1. Remove Sensor Event Pool.
2. Allocate fixed array values for each Sensor added.
- Needed for backward compatibility.
3. Use SDK checks for backward compatibility for
rotation vector.
b/8165631
Change-Id: I2d2cf10d3460478ed7af8e6188343f4bb033503c
1. Add uncalibrated gyros and magnetic field sensor.
2. Change max number of events from 3 to 16.
3. Add new APIs for trigger sensors.
Change-Id: Ifac5c0024c8e5f88b721e5cd97ff26afaaa36717
In order to let apps use keystore more productively, make the blob
encryption optional. As more hardware-assisted keystores (i.e., hardware
that has a Keymaster HAL) come around, encrypting blobs start to make
less sense since the thing it's encrypting is usually a token and not
any raw key material.
Bug: 8122243
Change-Id: If9af0d992d68edec006e630c687df3d03a7c9608
The framework used to invalidate both the previous invalidate
region and the current one. However, with change I9fb96f99
this is no longer the case (it was always true for software
rendering, but never showed because most platforms use
acceleration).
The fix is to invalidate the union of the old region and
the new region ourselves.
Fixes bug 8503031
Change-Id: If303e0892772dd9d6915efa55118d054a742c1a5
This covers the scenario where an app doesn't find an account of the
required type and requests the account manager to add one of that
type.
Bug: 8537648
Change-Id: I4d9c8842c2d90aa668f16034d3db007dc61714b8
The Global http proxy shouldn't be used by apps, but can be useful in certain
conditions.
bug:8264794
bug:8557674
Change-Id: Ia3cbe542e448d9e74d0492626a13e9fd34ad797a
The last frame of an animation stays stuck on the screen for a couple of frames.
Specifically, the "Quick Contact" animation that animates the picture
closed (fades/scales it away) animates all the way to the end... then hangs there
briefly before being taken down.
The problem is a rendering bug where we correctly detect that a DisplayList
has nothing to draw (since the last frame is completely transparent, alpha==0),
but incorrectly ignore the fact that we cleared the transparent-background
window prior to not-drawing that DisplayList. When we detect that there's
nothing to draw, we don't bother swapping buffers. So even though we drew
the right thing (clearing the buffer), we didn't actually post the buffer to the
screen.
This change factors in both the clear and the draw to decide when to swap buffers.
Issue #8564865 Quick contact close animation jank redux
Change-Id: Ib922cff88a94f025b62f7461c1a29e96fe454838
The new implementation more accurately tracks the velocity
of flings and takes care to avoid obvious discontinuities.
The main goal is for a fling to appear to be a linear
extension of the movement already in progress. The minimum
fling velocity is set to ensure that flings appear to be
fairly smooth despite being discretized.
Use sequences of repeated key events instead of individual
down/up events to represent continuous motions in one
direction which can be helpful for stopping flings at boundaries
such as when flinging the cursor position within a text view.
Compute the movement thresholds based on the physical
size of the touch pad, if known. If not known, we assume a
nominal size.
Support stopping flings with a tap just like we do for
normal touch events elsewhere in the framework.
Moved the detection of ASSIST swipes into the InputReader
where it belongs. These swipes must be detected globally
to ensure consistent behavior across the all applications.
Added a custom protocol in EventHub to enable input device
drivers to override the timestamp of the following events
in a packet. This change enables input device drivers
that have a better idea of when an input event was actually
generated to pass this information to the input system.
Particularly useful with uinput.
Bug: 8583760
Change-Id: I8ef4e827804786d549cfaa00793a2b9dd0fda465
The goal is to better encapsulate this code to make it easier
to maintain and to facilitate some upcoming changes.
Some of the variables have been renamed but the logic is unchanged.
Bug: 8583760
Change-Id: I45501f7dabebcb938e42c386291d615d088a4c8c
Several conditions can cause an AbsListView's data set observer to be
removed and nulled out. If for some reason the view receives duplicate
onDetachedFromWindow events this could cause AbsListView to attempt to
unregister a null observer. Skip this unregister process if this
happens.
Bug 7088152
Change-Id: Ib0c630d1ee598640512023e4ef158f01e3ed474d