Commit Graph

21 Commits

Author SHA1 Message Date
Alex Sakhartchouk
2123b46ba8 Piping texture names through shader builder.
Fixing uint size_t mismatch.

Change-Id: Ia7c8bd9f829deaa50e1cc381ccd50f29676bbdfb
2012-02-15 16:21:46 -08:00
Alex Sakhartchouk
a3f154324a Fixing uint32 size_t mismatches.
Change-Id: I5263158f5855472db6317a52c209fe4e273f3368
2012-02-14 16:00:22 -08:00
Alex Sakhartchouk
ff3de0e5d9 am 87a36a3b: Merge "Making shader compilation errors throw a Java exception."
* commit '87a36a3b291e78a612d2d08c14b245ff970080e0':
  Making shader compilation errors throw a Java exception.
2012-02-10 15:30:48 -08:00
Alex Sakhartchouk
87a36a3b29 Merge "Making shader compilation errors throw a Java exception." 2012-02-10 15:00:21 -08:00
Jason Sams
532efd3ce2 Start implementing SurfaceTexture streaming into RS allocations.
Change-Id: I561fbb63c63371ea59047c07fb2d68c21d16e76b

Conflicts:

	libs/rs/rsAllocation.h
2012-02-10 13:24:18 -08:00
Alex Sakhartchouk
257e8a9a4f Making shader compilation errors throw a Java exception.
Change-Id: I612142b6fe1b75eab62e89950c3bea6f326cb730
2012-02-07 18:06:13 -08:00
Mathias Agopian
be124027db am dfbcee6c: fix build
* commit 'dfbcee6cb8ab9cf89b9052eb7498e453afdb1463':
  fix build
2012-01-29 22:24:52 -08:00
Mathias Agopian
dfbcee6cb8 fix build
Change-Id: Ibdc45f1794e7ef60dc1ca0ff85c5cc4dff84c3fa
2012-01-29 22:22:08 -08:00
Jason Sams
615e7cee03 Start implementing SurfaceTexture streaming into RS allocations.
Change-Id: I561fbb63c63371ea59047c07fb2d68c21d16e76b
2012-01-13 14:01:20 -08:00
Steve Block
2e681c1b09 resolved conflicts for merge of 08289f55 to graphics-dev
Change-Id: I2c95cd461e364cbeae7ffbaea7ad5c87713d7df7
2012-01-09 23:24:46 +00:00
Steve Block
3762c31172 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/#/c/157220

Bug: 5449033
Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
2012-01-08 13:19:13 +00:00
Alex Sakhartchouk
61cd943514 Cleanup based on comments.
Change-Id: I2d261b3cd240b890001dcc7d2a849cfdc34328bf
2012-01-05 14:55:11 -08:00
Alex Sakhartchouk
36a7d6003d Adding RS comments, cleaning up the gl implementation with new Element hal.
Change-Id: I74de1e8248a73a45a39976e6027dac2626d580e9
2011-12-28 13:47:05 -08:00
Steve Block
71f2cf116a Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/#/c/143865

Bug: 5449033
Change-Id: I0122812ed6ff6f5b59fe4a43ab8bff0577adde0a
2011-10-26 09:57:54 +01:00
Alex Sakhartchouk
5ef2f53a00 Remove ObjBaseRef from the hal struct
Change-Id: Idcac14ecfdd4d06a0f54bf50e3b9657be62e6638
2011-10-18 10:54:29 -07:00
Jason Sams
5316b9eead Add RS watchdog.
Change-Id: I4c912beb84fa8a37ada0088049f7776132e994b6
2011-09-13 15:41:01 -07:00
Alex Sakhartchouk
bbc41c034b Fixing rs crash when no texture is bound.
Change-Id: I2c15106f50de995c63691f27e2c4d89dbffc758e
2011-08-05 15:27:25 -07:00
Jason Sams
7e8aae7f76 Start splitting allocation into hal and core.
Change-Id: Ic506abb0469238cb0471eb1401cfcb7b2fbbe4bb
2011-05-26 16:33:01 -07:00
Alex Sakhartchouk
407cae9503 rsLib cleanup
Change-Id: Ifb66059338e3435ac79435296a650c44699921aa
2011-05-06 14:59:45 -07:00
Alex Sakhartchouk
438505431c Moving samplers behind the hal.
Change-Id: I494e5a9d2b599d07b985328b346f1f10ae4972e1
2011-05-05 16:56:27 -07:00
Alex Sakhartchouk
4a36b45c72 Moving renderscript GL code into the HAL
This change affects
 - shaders
 - meshes
 - fonts
 - quad rendering

Change-Id: I2a53acb4cd1fa8f4c6e67668f6ee969f3d7f7aa1
2011-04-29 16:49:08 -07:00