Move tethering out of ConnectivityService. All client would
use TetheringManager to talk with TetheringService directly.
Bug: 144320246
Test: -build, flash, boot
-atest TetheringTests
Change-Id: Ib051bea724a256f9c4572b566e46ae7b9c4abe6e
Merged-In: Ib051bea724a256f9c4572b566e46ae7b9c4abe6e
This adds new permissions required when setting the time /zone in
response to telephony signals and when setting the time / zone manually
along the lines of "principle of least privilege".
The intent is to later restrict the number of distinct processes that
can manipulate the device system clock / time zone property directly so
that all time changes go through the time / time zone detector services,
which can enforce policy, log the reasons for changes, and so on.
Bug: 140712361
Test: atest com.android.server.timedetector
Change-Id: Iabd3a5f449ad2ef2b6581475ef2535a4a8a88ef9
Since tethering is moved from systemServer to networkStack
process, it would lose privileged capability. Grant privileged
permissions for tethering individually. Grant MANAGE_USB to control
usb rndis function. Grant MODIFY_PHONE_STATE to know whether DUN
is required. Grant READ_NETWORK_USAGE_HISTORY to update tethering
usage. Grant UPDATE_APP_OPS_STATS to check WRITE_SETTINGS permission.
Bug: 144320246
Test: -build, flash, boot
-atest TetheringTests
Change-Id: Id6e71b58e027d6ba90551084367ef881652c2555
Grant TETHER_PRIVILEGED permissions to the shell identity
for use within CTS tests.
Bug: 145490751
Test: atest CtsTetheringTest
Change-Id: Ifad265cdc5e0b1b1b2fa8f4f79eeb7dd18493624
Merged-In: Ifad265cdc5e0b1b1b2fa8f4f79eeb7dd18493624
Add CONNECTIVITY_USE_RESTRICTED_NETWORKS permission to phone
package in privapp permission list.
Bug: 146222771
Test: build, flash, boot to home
Change-Id: I1c88b892b1d2f50856b139a5cad5dc8b07a006be
Settings application needs the previleged permission to retrieve UICC
card information by using Telephony Manager API.
Bug: 141256483
Test: Manual and SimStatusDialogControllerTest
Change-Id: I33d3bb1947d828e283ee62b7cd0936b8baf73acb
1. Grant ENTER_CAR_MODE and CONTROL_INCALL_EXPERIENCE permissions to the
shell identity for use within CTS tests.
2. Remove un-needed Telecom shell command.
Test: unit tests, telecom CTS tests, manual testing
Bug: 144345414
Change-Id: I54a2e723d6ef9552117e6cadf4ab7c449dd5e3cb
Per design doc (go/android-car-mode-design), added new system API to
enable car mode and specify a priority for the calling app.
Also modified UiModeManager to pass the package name of the caller to
UiModeManagerService.
Bug: 136109592
Test: Added new unit tests and CTS tests.
Test: Added Telecom test app functionality to verify.
Change-Id: I2848039c9ea18ba93e7694e04c4e5dc70759daa3
Merged-In: I2848039c9ea18ba93e7694e04c4e5dc70759daa3
Fix typo after file name introduced
by dc54082abe
Bug: 144470640
Test: add frameworks/base/data/sounds/AudioPackage11.mk in product mk and build
Change-Id: I75101b12596b2b50d8017325f55cd85ea836f6a8
Update the permissions and resource to reflect this move.
Bug: 135956699
Test: manual
Change-Id: I8c798f48e3a342cc2ce29d1f7f199ae1337ff2d0
Merged-In: I8c798f48e3a342cc2ce29d1f7f199ae1337ff2d0
CellBroadcastService is bound to by the platform to handle cell
broadcasts.
Bug: 135956699
Test: manual
Change-Id: I865c09d6d246779b706c06371df685d415618699
ADDITIONAL_FONTS_FILE is dead as of 3328d1ce55.
Explain how to install new fonts on /product instead.
Change-Id: I8a519d2a7a50847e7682473c43e58c4bfe1add5b
It's needed because when we broadcast ACTION_SIM_SLOT_STATUS_CHANGED
we want to allow the receiving app to start an activity from the
background.
The app already has it implicitly, since it has the same shared UID as
com.android.stk which has the permission for unrelated reasons. Making
it explicit makes it less likely it will lose the permission
accidentally re-introducing a subtly bug.
Bug: 132691768
Test: Builds
Change-Id: I85669423e628b4534a3f28efd17947ca2481454e
Merged-In: I85669423e628b4534a3f28efd17947ca2481454e
This reverts commit b59c74f302.
Reason for revert: depends on ag/9477322 being CP'd, or else causes breakages downstream (b/142399383)
Change-Id: I25b1695757d5fec8c00f05d033c33501f4fc5389
CellBroadcastService is bound to by the platform to handle cell
broadcasts.
Bug: 135956699
Test: manual
Change-Id: Ib1b20da03d271fc0b2736774b2ca6c6514944093
Merged-In: Ib1b20da03d271fc0b2736774b2ca6c6514944093
And also pre-grant it to all apps that currently get any storage
permission pre-granted
Test: atest SplitPermissionTest
m -j gts && gts-tradefed run commandAndExit gts-dev -m GtsPermissionTestCases --test=com.google.android.permission.gts.DefaultPermissionGrantPolicyTest#testDefaultGrantsWithRemoteExceptions
Manual testing:
All combinations of
- App targetSdk = 28 and 29 (and 22 for extra credit)
- App having the <uses-permission> tag for
ACCESS_MEDIA_LOCATION or not
- Upgrade from P->Q-QPR and from vanilla Q->Q-QPR
Further upgrade of targetSdk from 28->29 while on Q-QPR
==> All permission behavior should make sense. Sometimes there
are weird, but expected behaviors. Hence we need to
collect the results and then look at the unexpected ones.
See SplitPermissionTest for some tests I added for the
location-background permission which was split from
the fine/coarse-location permissions
Fixes: 141048840,140961754
Change-Id: Ib9f50d25c002036f13cf2d42fc4d1b214f20920c
Instead NotoSansMyanmar*-ZawDecode (Unicode-Zawgyi hybrid) fonts,
go back to NotoSansMyanmar and NotoSansMyanmarUI (pure Unicode) fonts.
Bug: 141019225
Change-Id: Ib2494b9b5cb148f598e69271c5676e7104f66ae3
We are still missing a key layout for the original xbox controller with
product id 02dd. Add the missing layout here.
Bug: 140808513
Test: manual test by plugging in the actual joystick and using the
custom tester app
Change-Id: Ib84e3ac04ff58f890ce7743423cc9b869af347db
The Xbox controller (product id 0x02fd) is going to have a new firmware
update this fall that sends a different keycode (316/BUTTON_MODE) for
the Xbox button. The goal is to enable the Xbox button to make it to
apps on all Android versions -- with our without a controller-specific
key mapping file.
Unfortunately, the new Vendor_045e_Product_02fd.kl key mapping file
that was added to Android Q maps the pre-firmware-update
Xbox key code (172) to BUTTON_MODE, yet it makes no mention of key 316.
This results in apps getting a raw 316 scan code instead of
a BUTTON_MODE KeyEvent when using a controller with the latest firmware
on Android Q.
The fix is to add an additional key mapping for 316 that *also* maps to
BUTTON_MODE. With both mappings in place, both pre and post
firmware-updated controllers will get the correct behavior for the
Xbox button on Android Q.
Test: AFAIK, no CTS tests exist for Xbox controller key mappings;
we'll need to add some at a later date. I was unable to test this
change because I'm unable to write to the system directory on any
of my devices, but I know that mapping 316 to BUTTON_MODE will
fix the issue.
Signed-off-by: Jared Henderson <jaredh.microsoft@gmail.com>
Bug: 139512030
Bug: 140808513
Merged-In: I8600ea79a0aa8557267d6ca712e5d56680e7a98b
Change-Id: I8600ea79a0aa8557267d6ca712e5d56680e7a98b
The Xbox controller (product id 0x2fd) is going to have a new firmware update this fall that sends a different keycode (316/BUTTON_MODE) for the Xbox button. The goal is to enable the Xbox button to make it to apps on all Android versions -- with our without a controller-specific key mapping file.
Unfortunately, the new Vendor_045e_Product_02fd.kl key mapping file that was added to Android Q maps the pre-firmware-update Xbox key code (172) to BUTTON_MODE, yet it makes no mention of key 316. This results in apps getting a raw 316 scan code instead of a BUTTON_MODE KeyEvent when using a controller with the latest firmware on Android Q.
The fix is to add an additional key mapping for 316 that *also* maps to BUTTON_MODE. With both mappings in place, both pre and post firmware-updated controllers will get the correct behavior for the Xbox button on Android Q.
Test: AFAIK, no CTS tests exist for Xbox controller key mappings; we'll need to add some at a later date. I was unable to test this change because I'm unable to write to the system directory on any of my devices, but I know that mapping 316 to BUTTON_MODE will fix the issue.
Change-Id: I8600ea79a0aa8557267d6ca712e5d56680e7a98b
Signed-off-by: Jared Henderson <jaredh.microsoft@gmail.com>
Bug: 139372370
We are currently missing the key layout for the Xbox One USB controller
with the following meta information:
vendor 045e, product 02ea
This layout was copied from product 02d1.
Also fix the mappings of the middle buttons to generate "select - mode -
start", similar to what has already been done for the other xbox
controllers in ag/4836521 and ag/3162575
Bug: 132451971
Bug: 133514907
Bug: 139512030
Test: tested using custom app. CTS tests will be added later.
Change-Id: Ie18bce987b512211d3e91bd1f7334afe11d83cf8
Merged-In: Ie18bce987b512211d3e91bd1f7334afe11d83cf8
Add layout for Xbox elite controller
Test: tested with a custom app
Bug: 132451971
Bug: 139512030
Change-Id: I1c600bc2c41db9d79d7a4e184ef41abe2b5f860e
Merged-In: I1c600bc2c41db9d79d7a4e184ef41abe2b5f860e
This reverts commit 0999f93e4a.
Reason for revert: There is a better choice (ag/8051966) than adding the permission to resolve b/130827484
Bug: 130827484
Change-Id: I1b8fd74a173d4b0ef981e51f7e0a9c5f84d5f416
com.android.providers.downloads
Required because DownloadManager needs to whitelist
a broadcast for bg activity starts.
Bug: 135515407
Test: builds, boots (it wouldn't without this)
Change-Id: Id6c22d1397417bbc10e2829e563f29cbccccd8bf
The controller for Nintendo Switch is currently missing a key layout,
and the resulting codes are incorrect. Provide the appropriate map here.
Also, update some button mappings for the Xbox 360 controller.
Bug: 135136477
Test: Tested using "gamepad tester". CTS test will be added in a future
release. Tested using custom app.
Change-Id: I1ffcabdcc11aa83316c483ea49cb10fc85f6264f
We are currently missing the key layout for the Xbox One USB controller
with the following meta information:
vendor 045e, product 02ea
This layout was copied from product 02d1.
Also fix the mappings of the middle buttons to generate "select - mode -
start", similar to what has already been done for the other xbox
controllers in ag/4836521 and ag/3162575
Bug: 132451971
Bug: 133514907
Test: tested using 'gamepadtester'. CTS tests will be added later.
Change-Id: Ie18bce987b512211d3e91bd1f7334afe11d83cf8