This change modifies the Notification.Action constructor
to populate the deprecated "icon" field based on the provided icon.
This field is still used by NotificationCompatApi20
to create a NotificationCompatBase.Action from a Notification.Action.
Bug: 23348968
Bug: 22591778
Change-Id: I3576038384d2baa12c4c75bc4124e3859aacbd13
Views are not synchronized with adapter state until a layout pass
occurs, which may cause an OOBE if a list item is removed and an
accessibility node is obtained before the next layout pass.
This CL caches the item's enabled state on the bound view's layout
params, which allows us to avoid relying on the adapter to populate
accessibility nodes. It also aborts actions if the target position
is no longer valid.
Updates the documentation on AdapterView to reflect that the result
of getPositionForView() may not be synchronized with the adapter.
Bug: 23943664
Change-Id: I90ca946bead1d87a179eab1c2f482a54bcce9c38
So the lockout reset exactly fires after 30 seconds, independent
of whether the device was in deep sleep.
Bug: 23668918
Change-Id: Idea1a877c395897c1fd075cf98edf41c8b1f4082
For each runtime permission we have an app op to toggle the
permission for legacy apps as they cannot handle permission
revocations. We were lacking an app op for get_accounts
which prevented the user from controlling access to accounts
regardelss that they change the state of the permission
toggle in the UI. Even worse the permission UI is written
with the assumption that every runtime permission has an
app op and as a result revoking the contacts group (if the
app requests the get_accounts permission) is reset back to
allowed in the UI.
bug:23854618
Change-Id: I9e3f9bfeb320bed561d718db99ee285915d5701b
* commit '017223acda5bfe16cb87d0a33d72dd28d2fccd3b':
Require the new PACKET_KEEPALIVE_OFFLOAD permission.
Add an error code for generic hardware error.
Fix bugs and crashes in PacketKeepalive API.
Add tests for the PacketKeepalive API.
Add a PACKET_KEEPALIVE_OFFLOAD permission.
Use a CountDownLatch instead of sleep() in NetworkFactory tests.
Get rid of shortSleep() in ConnectivityServiceTest.
Make ConnectivityServiceTest a bit more readable.
This is necessary because currently the wifi code just returns
whatever hardware-specific integer it gets back from the HAL,
which is bad because that will be interpreted by the caller as
one of the error codes defined in this class.
In parallel we'll also modify the wifi code to return this new
error code if the hardware returns an error.
Bug: 21405946
Change-Id: Ic9fa1193ced69a4e7ff543e397221c89b10a5a13
Needed for Ungaze to trigger "soft sleep" (respecting wake locks); operates by
sending new KEYCODE_SOFT_SLEEP to PhoneWindowManager, which calls
PowerManagerService's new method setUserInactiveOverride (thereby
causing immediate sleep, modulo wakelocks, upon next iteration of
PowerManagerService's main loop).
BUG: b/23589870
Change-Id: Iddafdde923605d119075e890eeda5d3fd3fd2bc7
This reverts commit 677adf1e66.
Hiding new keycode to prevent change to public API before resubmitting.
Change-Id: Ic43273dd0c7ade1d51a36b77f363543f1df466e8
Needed for Ungaze to trigger "soft sleep" (respecting wake locks); operates by
sending new KEYCODE_SOFT_SLEEP to PhoneWindowManager, which calls
PowerManagerService's new method setUserInactiveOverride (thereby
causing immediate sleep, modulo wakelocks, upon next iteration of
PowerManagerService's main loop).
BUG: b/23589870
Change-Id: I24a96bd6db8ff28674c907f2898e49c4f6140209
Adds the colorTransform field, which defines a vendor-specific color
transform (e.g., wide gamut, sRGB, etc.) to the PhysicalDisplayInfo
class, and populates it from the corresponding field from
ISurfaceComposer.
Bug: 20853317
Change-Id: Ic59ca5142bdaa73c42d9c044d7aae345255f1dad
Move SUPL CONNECTIVITY_ACTION bcasts to a different, hidden intent
to reduce the churn of apps when SUPL comes/goes.
Short term hack until SUPL moves to use the new APIs and there's
no bcast.
bug:23350688
Change-Id: I3dc14b42afa72465260aa41ccedfe1df27baabd9
When telling window manager that Keyguard window is in the correct
state for a fp-touch-to-wake sequence, it takes more than 1 frame at
the moment because the signal that WM is waiting for the next draw
is delayed by one frame because it is posted at the end of the
runnable queue.
To correctly fix this, we should post it at the beginning at the
queue, but this is way too risky this late. Instead, add a isolated
SysUI hack to report it faster.
Bug: 23401557
Change-Id: Icf64101e27611c7c01d108123021b22186f1e70c
If an app uses the new api (requestNetwork) to bring up MMS, don't
mark it as a legacy request. This was done because the messaging
service had to use a combination of new API and old
(requestRouteToHost) due to api problems. This has been resolved
so don't mark these as legacy requests anymore.
The general stuff is still in for other types due to lack of testing
time but this should be removed altogether in the future.
bug:23350688
Change-Id: I41c27efb253c39d8af1357ae7916ed5315c716db