Tracks refresh rate changes and adjusts renderahead
based off of the active refresh rate.
Default is 60hz = 0 render ahead & > 70hz is render ahead 1
Bug: 127822449
Test: systraced stuff
Change-Id: I9849aa065262f21f7602d44cd1761373279dc28d
Also for a canvas wrapping a bitmap the colorspace of the bitmap
will be used to correctly blend content.
Test: CtsUiRenderingTestCases
Bug: 111436479
Change-Id: I63ad7a30605a7f725cc0ef4716d42ea978fb03e3
The core of the implementation is complete and provides heuristic
cache sizing based on the size of the surface being used. This CL
will also be used to add the following features in the future...
1) Support Vulkan pipeline reporting on the size of the surface.
2) Complete the VectorDrawableAtlas stub code
3) Automatic purging of stale resources for low memory devices.
Test: hwui_unit_tests (new test added) and CtsUiRendering
Bug: 62260637
Change-Id: Ib85159cca28b646fe249f2190b07f1b7e0f50d8f