This fixes a bug where sometimes the handle wasn't visble in the
incoming call screen. The problem was that the animation was
interrupted on its transition from alpha = 0 to alpha = 1 by reset()
and the new handle animation wasn't started.
Change-Id: I3ab4259db1115da20e7f54b91bbfe3b496940214
This fixes a few recent regressions caused by other bug fixes:
- add new flags to animateCollapse() so we can selectively close panels. Fixes regression caused by attempt to close recent apps from startAssistActivity() which had the side effect of closing the search panel before the animation completes.
- adds tuneable holdoff delay for responding to home key press.
- minor tweaks to MultiWaveView animations.
Change-Id: Ia48434b8d59e7b0290a5e9783960c2f684068218
This cleans up the animation for swipe to search from the navbar. In particular:
1. Wait for initial animation to finish if gesture was too quick.
2. Better fade animation
3. Hide background and fade in when ring is selected
4. Smoother target and outer ring animation when switching between states.
Change-Id: I401197760cf9f06b6ff3e1cdb80bee86a03ef276
Make StateMachine#quit non-conditional and remove the need to
process the SM_QUIT_CMD it is now private.
Rename halting to onHalting.
Add onQuitting
Change the message specific logging to be more generic and change
the xxxProcessedMessagesYyy methods to xxxLogRecXyy names. Also add
addLogRec(String) and addLogRec(String, State) as the generic logging
methods.
bug: 5678189
Change-Id: I22f66d11828bfd70498db625fe1be728b90478b7
We were eating too many jelly beans even when the screen was
off.
Also clean up touch offsets, rotation on fling, and main
platlogo asset.
Bug: 6541052
Change-Id: I34e49b8b7a95ce6daab929885130426a5ae58dc4
This change add a feature to reveal the swipe to search interface
when the home key is pressed for longer than 50ms. It progressively
reveals the interface. It still requires a bit of tuning, but all
the basic parameters are in this CL.
Change-Id: I1d3a5bb7b912265eb41da68bc9313eee1af2e415
This fixes a glitch caused by clearing the array of chevrons before
stopping the associated animations. The old animations were allowed to
complete which caused chevrons to move around erratically because they
were being controlled by multiple animators.
Change-Id: Iec1450dd83077a721930eb3cac19a621e7356980
- Added ability to postpone animations until after window is shown
to ensure the animation is visible on slower devices.
- Fixed layout bug that prevented targets from being located on
outer ring.
- Fixed bug where some motion events were being ignored when handle
wasn't captured.
- Reduced temp object generation in several methods.
- Added containers to start all animations together and to facilitate
delayed start.
- Increased radius of outer ring on phones to closer match mocks.
- Decreased sensitivity of swipe up gesture on navbar so it's harder to false.
Change-Id: I084f840115aef6496a1f87202c4e42d9962c8c3e
Automatically create a submenu for items with ActionProviders that
provide a submenu when the item was not initially configured to have
one.
Bug 6493376
Change-Id: I27218e2ab205e87534f235eb04042b185d99d143
The window manager now performs the crop internally, evaluating
it every animation from, to be able to update it along with
the surface position.
Change-Id: I960a2161b9defb6fba4840fa35aee4e411c39b32
This fixes a problem where the bounds of the view weren't being
calculated properly when a separate outer radius was specified.
The code now takes the maximum of the ring drawable's width/height
and that specified in the resource files.
This gives it the best default look on all devices while still
allowing minor tweaks.
Change-Id: I5daa40ff4f14653c8cc89b39102816afb976e4f7
This refactoring sets the stage for a follow-on change that
will make use additional functions of the power HAL.
Moved functionality from android.os.Power into PowerManagerService.
None of these functions make sense being called outside of the
system server. Moving them to the PowerManagerService makes it
easier to ensure that the power HAL is initialized exactly once.
Similarly, moved ShutdownThread out of the policy package and into
the services package where it can tie into the PowerManagerService
as needed.
Bug: 6435382
Change-Id: I958241bb124fb4410d96f5d5eb00ed68d60b29e5