87da8ab43fb1086d4322a5':
Refactor input reader to support new device types more easily.
Merge commit '6d0fec2de3601821f4f44eeb7d7deedebb2b7117' into gingerbread-plus-aosp
* commit '6d0fec2de3601821f4f44eeb7d7deedebb2b7117':
Refactor input reader to support new device types more easily.
Refactored the input reader so that each raw input protocol is handled
by a separate subclass of the new InputMapper type. This way, behaviors
pertaining to keyboard, trackballs, touchscreens, switches and other
devices are clearly distinguished for improved maintainability.
Added partial support for describing capabilities of input devices
(incomplete and untested for now, will be fleshed out in later commits).
Simplified EventHub interface somewhat since InputReader is taking over
more of the work.
Cleaned up some of the interactions between InputManager and
WindowManagerService related to reading input state.
Fixed swiping finger from screen edge into display area.
Added logging of device information to 'dumpsys window'.
Change-Id: I17faffc33e3aec3a0f33f0b37e81a70609378612
Merge commit '8190f485539c36803489dcf5f198d03ed87ae8f9'
* commit '8190f485539c36803489dcf5f198d03ed87ae8f9':
Minor changes to ContentProvider javadoc to improve consistency.
Merge commit 'b350bec514eb9fee473e4ef62680c53e992dc49b' into gingerbread-plus-aosp
* commit 'b350bec514eb9fee473e4ef62680c53e992dc49b':
Minor changes to ContentProvider javadoc to improve consistency.
Merge commit '17876aa586cc9acfb3e5b909c14b9e73537a1a8d' into gingerbread
* commit '17876aa586cc9acfb3e5b909c14b9e73537a1a8d':
Minor changes to ContentProvider javadoc to improve consistency.
With this change, all the vertex and fragment shaders used by the GL
renderer are now generated based on a program description supplied
by the caller. This allows the renderer to generate a large number
of shaders without having to write all the possible combinations by
hand. The generated shaders are stored in a program cache.
Change-Id: If54d286e77ae021c724d42090da476df12a18ebb