This is to manually apply a patch of code that should have
propagated to E, but hasn't and is breaking one of the CTS
tests for MediaControllerTest on Nemo.
The original reverted change can be found at ag/723643.
Bug: 24172957
Change-Id: I925ff561a56531ebf9f8d8b4ce56156ae7feb9fc
Previously we would only send STATE_CHANGE events when the window was
added and then received input focus.
Bug: 23974711
Change-Id: Ic25ed64e024f69818c34574d7f57413699088d99
If the id is negative, it is not from Resource.
Passing the negative value to getResourcePackageName makes AssetManager dump unnecessary warning logs.
It is reasonable not to get package/type/entry information for the negative id.
The warning logs :
W/ResourceType( 3711): No known package when getting name for resource
number 0x9b010100
Change-Id: Ic89acb4f32205ba5a2fdac61dc14b00ccf251148
Instead of letting the client render to (0,0) and moving the surface
around, put the surface at a fixed location, and let the client render
to the screen position within the surface.
This fixes the window shaking problem when resizing by dragging window's
top-left corner. The frame rect used in last draw is lagging window
manager's latest bounds for the window, moving the surface's position
would make the window's bottom-right corner appears moving (while it's
supposed to be stationary).
bug: 23793966
Change-Id: Ideb152fc48502f8e9672235f10b044889235e7df
We crop windows to their stack bounds when the docked stack
exists. We don't want to do this for the home activity since
the docked stack isn't visible when the home activity is visible.
Change-Id: Ibb3157dabbb6c979358ddc2098a01c6ddf6540e8
This changes application code behavior when the activity relaunches due
to configuration change. It only applies to scenarios, where the
configuration change was triggered by a user generated resize of an
activity (i.e. user drags a corner of an activity and thus changes its
size).
Preserving a window means that we will keep the decor view and non
client decor view around, but remove all children views when the
activity gets destroyed. When the activity gets created again, it will
attach its new content to the preserved view hierarchy. Mind, we
actually recreate application side Window object, since some of its
features might changed, but we retain its elevation (to not trigger
relayout with new layout params).
Preserving the window also means that we don't call the window manager
service to remove and later add the window. Instead, we continue using a
single window state throughout the resize operation.
Change-Id: Ie3d2878ed09c99ff343044bfe7a29a0ba07a265e
- add a startMoving API to initiate a window move from app, once
the move starts WindowManager will take over the event handling.
- detect touch events along window's outside border and start
a resize if necessary
Change-Id: Ic7e8baba34e0aa27a43173e044ffb46e93e219e0
Needed for Ungaze to trigger "soft sleep" (respecting wake locks); operates by
sending new KEYCODE_SOFT_SLEEP to PhoneWindowManager, which calls
PowerManagerService's new method setUserInactiveOverride (thereby
causing immediate sleep, modulo wakelocks, upon next iteration of
PowerManagerService's main loop).
BUG: b/23589870
Change-Id: Iddafdde923605d119075e890eeda5d3fd3fd2bc7
This reverts commit 677adf1e66.
Hiding new keycode to prevent change to public API before resubmitting.
Change-Id: Ic43273dd0c7ade1d51a36b77f363543f1df466e8
Needed for Ungaze to trigger "soft sleep" (respecting wake locks); operates by
sending new KEYCODE_SOFT_SLEEP to PhoneWindowManager, which calls
PowerManagerService's new method setUserInactiveOverride (thereby
causing immediate sleep, modulo wakelocks, upon next iteration of
PowerManagerService's main loop).
BUG: b/23589870
Change-Id: I24a96bd6db8ff28674c907f2898e49c4f6140209
Ensures views that manage drawables follow the contract set forth in
the Drawable.setState() documentation.
Bug: 23792020
Change-Id: I4e5a449cd6535487873fd8443da50555c38e8ed9
Adds the colorTransform field, which defines a vendor-specific color
transform (e.g., wide gamut, sRGB, etc.) to the PhysicalDisplayInfo
class, and populates it from the corresponding field from
ISurfaceComposer.
Bug: 20853317
Change-Id: Ic59ca5142bdaa73c42d9c044d7aae345255f1dad
Previously any call to post() while a view was detached would stash the
runnable on a thread-local RunQueue. If the post() call happened off the
UI thread to which the view would later be attached, this would result
in the runnable either failing to run or running on some other UI thread.
Bug: 22828132
Change-Id: I5289ee91ea4b56c45f003a387a9f7f0e6dc050f9
Currently the construction of configuration is split between thease
two entities. This poses two problems: it's harder to follow the
construction logic and more importantly we can't determine if
configuration changes significantly before delegating work to the
Window Manager. This CL moves the configuration override logic to
the Activity Manager, since it both detects configuration changes and
informs clients about them. Window Manager becomes purely a recipient
of the information.
Change-Id: I075570ee055cce9c5665772fa8d4fe8ccb5c6313