This CL instroduces WMS#attachWindowContextToWindowToken
and the corresponding API in WindowContextController to make
WindowContext able to associate with a WindowToken.
Test: atest WindowContextControllerTest
Test: atest WindowManagerServiceTests#testAttachWindowContextToWindowToken*
Bug: 159767464
Change-Id: I807a67fba149cbdc4267442bab0b64e6a95bd4b5
This reverts commit fa17d6ca37.
Reason for revert: b/185097067
The original CL makes WindowInsetsAnimationImeTests fail
Change-Id: I5ffffd613e6efcd805730825318d7a83bc9babaf
The change makes the distinction between VibrationEffect and
CombinedVibratio clearer. The later is a combination of the former with
the extra information about the vibrator ids, allowing effects to be
played in one or more vibrators in parallel or in sequence.
The methods create/start synced where also renamed to parallel (together
with respective builder classes), to indicate they perform one or more
effects in parallel on multiple vibrators. This is also a better match
to the sequential combinations.
This change also deprecates the Context.VIBRATOR_SERVICE in favour of
the new VIBRATOR_MANAGER_SERVICE. The default vibrator can be retrieved
from the manager system service.
Same deprecation applied to InputDevice.getVibrator method.
Fix: 184123900
Test: CombinedVibrationTest
Change-Id: I44d8b225098d35fbf7783254acaf6a78f9fb4505
Fix for NPEs in Display.getHdrCapabilities(), isHdr() and
getReportedHdrTypes() for virtual displays.
Bug: 184722440
Test: atest VirtualDisplayTest
Change-Id: Iad5706fd66c01e0e58e43c63d617557e1532ae05
Currently, the Translation uses feature to determine if we need to
start the translation system service. But our case is like the
content capture not the autofill, the autofill can have the feature
without any service defined and the user can install one later. But
translation isn't, we should need to check config instead of
feature.
The feature will not be used anymore, it's safe to delete it. If we
leave the removal to next OS, it is painful to delete it.
Bug: 183360041
Test: atest CtsTranslationTestCases
Change-Id: Ib6886a17965937abf064e526c36c67428af7398f
PerformanceHintManager.Session is in java, so add JNI and a HintSessionWrapper
class in HardwareRenderer. Then pass the two calls as two std::functions
into DrawFrameTask.
Note Session is created per HardwareRenderer, not global (per
RenderThread).
Session includes UI thread, render thread, and the thread pool.
Desired duration is from the intended start duration to the frame
deadline. Add an actual frame start time to compute
Add system properties:
debug.hwui.use_hint_manager to enable PerformanceHintManager
debug.hwui.target_cpu_time_percent to control percentage of frame time
to be used for target cpu duration.
Test: Manual test that there are no crashes and values make sense.
Bug: 158791282
Change-Id: I83f25433c10daa20033803fb7c4ae45eab34f1d3
This makes StageCoordinator implement the TransitionHandler
interface.
In general, this currently expects 'enter' transitions to
contain 2 tasks (one in each split). The current UX is undefined
when one only one of the splits is occupied, so for now it will
throw an exception if that case is hit.
There is a split-screen API called startTasks which takes a list
of tasks (currently only supports 2) and associated options and
creates a transition to both enter split-screen and launch those
tasks into their respective stages.
These are the currently accounted-for entrypoints into
the handler interface:
- Core-initiated (handleRequest)
- in split: trigger=HOME that is opening -> full dismiss.
- in split: trigger=task with a stage parent that is last closing in
that stage -> dismiss with other stage onTop
- NOT split: trigger=task with stage parent -> exception
- Shell-initiated
- NOT split: startTasks -> enter split with 2 tasks
- in split: snap-to-dismiss -> dismiss with other stage on top
Bug: 182002789
Test: atest SplitTransitionTests
Or use the experimental pair-launch split-screen and observe
protologs to see clean transition-infos.
Change-Id: I4f4dd431ad5642cf98b4a01c32eb1d09e5b9a11e
This is the re re..re-merging of ag/12923546 (where most of that original
message is posted below). This includes various bug fixes.
Slow prefetch requests would block user interactive requests, creating
noticeable sluggishness and unresponsiveness in accessibility services,
especially on the web.
Let's make it so a user interactive requests stops prefetching.
We can't interrupt an API call, but we can stop in between API calls.
On the service side, we have to separate the prefetch callbacks from the
find callback. And we have to make it asynchronous. It does dispatch
intothe main thread, so the AccessibilityCache can remain single threaded.
When the calls are interrupted on the application side,
returnPendingFindAccessibilityNodeInfosInPrefetch checks the find
requests that are waiting in the queue, to see if they can be addressed
by the prefetch results. If they can be, we don't have to call into
potentially non-performant application code. We don't check requests
that have differing prefetch flags (FLAG_INCLUDE_NOT_IMPORTANT_VIEWS,
FLAG_REPORT_VIEW_IDS) that would result in different caches. We satisfy
at most one pending request.
We also make mPendingFindNodeByIdMessages thread-safe and ensure in
ActionReplacingCallback we don't return null results. Merged
ag/13246536, ag/13256330
Messages should be added to PrivateHandler and
mPendingFindNodeIdMessages at the same time to avoid a race condition
where we try removing a message from the handler before it's actually
enqueued. This was causing double recycling
We call into AccessibilityCache from the Binder thread, now that the
cache doesn’t call out to the app main thread with a lock(ag/14020225)
Added tests to verify AccessibilityInteractionController interactions
Test: atest AccessibilityInteractionControllerNodeRequestsTest
atest CtsAccessibilityServiceTestCases CtsAccessibilityTestCases
CtsUiAutomationTestCases
FrameworksServicesTests:com.android.server.accessibility
FrameworksCoreTests:com.android.internal.accessibility
FrameworksCoreTests:android.view.accessibility
Bug: b/184076735
Change-Id: Iaad1b9100655ec86a788ba1c89edd2dd8a7df1f6
Besides UI contexts, the context created via
Context#createConfigurationContext with a proper configuration
should be allowed to inflate views or obtain ViewConfiguration.
An example is that a wear device inflate views into bitmap and pass
the bitmap to the Wear OS Companion app on the phone.
Bug: 177847640
Test: atest StrictModeTest
Change-Id: Iab232a80a973f54bf0484262d45af3e4c2f0e5dc
The arrays would be cleared while next time we use them, so they could
constantly occupy the memory.
This CL clears the temp arrays right after we use them. So they won't
occupy the memory while they are not being used.
Fix: 183684434
Test: Use Android Memory Profiler to check if there is
InsetsAnimationControlImpl or WindowInsetsAnimation instances
after GCing after playing insets animation in Launcher.
Change-Id: Iaae1e11d1c0cc1a9ac345beb3d7e8b596ea1b4ba
Update RenderNodeDrawable to hole punch areas into
layers created for SurfaceView
Bug: 184297961
Test: Added CTS test to SurfaceViewTests
Change-Id: I1f03a4fe34c5a8b7411ebe728ea3d4195fcd1fac
To switch magnification mode, a user has to click the magnifcation
button UI. However magnification button UI is visible only when
there is an user touch interaction or the magnification shortcut
triggered event.
However some a11y services like switch-access or voice-access
can only interact with magnification UI by performing
accessibility actions. To make magnification button showing and
able to interact with a user, we also trigger updating
magnification button UI when an accessibility action is performed.
Bug: 179442890
Test: atest WindowMagnificationControllerTest;
atest WindowMagnificationTest;atest MagnificationControllerTest;atest WindowMagnificationManagerTest
Change-Id: I8d762096c9cb6a4421d024a7a1af99b3a48a3462
With Frame Rate Override enabled, an app could get an onDisplayChanged
events which seems redundant. An example would be:
1. Display changed refresh rate to 60Hz - onDisplayChanged was called
2. App's frame rate override changed to 60Hz - onDisplayChanged was called
To avoid sending these redundant events, DisplayManagerGlobal caches
the last DisplayInfo that was reported to the app and based on it it
decides whether to send the event or not.
Bug: 184588343
Test: atest SetFrameRateTest
Test: atest FrameRateOverrideHostTest
Change-Id: I97c7b2b9a799424998b1b717a4311d3d08b3178f
Test: Install a test app that can reproduce the null pointer
exception. Flash and install a build with this CL. Null
pointer exception can no longer be observed.
Bug: 183386115
Change-Id: Iab155dfca20e0119cc401d111ace23e416e93b93
Otherwise, it will make the ViewRootImpl pause forever. Because there
won't be any frame-drawing callback where we clear the flag.
Fix: 182797514
Test: steps in the bug
Change-Id: Iadd35f1b112626399c064a1cd7d7da323bb9e36c
- Prints the window title instead of dumping the whole window in
InsetsSourceProvider.
- Stops printing mFakeControl, because it is the same in each
InsetsSourceProvider.
- Removes redundant blanks after '='.
- Refines indentation.
- Prints requested visibility while dumping WindowState instead of
printing the raw mRequestedInsetsState.
Fix: 184237588
Test: check the output of "dumpsys window -a"
Change-Id: I3e0ac2335c29b7f2449b890b4070c62d77ff7f7f
There are 2 changes:
* When a view is scrapped, Autofill IDs in its subtree are reset. This
prevents flaky behavior like translating the wrong views when events are
ordered a certain way.
* Views that are being translated are marked as having transient state
since the system needs to attach the response to it later as well as
deliver UI Translation state changes to it.
Bug: 182491706
Test: atest CtsTranslationTestCases
Test: atest CtsContentCaptureServiceTestCases
Test: atest CtsAutoFillServiceTestCases
Test: manual - check in logs that autofill ids aren't reused on
scrolling or new views appearing
Test: manual - translated views stay translated while on the screen
when other views are scrolled off the screen
Test: manual - translated views stay translated when new views appear
Change-Id: I20a52415e3fd191768442d70614d536e11633dfa
In an effort to reduce unnecessary String operations and Binder calls
from AccessibilityInteractionClient, also add channels to propagate
tracing state to AccessibilityInteractionClient through
AccessibilityManager.
Bug: 157601519
Test: adb shell cmd accessibility start-trace
adb shell cmd accessibility stop-trace
Change-Id: Idfe220bc64a9c83679201b9a9a36b1c492f9d6cc
Previously, it was possible to receive a FrameMetrics callback after the view was already detached from window. In that situation, the mInputEventReceiver is set to null and the object is disposed.
But InputMetricsListener used to store another reference to mInputEventReceiver. So it's own object was never set to null. We would then try to send the timeline to native input receiver, and crash because the native object has already be deleted by the earlier dispose() call.
So the sequence of events was:
dispatchDetachedFromWindow
mInputEventReceiver.dispose()
native input receiver is deleted
InputMetricsListener::onFrameMetricsAvailable
mInputEventReceiver.reportTimeline
try to access a native object using a null pointer
crash
A few options to fix this were investigated:
1) Unregister the observer when mAttachInfo.mThreadedRenderer is set to null.
This is good to do, but it's not sufficient. The problem is that the native call to RenderProxy 'removeObserver' is not serviced immediately, but is posted to be completed sometime in the future. Therefore, the crash would not be fixed by it.
Still, we should always register the observer for the active threadedRenderer, which is done in this CL.
2) Keep a weak reference to mInputEventReceiver inside InputMetricsListener. This would allow InputMetricsListener to check on the status of mInputEventReceiver. When it's disposed, it would be also set to null, so the weak reference resolution would fail.
Unfortunately, 'mInputEventReceiver' is not the only reference to the object of WindowInputEventReceiver. It turns out that the receiver is also stored inside the queued events (see class QueuedInputEvent { private InputEventReceiver mReceiver }). From reviewing ag/153113, it should be OK to remove the receiver from QueuedInputEvent and simply keep track of whether the event is synthesized or not.
But, that change would be too significant to make in this CL. Also, weak references have performance impact, so this may not be desirable anyways.
3) Do not store mInputEventReceiver in InputMetricsListener
The chosen option is to simply use the variable mInputEventReceiver from the outer class. If the receiver is null, we don't notify about the metrics.
This reverts commit d187cc7627.
Reason for revert: fixing this properly instead
Bug: 184255546
Bug: 169866723
Test: settings -> privacy -> permission manager -> body sensors -> show system (only click once) -> google play services -> deny -> deny anyway
Repeat the above 20 times. Observe that there's no crash of the activity.
Change-Id: I5cf36ef068f7964572ab1a1475ff8ac53ae6beb5
While we are working on a proper fix for the issue, let's turn off
timeline reporting to avoid hitting this path.
Bug: 184255546
Test: manual
Change-Id: Ie8b6c6222a0a8d7b8d3fd96f25d5f59b96de2255
Add the IntRange and IntDef annotations on the getInitialText{Before,After}Cursor API.
BUG: 184017538
Test: atest FrameworksCoreTests:EditorInfoTest
Test: atest CtsInputMethodTestCases:EditorInfoTest
Change-Id: Ifebeeac6863600363ebcf6c73263874604ea3428
This issue caused by the input location length is too large to make
the OOM crash when constructing the rectangle array.
Due to the constructed rectangle array needs to send back to services
through the binder transaction, so limiting the text location length
to avoid the binder transaction failure or the OOM crash.
Bug: 159355942
Test: a11y CTS & unit tests
Change-Id: I3b48b8999967347475b830d94d641b45259152ae