- Pass to surface flinger whether we want animations or not.
- Don't use the animation when the screen goes off because of the prox sensor.
- Turn the screen-on animation back off
- Also, now the animation setting controls whether or not we do the animation.
Bug: 3097475
Bug: 3098508
Change-Id: I205d5564d6668b33a8dc1c40d8cc06c4aad305cf
Merge commit '1fefe88cd0509df1e04e349f3caef7e5826d3e90' into gingerbread-plus-aosp
* commit '1fefe88cd0509df1e04e349f3caef7e5826d3e90':
Another attempt at popup assets (hdpi and mdpi)
Media framework test permissions were not updated when commit
14beea487c added
MODIFY_AUDIO_SETTINGS permission check for global effects.
Change-Id: I2a97be74f33d62fbb749642b1e7a26ddf92378f2
Merge commit '043581382e43acbe29a8a62420bc765f49a9dd90' into gingerbread-plus-aosp
* commit '043581382e43acbe29a8a62420bc765f49a9dd90':
[3095807] screen takes a long time to turn on
* Properly wipe the thumbnail canvas before handing it to the app for
its contents to be drawn
* Provide a getView() method in DragThumbnailBuilder that allows
clients or subclasses to get at the associated view. This is
especially for clients that want to draw entire (sub)layouts as
the drag thumbnail, by overriding onDrawThumbnail(Canvas c)
like this:
// Override specifically for drawing a whole ViewGroup into
// the drag thumbnail canvas
@Override
public void onDrawThumbnail(Canvas c) {
getView().dispatchDraw(c);
}
Change-Id: Ib43ddd7cf1d44faf2d7f6ba79f102bc3c7f14596
PBAP profile is associated with HFP profile. Disconnect PBAP
profile while disconnecting HFP profile. We ever never doing this
and were expecting the remote end to do it. So when the user
disconnects a headset, we will end up with the ACL link still up
because PBAP has not been disconnected.
This is little bit of a hack till PBAP profile is converted to
use the new profile APIs.
Change-Id: I04821daae6588955fbfea01472e6a1b6f9212608
Merge commit '8f666c2db1811b2f1797a692d6547362f3cd9954' into gingerbread-plus-aosp
* commit '8f666c2db1811b2f1797a692d6547362f3cd9954':
Test that we don't leak sensitive information when logging cookies.
Merge commit 'd4e03f37423bee383d17f7292753a5f67e497a28' into gingerbread-plus-aosp
* commit 'd4e03f37423bee383d17f7292753a5f67e497a28':
addresses parts of 3096779 and 3097475
Merge commit '6d71f6a0ae9fd81ce25562aee67f841b5d8394cf' into gingerbread-plus-aosp
* commit '6d71f6a0ae9fd81ce25562aee67f841b5d8394cf':
fix [3095607] Gingerbread screen turn-on animation does not show the last frame
3097475: Animation setting should control the screen on animation
3096779: CRT power-on animation can briefly show the top app instead of lockscreen
There is now a parameter that controls wether the ON and/or OFF animation are
performed. we also always clear the screen to black on power off, to make
sure it won't briefly appear on power on.
HOWEVER, 3096779 is not 100% fixed in the case where we're doing the animation
because there is a race, where SF doesn't wait (b/c it doesn't know) for the
framework to have redrawn the lockscreen.
Change-Id: Ie0f02c9225fcdf24b1e8907e268eb7da2c5b0a03
The local clip rect could be off by one pixel when a 3D transform
was applied to a text primitive. This would cause small rendering
glitches in Launcher in particular.
Change-Id: I1254f6a5838c26810cbe969b096679d40b8dd504
Now sets the layer and thumbnail dimensions correctly. Also removed the
leftover bits of the now-replaced thumbnail measurement/drawing mechanism.
Fixes bug 3077339
Change-Id: I02983648e0a7ce2ce5fee10825f744e20a3a5b8d
1. Use web content width to calculate overview scale in firstLayout time.
2. Skip pre-calculated viewScale in non-mobile fixed viewport case.
issue: 3003933
Change-Id: Ifdc475d96f5df824912197bf5818f5e649658edf
Merge commit 'b0e020ab409b725a556f2c5043b08c9bac2c29bf' into gingerbread-plus-aosp
* commit 'b0e020ab409b725a556f2c5043b08c9bac2c29bf':
may fix 3097381 and 3097482. don't abort on/off if the animation fails
Merge commit '8b525c076068eb38106dca05513816c01d8bdddb' into gingerbread-plus-aosp
* commit '8b525c076068eb38106dca05513816c01d8bdddb':
Check for state before disconnecting.
Change the manner of constructing Animator-related objects from constructors
via generics to factory methods with type-specific method names. Should
improve the proliferation of warnings due to generics issues and make the
code more readable (less irrelevant angle brackets Floating around).
Change-Id: Ib59a7dd72a95d438022e409ddeac48853082b943