ContentResolver#openInputStream may return null, and may lead to
systemui keeps crashing, handle null to avoid this case.
Bug: 163412636
Test: manually
Change-Id: Ie149b75d4445b37afac82c8351a32cb17442936d
The previous logic restores the system bar as long as its insets source
is visible. There can be a timing issue that if the user swipes to show
transient bars while an immersive app just becomes the control target
but the hide-bar info haven't sent to WM yet, WM will re-show the bar
incorrectly.
This CL uses the requested visibility and the behavior to decide if we
should restore the postion and the visibility.
This CL also refines and caches the arguments of showTransient. In this
way, we don't have to create the array every time while invoking that
method.
Fix: 161247175
Test: atest InsetsPolicyTest
Merged-In: Idef314dfe6625399b88b3dacb4c74c7071453497
Change-Id: Idef314dfe6625399b88b3dacb4c74c7071453497
(cherry picked from commit 533682ebb3)
When there is an insets animation, we will stop updating insets source
frames until the animation is done. The previous logic didn't update the
frames within the requested state while the animation is done. And the
frames was relied by InsetsPolicy while playing transient bar animation.
If the frames don't match the display, the insets would be wrong, and
the animation wouldn't be played correctly.
Fix: 161134197
Test: atest InsetsControllerTest
Merged-In: Id8f3c1956fbfe3ad16f167ff76297dde6c634e81
Change-Id: Id8f3c1956fbfe3ad16f167ff76297dde6c634e81
Previous logic in onStateChanged notifies insetsChanged based on the
change of mLastDispatchedState, which can make us dispatch redundant
insets changes to the app.
In this CL, we only notifies insetsChanged if mState is really changed
in onStateChanged -- we use the final mState (after updateState and
applyLocalVisibilityOverride) to compare with the one before changing.
Fix: 161924448
Test: atest InsetsControllerTest WindowInsetsControllerTests
Test: Swipe up to home while IME open and see if there is any jank
Merged-In: Ia536cdf76805caa56ca1b6eaf2b3db83b6ecd94e
Change-Id: Ia536cdf76805caa56ca1b6eaf2b3db83b6ecd94e
The package verifier performs some system critical work that the user
doesn't need to be explicitly aware of. This adds a mechanism for the
verifier to indicate which foreground service notifications should be
hidden, if possible.
Bug: 164440539
Test: use test app to confirm requested fgs notifications are hidden
Change-Id: Ib3eb0b71cc676c145557ade9def98a363e5abebb
The previous logic restores the system bar as long as its insets source
is visible. There can be a timing issue that if the user swipes to show
transient bars while an immersive app just becomes the control target
but the hide-bar info haven't sent to WM yet, WM will re-show the bar
incorrectly.
This CL uses the requested visibility and the behavior to decide if we
should restore the postion and the visibility.
This CL also refines and caches the arguments of showTransient. In this
way, we don't have to create the array every time while invoking that
method.
Fix: 161247175
Test: atest InsetsPolicyTest
Merged-In: Idef314dfe6625399b88b3dacb4c74c7071453497
Change-Id: Idef314dfe6625399b88b3dacb4c74c7071453497
This adds a setting which stores a list of packages that will be
prevented from persisting in QS as resumable media controls, even when
resumption is enabled. If the user adds a new package to this list when
it already has a resume control, that control will be removed.
Bug: 161813143
Test: manual, atest
Change-Id: I8c85bc937aeaf366954f2669eba8f6954640fe4c
Merged-In: I8c85bc937aeaf366954f2669eba8f6954640fe4c
When there is an insets animation, we will stop updating insets source
frames until the animation is done. The previous logic didn't update the
frames within the requested state while the animation is done. And the
frames was relied by InsetsPolicy while playing transient bar animation.
If the frames don't match the display, the insets would be wrong, and
the animation wouldn't be played correctly.
Fix: 161134197
Test: atest InsetsControllerTest
Change-Id: Id8f3c1956fbfe3ad16f167ff76297dde6c634e81
Currently, getAllCollapsedRatTypes is used to retrieve
all RAT types which will be recorded into NetworkStatsService.
However, there is a missing part that 5G NSA virtual RAT type
is not added into this list. This makes callers such as statsd
do not aware of 5G NSA RAT type and missed to collect data
usage of it.
Test: atest NetworkStatsSubscriptionsMonitorTest#test5g
Test: adb shell cmd stats pull-source 10082
Test: ./out/host/linux-x86/bin/statsd_testdrive 10082
Test: atest UidAtomTests#testMobileBytesTransfer \
UidAtomTests#testMobileBytesTransferByFgBg \
UidAtomTests#testDataUsageBytesTransfer
Bug: 163021464
Change-Id: I0faeda20f0506a48ac1131b234c5fc40d95dfbe0
Merged-In: I0faeda20f0506a48ac1131b234c5fc40d95dfbe0
There's a bug in ScreenshotHelper that causes the process not to
unbind properly. Now that the screenshot connection is kept track
of by the class, we don't need to compare its value at the
beginning and end of the started service before closing the
connection.
This also fixes an issue where screenshots didn't work right,
immediately after switching users (since the process is now
closed correctly, a new one can begin for the secondary user).
Bug: 158303623
Bug: 160355802
Fix: 158303623
Fix: 160355802
Test: manual; tested single screenshots and multiple in succession;
made sure that after switching users screenshots could be taken
immediately.
Change-Id: Idf25c6a60bdde8ab970c4af68884de798159ef3f
Argument order for westworld logging number of direct and app targets
provided by the app got turned around in the function call. Fixing the
order by moving the lines
Bug: 162982477
Test: manual
Change-Id: I23d0d2861c169b8e6eb26ce3040913db42f3e01f
(cherry picked from commit 6eb59aa87e)
Previous logic in onStateChanged notifies insetsChanged based on the
change of mLastDispatchedState, which can make us dispatch redundant
insets changes to the app.
In this CL, we only notifies insetsChanged if mState is really changed
in onStateChanged -- we use the final mState (after updateState and
applyLocalVisibilityOverride) to compare with the one before changing.
Fix: 161924448
Test: atest InsetsControllerTest WindowInsetsControllerTests
Test: Swipe up to home while IME open and see if there is any jank
Change-Id: Ia536cdf76805caa56ca1b6eaf2b3db83b6ecd94e
Per go/uievent, migrated PiP logs to UiEvent and also in this change
- Deprecates counterpart proto definitions in metrics_constants
- Record PiP logs from SysUI only, deprecates what's used to be in WM
Changes to the actual logging
- No longer logs the actual aspect ratio
- Disables logging the change of aspect ratio since there are flood of
events can trigger this
- Splits menu visibility log to SHOW_MENU and HIDE_MENU
- Splits removal of PiP to TAP_TO_REMOVE and DRAG_TO_REMOVE
- No longer logs supportsEnterPipOnTaskSwitch
- Adds new RESIZE logging
Bug: 147508020
Test: $ANDROID_HOST_OUT/bin/statsd_testdrive -terse 90
Merged-In: I805d16ae6f30c07270b743f7ae1e66cbbd121131
Change-Id: I805d16ae6f30c07270b743f7ae1e66cbbd121131
The different states are:
- No indicators enabled. Location is displayed using
LocationControllerImpl
- Only mic + camera indicators. Location is displayed using
LocationControllerImpl
- All indicators enabled. LocationControllerImpl is ignored.
Also, hardwire OP_MONITOR_HIGH_POWER_LOCATION as user sensitive.
Fixes: 162552566
Test: atest com.android.systemui.privacy
Test: manual
Change-Id: I1e7f62d6fccb4a3bc4fdf2a47a8d5c8a4f55421d
Merged-In: I1e7f62d6fccb4a3bc4fdf2a47a8d5c8a4f55421d
Add a null check for mResolverDrawerLayout in ChooserActivity
Bug: 162900698
Test: ChooserActivityTest
Change-Id: Id2b4442a0c5f22e1ecff04a1d20b48784ecc47dd
This was intended to fix a reparent issue when preserving
surfaces before the app was closed. That is no longer happening
so this change is no longer needed.
The reason this causes the flicker is it waits to reparent until
next frame. However, the frame can be submitted before WM gets a
chance to show the new Surface since that request is sent to WM.
Therefore, the SurfaceView can end up getting reparented to the
new SurfaceControl before the new SurfaceControl is visible,
causing it to be hidden for a few frames.
This reverts commit c1dcac9568.
Reason for revert: b/162377855
Fixes: 162377855
Test: Split screen with SurfaceView doesn't flicker
Change-Id: Ic7a209b7aa66e278b99a526d8427f140b31de0f6