Declare a new method, Display.getState() to retrieve the actual
power state of a display.
Improved documentation for Intent.ACTION_SCREEN_ON and
Intent.ACTION_SCREEN_OFF to clarify what they really mean in
terms of the interactive state of the device.
Deprecated PowerManager.isScreenOn() and replaced it with
PowerManager.isInteractive() with a more suggestive name and
better documentation.
Redirect display power state changes to go through the display
manager first and only then head over to the power manager for
legacy compatibility.
Eliminated the bright here and woke here policy flags since they
were unused. Simplified the input dispatch policy somewhat.
Ensure that screen wake locks are respected up until the point
when dozing really begins.
Fixed a regression in DreamService where onDreamingStarted
might be called before onWindowAttached.
Bug: 13133142
Bug: 13472578
Bug: 13929355
Bug: 13760290
Change-Id: Iabef96921dd554ce3768fb18619cefc3230b5fb0
This patch uses the NativeLibraryHelper class to
match native libraries in an .apk package with
those listed in 'ro.cpu.abilist' property.
The result is stored in packages.xml and the
ApplicationInfo class.
This information will be used by the ActivityManager
to decide which zygote to use to launch the given
app.
Change-Id: I3ec3d050996d8f4621f286ca331b9ad47ea26fa0
We now use a two step approach :
- First we look through the list of shared libraries in an
APK, and choose an ABI based on the (priority) list of ABIs
a given device supports.
- Then we look through the list of shared libraries and copy
all shared libraries that match the ABI we've selected.
This fixes a long-standing bug where we would sometimes copy
a mixture of different ABIs to the device, and also allows us
to clearly pick an ABI to run an app with.
The code in NativeLibraryHelper has been refactored so that all
file name validation & matching logic is done in a single place
(NativeLibrariesIterator). This allows us to avoid a lot of
redundant logic and straightens out a few corner cases (for eg.
where the abi determination & copying logic do not agree on
what files to skip).
bug: https://code.google.com/p/android/issues/detail?id=65053
bug: 13647418
Change-Id: I34d08353f24115b0f6b800a7eda3ac427fa25fef
Co-Authored-By: Zhenghua Wang <zhenghua.wang0923@gmail.com>
Co-Authored-By: Ramin Zaghi <ramin.zaghi@arm.com>
Co-Authored-By: Narayan Kamath <narayan@google.com>
Introduces HdmiCecManager/HdmiCecClient to provide apps/system components
with the way to access HdmiCecService via Context.getSystemService(HDMI_CEC_SERVICE).
Change-Id: I39da071a328074a4b7b049947943688bd7779c26
Added the ability to flag applications as Games in the manifest,
so they can receive a different treatment in the UI.
Change-Id: I4c36bc1a96757030fad58ee050cd68491b31bb6c
android.software.leanback - the device supports leanback UIs.
android.software.leanback_only - the device ONLY supports leanback UIs.
leanback_only is a hidden feature for now.
Change-Id: I497bd96464125ad81212c804e150f210f3e95af2
- Introduce a boolean extra for intent TIME_CHANGED that
specifies if the user wants a 24 hour format or not.
- Have the ActivityManagerService inform running processes
of changes to this preference.
- Add plumbing in ActivityThread to inform j.t.DateFormat
Change-Id: I05fafb903ae54e39c03a048b7a219dc5a93fd472
All callers have been moved over to getNativeAsset, and
this method has been hidden from the public API internally.
Change-Id: I5f29b5ddb4449adadf426e49a4085c7320289a15
Add hardware feature describing a watch so that hardware can specify that
it is a device that is worn on the body (perhaps the wrist).
Change-Id: I9d4cb7e86067f6ad41b39bcc545222b3b0fbf890
Support 3 letter language codes, script codes &
variants. The bulk of the changes are related to
the implementation of command line filtering of
locales etc. The previous code assumed that the
value of each "axis" (locale, density, size etc.)
could be represented by a 4 byte type. This is
no longer the case.
This change introduces a new class, AaptLocaleValue
which holds a (normalized) locale parsed from a
directory name or a filter string. This class takes
responsibility for parsing locales as well as
writing them to ResTable_config structures, which is
their representation in the resource table.
This includes minor changes at the java / JNI level
for AssetManager. We now call locale.toLanguageTag()
to give the native layer a well formed BCP-47 tag.
I've removed some duplicated parsing code in
AssetManager.cpp and replaced them with functions on
ResTable_config. The native getLocales function has
been changed to return well formed BCP-47 locales as
well, so that the corresponding java function can use
Locale.forLanguageTag to construct a Locale object
out of it.
Finally, this change introduces default and copy
constructors for ResTable_config to prevent having
to memset() the associated memory to 0 on every
stack allocation.
(cherry-picked from commit 91447d88f2)
Change-Id: I1b43086860661012f949fb8e5deb7df44519b854
Support any number of overlay packages. Support any target package.
UPDATED PACKAGE MATCHING
------------------------
In Runtime resource overlay, iteration 1, only a single overlay package
was considered. Package matching was based on file paths:
/vendor/overlay/system/framework-res.apk corresponded to
/system/framework-res.apk. Introduce a more flexible matching scheme
where any package is an overlay package if its manifest includes
<overlay targetPackage="com.target.package"/>
For security reasons, an overlay package must fulfill certain criteria
to take effect: see below.
THE IDMAP TOOL AND IDMAP FILES
------------------------------
Idmap files are created by the 'idmap' binary; idmap files must be
present when loading packages. For the Android system, Zygote calls
'idmap' as part of the resource pre-loading. For application packages,
'idmap' is invoked via 'installd' during package installation (similar
to 'dexopt').
UPDATED FLOW
------------
The following is an outline of the start-up sequences for the Android
system and Android apps. Steps marked with '+' are introduced by this
commit.
Zygote initialization
Initial AssetManager object created
+ idmap --scan creates idmaps for overlays targeting 'android', \
stores list of overlays in /data/resource-cache/overlays.list
AssetManager caches framework-res.apk
+ AssetManager caches overlay packages listed in overlays.list
Android boot
New AssetManager's ResTable acquired
AssetManager re-uses cached framework-res.apk
+ AssetManager re-uses cached 'android' overlays (if any)
App boot
ActivityThread prepares AssetManager to load app.apk
+ ActivityThread prepares AssetManager to load app overlays (if any)
New AssetManager's ResTable acquired as per Android boot
SECURITY
--------
Overlay packages are required to be pre-loaded (in /vendor/overlay).
These packages are trusted by definition. A future iteration of runtime
resource overlay may add support for downloaded overlays, which would
likely require target and overlay signatures match for the overlay to
be trusted.
LOOKUP PRIORITY
---------------
During resource lookup, packages are sequentially queried to provide a
best match, given the constraints of the current configuration. If any
package provide a better match than what has been found so far, it
replaces the previous match. The target package is always queried last.
When loading a package with more than one overlay, the order in which
the overlays are added become significant if several packages overlay
the same resource.
Had downloaded overlays been supported, the install time could have been
used to determine the load order. Regardless, for pre-installed
overlays, the install time is randomly determined by the order in which
the Package Manager locates the packages during initial boot. To support
a well-defined order, pre-installed overlay packages are expected to
define an additional 'priority' attribute in their <overlay> tags:
<overlay targetPackage="com.target.package" priority="1234"/>
Pre-installed overlays are loaded in order of their priority attributes,
sorted in ascending order.
Assigning the same priority to several overlays targeting the same base
package leads to undefined behaviour. It is the responsibility of the
vendor to avoid this.
The following example shows the ResTable and PackageGroups after loading
an application and two overlays. The resource lookup framework will
query the packages in the order C, B, A.
+------+------+- -+------+------+
| 0x01 | | ... | | 0x7f |
+------+------+- -+------+------+
| |
"android" Target package A
|
Pre-installed overlay B (priority 1)
|
Pre-installed overlay C (priority 2)
Change-Id: If49c963149369b1957f7d2303b3dd27f669ed24e
Following changes have been done:
[x] Long is used to store native pointers as pointers can be
64-bit.
[x] AssetManager openAsset native function returned -1 if
file name was empty and java function considered any
non-zero value as success. This has been fixed by native
function throwing Illegal Argument Exception as well.
[x] AssetManager incRefsLocked and decRefsLocked now accept
long as input to support 64-bit native references.
[x] AssetManager incRefsLocked method incorrecly used
'this.hashCode()' instead of the passed parameter id.
This has been fixed.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
Change-Id: I095b9f900d49e51f43ad6afc47cbc23116a6a64a
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>