ACTION_TAG_DISCOVERED is a start activity intent, not a broadcast intent, so
its presence in this list is redundant.
Change-Id: I05419ec9c4471b7b11c9ae50a02e5ac3d9e572d2
Bug 3228601
A tap on the insertion handle displays the paste popup immediately.
Tapping again hides the popup.
Bug 3248651
Change-Id: I5a501b3ebe36e23cbbf0f1b3d588884c6ecd1d56
- Add new dialog themes without a title bar.
- Add new Theme.Holo.NoActionBar.DialogWhenLarge.
- Remove old Extended and Theme.Light.Holo themes.
- Reorder the public definitions to keep things nice.
Also @hide the MipmapDrawable class.
Change-Id: Ic69a56e9b28aacf441780633f37f0bc6a475d08a
Bug: 3140925
Removed all the code from SearchDialog that is already in SearchView
and moved more stuff into SearchView.
SearchDialog layout changed to be more like a Holo.Light themed action mode.
Search field is right justified and limited to 500dip.
Zero query dropdown added to SearchView (causing some problems with Gmail,
but that may be an existing issue that's only now showing up due to this change)
Holo.Light search views assets still need to be updated, as the contrast is too low.
The strings used by the framework for network initiated position
requests are now string resources that can be properly localized.
Change-Id: If1cba89adb1bfcb9c8fdb59b9c5aa1107b11279e
Add divider attributes to LinearLayout, plus styles for borderless
buttons. Update text field assets.
Change-Id: I673acab1692cc028a0327e8c154069253a4d52e8
You can now use floats, ints, dimensions, or colors as input values
in XML for Animator objects. There is still a 'valueType' attribute
that lets you specify the number values to create the animator with,
though it defaults to floats (or in the case of color inputs, to ints).
Change-Id: I65f1df802db602c33f2a0308a663b6f808148e25
Change-Id: I37366c3465aa1d8d2bd30fb6ae4b821f5f2d5e2d
Additional changes to make the left and right padding
behave the same way as the top and bottom padding.
That is, our default pref screens will automatically
apply the padding and clipToPadding tags. Custom preference
screens will appear as before.
Uses LayoutParams now instead of a specific id.
There was a bug around animation duration where it was possible,
for small durations or large inter-frame times, to calculate
fractions outside of the 0-1 range, causing bad value calculations.
Unrelated: new View properties for translation, scale, and rotation
were added in this release. This commit addes XML resources for
those properties.
Change-Id: Ieaf5dd729588adb2a40656aa82beecc3576f4af5
On a large screen the IME is not going to as significantly
cover a pan & scan window, so allow it to auto-show if the
app hasn't otherwise specified its visibility.
Also some fixes here and there.
Change-Id: I10227ec59c43454e06e6870633f53426f4d78b83
This introduces a small new feature for ScaleAnimation allowing
the scaling factor to be expressed as a percentage of the object
(which is the same as the existing float interpretation), a
percentage of the container, or a fixed dimension. Maybe not
useful for anything else, but I needed it for this.
Also fix a bug in how transformation matrices were propagated
from the Animation to Surface Flinger, so that rotate and skew
animations will actually work. :p
Change-Id: I301f4caa2147aa35564b5e511cb9c0b368d2425d