Add support in ActionBar for activity-wide progress APIs.
Add ability for progress bars to set a target framerate rather than
the 5fps previously used.
Clean up some more dialog layouts using hardcoded styles rather than
theme attributes.
Change-Id: I8e88c7595e27c0b6f7829b598f2b084ac8501ae3
Split out all the UTF-8/16/32 handling code from String8/16 to its own
file to allow better reuse of code.
Change-Id: If9ce63920edc75472c38da4adce0d13cda9ad2f7
New default only applies to applications with targetSdkVersion >=
HONEYCOMB. Old applications default to no touch splitting for
their windows.
In addition, enabled split touch for various system windows.
Bug: 3049580
Change-Id: Idc8da9baa2cd8e1e4e76af8967d7b6a5ccb94427
If the user cancels the bad SSL certificate dialog, stop loading
and return them to the page they were on previously.
Bug: 3189482
Change-Id: Ie5796a8fdc5ba38e1ab42de5beecf7fa4ecec3ed
Bug:3085564
Do not round the text size when applying it to the WebTextView,
so that it will better line up with the text shown on the web
page.
Modify the WebTextView paint to better match the paint used by
webkit.
Update the padding when the zoom level changes.
Change-Id: I284a6febcba2be21dc1ab3f74c6ab5751e1b19b6
The signatures of the existing buildQuery and buildUnionSubQuery methods include a selectionArgs
parameter that is not actually being used in the method implementations. This parameter leads
to the misconception that SQL paramter substitution is carried out by these methods. I added
new variants of these methods without that parameter and deprecated the old variants.
Change-Id: I1bf770d5c777649e9aac36d93aa93bd65bbcc2a3
bar is hidden
Any popup spawned by the private class MenuPopupHelper will be hidden
if its anchor becomes hidden. ("hidden" == !View#isShown())
Fix a bug where ActionBar subtitle views were not going away when
subtitle text was set to null.
Fix a bug when switching out of ActionBar tabbed nav mode with no
active tabs.
Change-Id: I1f30c067156221f96905ac69ab876418ad2e94f8
This theme gives you a dialog look when running on a large
or xlarge screen, otherwise a regular full-screen activity.
Also some new Fragment convenience APIs.
Change-Id: I3d97928ffaa4f3bdfd0cc5daf8823f9235c4ba68
Bug #3179882
Resources were freed following garbage collections on a worker thread.
This worker thread had no EGL context, which would cause the renderer
to incorrectly assume that the memory was liberated.
Change-Id: Ifdb51f94ddf42641e8654522787bfac532976c7c
useful for debugging for bugs like bug:3187299
without this error message, one doesn't know WHY downloads
fail.
there is a STOPSHIP comment around storage of this error
message in database.
Change-Id: I1fa49ee9eb97be16aced1611ab30a286b0b6c8d2
Added attribute to let scale drawables size based on the intrinsic
width and height as a minimum. This helps prevent artifacts when
some 9-patches are used in situations like progress bars.
Change-Id: I168a232d3225afe9b5578a05a9b8634a1084404c