This change makes TextureView skip calling the onSurfaceTextureAvailable
callback when setSurfaceTexture is used to change the TextureView's
SurfaceTexture.
Change-Id: Ie08f72f157c3bfce3215076b21994026ef66d88d
1. Now we will enable the accessibility focus only if Explore by
Touch is enabled. Enabling this feature allows a blind user to
touch the screen and set the accessibility focus at this
location as well as get spoken feedback. Also an accessibility
service can move the accessibility as a result of user gestures
detected only if Explore by Touch is enabled. Since we will
handle some gestures by default if not accessibility service
does so to provide reasonable built-in navigation of the UI
by "objects" we need the accessibility focus functionality.
bug:6383361
Change-Id: I13ce6072a90f5838c7656379788144c99a772bf0
This will be used to determine which parts of a window a completely
hidden by system UI elements (status bar, nav bar, system bar) so
that they can be clipped out from rendering.
Change-Id: I2c6c6ac67dbdfeed82d2c089ef806fb483165bd9
1. The system does not allow performing an accessibility action
on an accessibility node info unless it explicitly states it
supports that action. Adding the new accessibility actions
to the info emitted by a view.
bug:6407647
Change-Id: I8dad1dc60ec68b4da5ed2349a1366a88820175a1
1. There was a double call to recycle of a pooled instance
which was causing an exception. Removed an unnecessary call.
bug:6408689
Change-Id: Ic74b743c6be28ca95ab84b15f28edb5bc95f0a88
1. Added a lacking null check for the accessibility node
info returned by an accessibility node provider. If
the provider implementation is not correct this may
happen.
2. Added clearing of the current accessibility focused
node when the window focus changes. Now it is cleared
in every case and if it happens that accessibility is
enabled when the window gets focus, the accessibility
focus will be properly set.
bug:6381296
Change-Id: Ieea1b07762745e6d932fc4ed4febfe77760b25b7
1. Make the feature opt-in (ViewGroup::layoutMode defaults to CLIP_BOUNDS) without inheritance.
2. Rename COMPONENT_BOUNDS to CLIP_BOUNDS.
3. Rename LAYOUT_BOUNDS to OPTICAL_BOUNDS.
4. Complete GridLayout implementation.
5. Change the default_gap between components to 8dp, to align with the Style Guide.
Change-Id: I8d40dfc5f4ca469f6424eb3ff60d07bec56e3a9f
Match behavior of removeViewLocked(), where InputMethodManager clears
any strong references to Views, and also clear mCurRootView. Without
this, IMM can leak a DecorView instance after the user has left the
application.
Bug: 6413553
Change-Id: Iad09cf5dbb7f6f156fd39ed243431432e00f8945
On some hardware allocating a new graphics buffer is quite
expensive, which blocks updates to the UI. This can cause
glitches when performing window animations.
To reduce these glitches, the view hierarchy will now only
allow itself to be drawn once if its window is being shown
while the window manager is animating, not resuming draws
until it is told that the animation is done.
Change-Id: Ie15192f6fddbd0931b022a72c76ddd55ca266d84