Applications can now declare that they support small, normal, or
large screens. Resource selection can also be done based on these
sizes. By default, pre-Donut apps are false for small and large,
and Donut or later apps are assumed to support all sizes. In either
case they can use <supports-screens> in their manifest to declare
what they actually support.
* use full window for activities, and shift & clip the content
* refactored the compatibility code, and introdcued Translator class to handle cooridnate translations.
* removed a workaround to handle an activity with configChagne=rotation in old implementation.
* I'll fix background issue on rotation in next CL.
* removed unnecessary scaling code in SurfaceView, which I forgot to remove when I changed SurfaceView
not to scale the content.
ro.sf.lcd_density is usually defined in the build.prop file which is parsed by init
before anything else. Since its name begins with "ro.", this property is write-once
and cannot later be modified, e.g. in /system/etc/init.goldfish.sh.
In other words, you cannot use "emulator -prop ro.sf.lcd_density=<value>", since
it is impossible to override the value defined in build.prop
This patch modifies the system to recognize "qemu.sf.lcd_density" as an override
value, which can be set with "emulator -prop qemu.sf.lcd_density=<value>", forcing
a specific density.
A later patch will allow the emulator to automatically set this property depending
on AVD hardware configuration settings.
The Resources class keeps a cache of known resources. The keys used by the
cache are stored as int primitives. For any given drawable resource, a key
is built thusly:
TypeValue.assetCookie << 24 | TypedValue.data
In the case of a plain color drawable, assetCookie always equals -1, that
is 0xFF once right-shifted and the data contains the color value. Which
means the key for the following two colors is the same:
0xFF000000
0x00000000
Because of the int storage and the use of the (constant in this case)
asset cookie, the alpha channel of a color is ignored. That means that
if you first load an opaque black color (0xFF000000), subsequent loads
of a totally transparent black color (0x00000000) will give you an
opaque black color.
A workaround is to use a transparent color that is not black,
0x00000001 for instance. Note that this issue would arise with any color
and any opacity level.
The solution to fix this issue is simply to change the cache to use
longs instead of ints to represent the keys. A key thus becomes:
TypedValue.assetCookie << 32 | TypedValue.data
This allows us correct storage of all colors at the cost of a few bytes.
The tradeoff is that we can keep caching ColorDrawable, which is
definitely worth it.
* adding compatibility menu
* backup gravity
* set expanable=true if the screen size is hvga * density.
* added "supports any density" mode. I'll add sdk check later.
* disallow to catch orientation change event if the app is not expandable. This
was causing layout problem under non-expandable mode. I discussed this with Mike C
and we agreed to do this approach for now. We'll revisit if this causes problem to
a lot of applications.
* Refactored Compatibility code
* Added CompatibilityInfo class
* Removed getApplicationScale from Context
* Added Resources#getCompatibilityInfo so that RootView can get the compatibility info w/o going through Context
* Expandable support
* Added expandable tag under manifest
* Old application w/o expandable is given the default screen size ([320, 480] x density).
* The non-expandable window is centered.
* Keyboard should use DisplayMetrics from Resource rather than getting it from WindowManager as
the display metrics can differ under compatibility mode.
Copy 3.xml to 4.xml, and patch 4.xml to deal with the fact that
Config.DEBUG's value is no longer actually fixed. We don't want
to modify 3.xml directly, because it's the official cupcake API.
Update current.xml to reflect the differences between 3.xml and 4.xml
and to reflect the new deprecation states.
The deprecated fields should be @hidden if possible before the
next API release, but it can't be done yet because there are
SDK-linked platform apps that use some of the deprecated fields.
Signed-off-by: Dave Bort <dbort@android.com>
Merge commit 'b4c218eafd382da778bcc0006de9b8fce267a9cd' into donut
* commit 'b4c218eafd382da778bcc0006de9b8fce267a9cd':
AI 147994: First cut of CharsetUtils, a utility class that aims to