Process start time is recorded to detect whether two memory samples
come from the same process and how long the process was alive.
Bug: 118249210
Test: atest MemoryStatUtilTest and manually verified that data is in
statsd report
Change-Id: I7f49cd8bfc81c5e7e70e4f8b49729632eeec5798
* changes:
Removed references to ATMS.getLockTaskController() from AMS (34/n)
Removed references to ATMS.mHomeProcess and mPreviousProcess from AMS (33/n)
As part of the storage changes in Q, we're removing the ability for
apps to directly access storage devices like /sdcard/. (Instead,
they'll need to go through ContentResolver.openFileDescriptor() to
gain access.) However, in several places we're returning raw
filesystem paths in the "_data" column. An initial attempt to simply
redact these with "/dev/null" shows that many popular apps are
depending on these paths, and become non-functional.
So we need to somehow return "_data" paths that apps can manually
open. We explored tricks like /proc/self/fd/ and FUSE, but neither
of those are feasible. Instead, we've created a cursor that returns
paths of this form:
/mnt/content/media/audio/12
And we then hook Libcore.os to intercept open() syscalls made by
Java code and redirect these to CR.openFileDescriptor() with Uris
like this:
content://media/audio/12
This appears to be enough to keep most popular apps working! Note
that it doesn't support apps that try opening the returned paths
from native code, which we'll hopefully be solving via direct
developer outreach.
Since this feature is a bit risky, it's guarded with a feature flag
that's disabled by default; a future CL will actually enable it,
offering a simple CL to revert in the case of trouble.
Bug: 111268862, 111960973
Test: atest cts/tests/tests/provider/src/android/provider/cts/MediaStore*
Change-Id: Ied15e62b46852aef73725f63d7648da390c4e03e
Instead of maintaining local copy of all appIds and sandboxIds,
StorageManagerService will just get required packages info
from PackageManagerService when an user starts and passes it
to vold.
Bug: 117988901
Test: manual
Change-Id: Ib7411645bd0c5e2801bc998d92fda00bceb9c258
Bug: 116349402
Test: Manual (settings_network_and_internet_v2 flag should should up in
Settings -> System -> Developer options -> Feature flags)
Change-Id: I9715b6b33478d992857538756d2515a560396e8b
1. There used to be double offset from the origin.
This is because we used to (in NYC) make the surface position to display
origin and draw content with a offset in the surface. However we lately
let the surface position be inherited from task surface position, so
there will be an offset from surface position and an offset from drawing
content in that surface.
To fix the bug I removed the offset in drawing content. That offset is
provided by WindowState#getBackdropFrame() so it just solved the issue
by moving frame to the origin.
2. Window quickly jumps when user starts drag resizing a window.
The reason is out of synchronization between surface insets change and
graphical buffer update. When user is drag resizing, we suppress window
shadow to save some graphical resources, which will consequently change
surface insets. Change in surface insets will cause the surface being
repositioned to reflect the new surface insets because window frame
doesn't change. However the content is still drawn at old location with
old surface insets for the first a few frames, so the content jumps to a
wrong location for a split second. This also happens when users stop
drag resizing.
I kept the old surface insets when user is resizing so there won't be
surface reposition at the beginning and end of drag resizing, but still
suppress the shadow by adjusting the elevation of DecorView.
Also fixed a synchronization issue we found in BackdropFrameRenderer,
and cleaned up code in it.
Bug: 113254346
Test: Manual tests show drag resizing for both freeform and split screen
works.
Change-Id: I42349f88f14af35fac7c65e784462b5f2e1a71c7
- Can be enabled/disabled at channel and channel group levels
- An activity to launch can be added to notification
Test: atest, cts
Bug: 111236845
Change-Id: I9a4832211676cca4649d1f28e6e3e3157954d268
The original Process::readProcFile could only read files smaller than 256 bytes.
This change allows the function to read in larger files. For files smaller than
256 bytes, the added cost is only an extra read call, which returns zero.
Documentation has also been added to Process::readProcFile.
Test: Used in change 5168194
Change-Id: I82f27355276e08f96bdb5fe7da49514a87afb429