Jason Sams
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718cd1f322
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Element restructuring. Add support for new basic Element types including the RS objects and vectors(2-4). In theory this paves the way for maintaining type info for RS objects, passing elements for GLSL uiforms/attribs/varyings, and supporting nested structures.
This will break some apps, checkings for other projects will follow to unbreak them.
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2009-12-23 14:35:29 -08:00 |
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Jason Sams
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5235cf3f41
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Fix but processing raster state pragma.
rename stateFragmentStore to stateStore
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2009-09-28 18:12:56 -07:00 |
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Jason Sams
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a9e7a05b84
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Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
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2009-09-25 14:51:22 -07:00 |
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Jason Sams
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730ee65d4d
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Implement OOB destroy method that can be called from the java finalizer removing the need to explicitly destroy objects.
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2009-08-18 17:07:09 -07:00 |
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Jason Sams
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7ce033d797
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Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
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2009-08-18 14:20:07 -07:00 |
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Jason Sams
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1bada8cd6e
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Begin implementing SimpleMesh and fix some bugs with refcounting and java object destruction tracking.
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2009-08-09 17:05:13 -07:00 |
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Jason Sams
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36e612a488
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Begin splitting up RenderScript.java into seperate classes. First piece split off Element.
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2009-07-31 16:26:13 -07:00 |
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