Commit Graph

3 Commits

Author SHA1 Message Date
Dianne Hackborn
dde331cebd We can now (kind-of) change screen density on the fly.
Preloaded drawables now have a density associated with them, so we
can load the correct drawable if we are using a different density.

Window manager now formally keeps track of the density for each
screen, allowing it to be overridden like you can already do with
size, and relies on this density to drive itself internally and
the configurations it reports.

There are a new set of Bitmap constructors where you provide a
DisplayMetrics so they can be constructed with the correct density.
(This will be for when you can have different windows in the same
app running at different densities.)

ActivityThread now watches for density changes, and pushes them
to the DENSITY_DEVICE and Bitmap global density values for that
process.

A new am command allows you to change the density.
2012-08-03 17:27:29 -07:00
Craig Mautner
4f67ba6ba4 Refactor DisplayManagerService to be functional.
Change-Id: Ieac1eca172be5dc5db45302d3afa26188acd4d6d
2012-08-02 11:23:00 -07:00
Craig Mautner
59c009776d Introduce multiple displays with DisplayContent.
Fix a couple of bugs that turned up.
Remove touch/focus from display. Add iterators for access.
Respond to comments. Remove TODOs, and some deviceId parameters.

Change-Id: Idcdb4f1979aa7b14634d450fd0333d6eff26994d
2012-08-02 08:47:44 -07:00