Also increase the event buffer size to 100, and implement
it as a real ring buffer. And put that implementation in
a generic class for use in other places.
Change-Id: I06936984e2c253fb5f0eb5d15faf0019ec73d4e2
- We should always start the activity when docking to ensure that the
launch state is set up correctly.
Bug: 28470261
Change-Id: I4aae0dedb95a1c796c72b487b6700da0754e66f3
Both of these activities do additional work and look janky when
rebuilding for a config change, especially in the presence of
multiwindow. As neither of them use layouts or other resources that
vary based on configuration, mark them as handling the relevant config
changes.
Bug 27171954
Change-Id: I38df1d875bcb063d72316b586c4d3f8074c4fad9
* changes:
Fixed a bug where the content height was wrong
Fixed the fade in animation when coming from dark
Fixed the animation when flinging over the bottom stack
When switching between different users with different
densities, the Pin entry wasn't recreated correctly.
Change-Id: I4d34ed4b2962311f28588b13dd56838c84272edf
Fixes: 27744173
When quickly pulling down during the fadeout transition
the scrim was never updated anymore. The animation is now
cancelled in that case.
Change-Id: Iddfbdf5c891732df15f22c81d6fcd4d268ce2593
Fixes: 28054515
When the lockscreen camera was launched, the launch
transition flags were not correctly updated, leading
to the scrim not updating anymore.
Change-Id: Ief5f9eae4d9aacd5177d72e6902451c92552d0d1
Fixes: 28404975
Also added the libraries sub-TOC to the "API Guides" TOC.
See first comment for doc stage location.
Change-Id: I06aac939e40ffad7888801ea01f6d4decd6eb4d1
Fix this long-standing multi-threading issue in Bundle
when multiple threads are trying to read from a Bundle
and conflict to due unparceling.
There are two critical sections this protects: writing
the bundle in to a parcel (when it is doing this from
the bundle's already parcelled representation), and
unparcelling a bundle into its map of entries.
Change-Id: I5470002f090e63dd623a573da6c204d3b5b661f4
Setting up the outline of the DP3 release notes, and bumping DP2
stuff to "archive". Updating ID tags as necessary.
See first comment for doc stage location.
bug: 28591801
Change-Id: Ide1bc24ecf8c72fee6b148e30a9b895f2b91d8c9
If the window was add by a client using another client's app token,
we don't want to keep the dead window around for this case since
this funcationality is meant for 'real' apps.
Bug: 28467642
Change-Id: Ie4fdd9f90b122439a2fbcc60085ebfdb562d5c6d
am: 21a55dc82c
* commit '21a55dc82c24ffb8c0d77c1980fe5acc1400001d':
Docs: Adds fugu to list of Vulkan-supported devices.
Change-Id: I372454e0f336d4ae4703ca296e102447db247d61
am: 0de8689243
* commit '0de8689243ae0d48744b7c1584670a10febafe32':
Docs: Adds fugu to list of Vulkan-supported devices.
Change-Id: If89adfe3f280815f26cec7048e50e4d8c9ad7b7d