Commit Graph

11 Commits

Author SHA1 Message Date
Jeff Brown
64a55af0ac Add plumbing for new surface flinger display API.
Cleaned up the implementation of Surface and SurfaceSession
to use more consistent naming and structure.

Added JNI for all of the new surface flinger display API calls.

Enforced the requirement that all Surfaces created by
the window manager be named.

Updated the display manager service to use the new methods.

Change-Id: I2a658f1bfd0437e1c6f9d22df8d4ffcce7284ca2
2012-08-27 14:34:54 -07:00
Craig Mautner
b47bbc3d80 Clean up displayId and layerStack usage.
Make better use of Display object by saving it in DisplayContent.
Only use layerStack when referring to Surfaces. Get displayId from
default Display or default DisplayContent. Remove warnings.

Fixes bug 7038151.

Change-Id: Ie493f0f5e755dc9b91ee969ff561c2a098283ead
2012-08-23 08:43:54 -07:00
Craig Mautner
6881a10557 Small step towards supporting multiple displays
Change-Id: I353449c2b464394988c7e0203656b5851a0c9127
2012-07-27 13:04:51 -07:00
Craig Mautner
924d9b75d6 Force BlackSurface to be a black surface.
BlackSurface transparency was tracking animation transparency causing
background images to peek around the corners.

Fixes bug 4998851.

Change-Id: I48ac7bf5d0cc560b655c9f12faccda411985cbad
2012-05-06 14:27:44 -07:00
Craig Mautner
2fb98b147b Minor refactoring prior to major refactoring.
Removal of blur layer.
Deferral of Surface actions in BlackFrame from ctor to first use.
Combine common test into single method okToDisplay().
Remove redundant logic in DimAnimator.

Change-Id: I43af0415794a8f142803ce94d7e17539aafac67d
2012-03-20 17:24:00 -07:00
Dianne Hackborn
d6b32b6178 More work on rotation animation.
Change-Id: Ib8206db98b68cb1e0b16e4c55d949e80ff31bd9f
2012-03-16 18:20:07 -07:00
Dianne Hackborn
9fd74805c8 More work on rotation animation.
The black frame is now a separate animation element.  This allows us
to have it move through the aspect ratio change, without the old
and new screen elements doing weird aspect ratio scalings.  This
makes the animation generally look different (more like a reveal),
not sure if it is better or worse, but definitely has less artifacts
in things like the gallery.

Also tweaked the animation definitions a bit.

Change-Id: I94c274ba04bbc7a675946dc6c1778e19386e4a66
2012-03-05 11:44:10 -08:00
Dianne Hackborn
d040edbae9 Use floating point window positions.
Gets rid of gapps between windows during animations.

Change-Id: I17d2ef0af214008f0eabd7eb19268f145fe83b39
2011-08-31 14:18:32 -07:00
Dianne Hackborn
91c9ac05ef Fix issue #5050039: Launcher is sometimes rendering...
...underneath the system/status bar

Change-Id: If65aba64df9362d4721051846a6da6d096a3dc9b
2011-07-22 10:41:38 -07:00
Dianne Hackborn
5fd2169eab Work on issue #4518815: Compatibility mode introduces compatibility regression...
...for Market App iRunner

There were a lot of serious issues with how we updated (or often didn't update)
the display and resource state when switching compatibility mode in conjunction
with restarting and updating application components.  This addresses everything
I could find.

Unfortunately it does *not* fix this particular app.  I am starting to think this
is just an issue in the app.  This change does fix a number of other problems
I could repro, such as switching the compatibility mode of an IME.

Also a few changes here and there to get rid of $#*&^!! debug logs.

Change-Id: Ib15572eac9ec93b4b9966ddcbbc830ce9dec1317
2011-06-08 18:45:43 -07:00
Dianne Hackborn
7916ac65dc Add new command line option to change global screen size.
For example:

adb shell am display-size 1024x600

Change-Id: I5df462acd3323bdaaaefa3126faea7dd8595b726
2011-05-16 20:55:41 -07:00