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7f459df9f94bc52e53d42894dea4702394fbad5c
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7 Commits

Author SHA1 Message Date
Jason Sams
5bec3aa2c6 Fix fountain and put the demos back in the optional build. 2010-02-08 16:32:29 -08:00
Jason Sams
5dbfe93b3f Fix some minor bugs with GL state setup that were exposed by Droids driver. 2010-01-27 14:41:43 -08:00
Jason Sams
df48b57114 Cleanup seperation of Legacy and user attribs. All user programs now use the new names. Legacy vertex attribs are given default names. 2010-01-25 12:41:19 -08:00
Jason Sams
6286953ece Change user attribs to look for empty slot rather than using them in order. Prevents conflict with numbered legacy slots. 2010-01-07 16:26:42 -08:00
Jason Sams
a09a6e145b More complete support for named attribs. Adds user typed attribs as available to programVertex. Non user attribs are not treated like user for GL2 for simplicity. 2010-01-06 12:01:51 -08:00
Jason Sams
718cd1f322 Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
This will break some apps, checkings for other projects will follow to unbreak them.
2009-12-23 14:35:29 -08:00
Jason Sams
bb51c40d89 Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly. 2009-11-25 13:22:07 -08:00
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