Filter out the largest preview sizes (from the stream configuration map)
until we find one whose aspect ratio matches the max jpeg aspect ratio.
Keep all other (smaller) preview sizes.
Bug: 17589233
Change-Id: I8ebcaef6439691eff3312da2c37b9abe08a067ad
Once upon a time when the world was fresh and new, the heavens
had an easy rhythm. Day and night. Night and day. In the day,
the pixel fairies would cavort and play in the bright gardens
with narry a mark of shadow or gloom. In the night, they would
rest peacefully, dreaming no dreams and knowing no fear.
Then one night a fairy dreamed the first dream. At first
the dream was peaceful, full of colors and delight, hopes and
memories. Then all at once, jarringly, it awoke in bright
daylight. The pixel fairy knew fear, for the world had changed
and it was unprepared.
Time passed and the pixel fairies grew accustomed to their
fate, day and night, night and day, sometimes dreaming, until
there came a night when a fairy did not sleep. It roamed
the land in a dreamless doze, lost and afraid amid a grim haze
of grey and darkness. The fairy despaired. It wanted no
part of this place. It pretended for a time to be awake but
the bright daylight would not come. It pretended for a time to
be dreaming but the colors and memories would not come.
That is when the fairy wished for oblivion. Then just as
suddenly, it awoke in the daylight. It fell to the ground,
stunned as if it had forgotten how to walk in the too bright
daylight.
Though the world again grew softer and kinder in time, the pixel
fairies were never the same. For the night is dark and full
of terrors.
---
It used to be easy. Screen on and screen off could explain almost
everything about the state of the device but it's different now with
ambient display. We need to be able to wait for all windows to be
drawn even in the case where the device is still nominally asleep.
In truth, the window manager policy which drives a lot of these
interactions is a thicket of outdated assumptions.
Added a new method to tell the window manager policy when the screen
is being turned off so that it can correctly account for changes
to the interactive state (wakeUp and goingToSleep) and screen state
(screenTurningOn and screenTurnedOff). Now we can independently
poke keyguard during interactive state changes and we can apply
screen on blocking during screen state changes.
Moved the code which manages screen on blocking (which is what
ensures the UI has fully drawn before revealing screen contents)
from the power manager to the display manager since the display
manager is in a better position to accurately track the state of
the screen, particularly when the screen is being turned off.
Fixed a bunch of synchronization issues. Previously some work
had been moved to a handler without considering what might
happen if it became reordered relative to other work happening
elsewhere. Documented the desired behavior in the code to
prevent this from happening again.
There's still a bunch of stuff in here that isn't quite right,
particularly the assumption that there's only one screen, but
it's good enough for now. Hopefully there aren't too many bugs.
Bug: 17605802
Change-Id: Ic7319e09948c8a3cda014d7e169c964a3ad86f14
Track the nested offsets applied persistently in AbsListView and
ScrollView. This allows accurate velocity to be reported to nested
fling/pre-fling.
Bug 17548219
Change-Id: I66199c534aca7fb81746eff6d04c931e4c4e48da
Bug 17553034
When an Activity Transition was interrupted prior to starting the
enter transition, the views were not being made visible.
Override the return ActivityOptions if interrupted so that the
entering activity doesn't launch with a transition when coming
back from recents.
Change-Id: Id4e00c7bb138babfee4de71247a9df4431376e21
The documentation implied that you could override
Resources.getDrawable(int) to load custom drawables, which is
not the case.
BUG: 16635905
Change-Id: I06c0febe2d6d4194ef5a31f167b378fe311b7a2d
Bug: 16978006
Don't HWUI-accelerate KeyguardScrim
Aggressively trim memory as soon as a ViewRootImpl
dies or has its visibility changed.
Change-Id: Ie1b7c9d30653456bd2e9f309128174f972999368
Decouple events from alarms in the zen interception function,
and default the new allowEvents to true.
Bug:17580878
Change-Id: Iff10df385206ad73c3423ff118c79e94a10918d9
* commit '39db05065cd619fef0aa26051f2b8fc4bf72d1eb':
camera2: Avoid setting null metering regions in LEGACY.
camera2: Fix JPEG orientation set by LEGACY request.
Bug: 17594247
- Avoid spurious IDLE transitions when waiting for
prior requests to complete.
- Clean up error reporting for GL thread and CameraDeviceState.
- Add error handling for Camera1 ErrorCallback calls.
Change-Id: I72850251d8965139b6db2193e91483a3d3409b7c
Bug: 17587491
- If a single region with zero weight is set, revert to default
metering region rather than attempting to set a null to
avoid setParameters failure.
Change-Id: Iccd4d53d5a2134a9d744eafb731f464b653a154d
We were not clearing the cache if window state change event
is fired which was the behavior before adding the window
inspection APIs. As a result if no accessibility service
cares about windows we get a leek. Also when the accessibiilty
service cares about windows we were not clearing all windows
nodes from the cache. Now if a windows change or a window
state change event is recived we clear the cache.
bug:17589257
Change-Id: I8c416fbcab623160c6f505128b9fca713fcc6623