Once the ephemeral user stops, the user's deletion is scheduled.
It takes a while before the user actually disappears and it is not
desirable for the user to be re-entered in the meantime.
Mark the user as disabled on stop and check this flag
in the activity manager to prevent the user from being switched
to again. Also hide the user from user-switching UI.
BUG: 26795729
BUG: 26780152
Change-Id: I83a61674958954b5a210114b88ffa5ae55922c1f
Also add the appropriate changes to api/test-current.txt, which
is not present on mm-wireless-dev from which this change came.
Change-Id: Ic4df6d0f89add73b7e5252ef662de07a4e8fce31
Look for both EA and non-EA accessibility services, but when the user
is locked only bind to EA services. Once the user is unlocked, we
take another pass and bind to any non-EA services.
We only consider disabling accessibility once the user is unlocked,
since there could be non-EA services waiting in the wings.
Bug: 25860579
Change-Id: I97bd019661457c3577d629ba12290d02f026011a
By default, AVD animates on RT thread. But since in some cases there's a
need for a finer control on when the frame update for the animation should
happen, such as coordiating the AVD animation with other animations that
run on UI thread, we are providing a way to force the AVD to run on UI
thread.
Bug: 27278616
Change-Id: I372ecd3dc52e3fa0bdce3a1e9c19443f9b199027
am: 62b9ff4994
* commit '62b9ff49947ccfca7d9f2ffe0e34006821080819':
Add unit tests for BatteryStatsImpl.
Turn down the logging a little bit.
Turn down the logging a little bit.
- Add a Clocks interface to wrap SystemClock.uptimeMillis and
SystemClock.elapsedRealtime.
- Make the inner classes static so they can be created independently,
which meant passing explicit pointers to the BatteryStatsImpl and
the Uid objects in a lot of places.
- Make several fields protected so they can be accessed by the tests (they are
still @hidden)
- Add a test suite for the battery stats.
- Add the tests
Change-Id: I4e45afedc64f7050985c28a7eb4f5c1ddbaa63fa
Ringtones often live on shared media, which is now encrypted with CE
keys and not available until after the user is unlocked. To improve
the user experience while locked, cache the default ringtone,
notification sound, and alarm sound in a DE storage area.
Bug: 26730753
Change-Id: Ie6ad7790af4c87dd25759df3ed017e3b91a2fb87
Developers usually do not need to check the result of getDrawable(), so
we shouldn't be annotating it like they do.
Bug: 27134828
Change-Id: I0db0ca806fd89c18781da452fe3f31ef344f3cca
Switching with user0 locked can be re-enabled by setting
allow_user_switching_when_system_user_locked flag to a non-zero value
Bug: 26933989
Change-Id: I0958058f1cc8a059db9c20930e07183c14c8460a
Bug: 27286867
This hopefully makes everything fully-deterministic. It should
also fix some old annoyances around Bitmap lifecycle as they will
be released earlier in onStop() instead of waiting for
dispatchDetachedFromWindow() which may never happen.
Change-Id: I6e871760650780e327c0e42f62950c1052dd8019
These APIs are used by the SUW. To go with the convention that all SUW
APIs should be SystemApi, adding it to these ones.
Bug: 25858670
Change-Id: Icffc9cdc13fa87da3543d92308f87dd0c9764c81