Commit Graph

15 Commits

Author SHA1 Message Date
Scott Main
dfe5c20440 docs: lots of additions to the resources docs
new drawable resources
add <merge> and <include> to layout resource
update drawable class descriptioons to point to resources guide
add ID resource type

Change-Id: I733eec50bb2671f28c9e6dd7dec14eb6586f5193
2010-06-21 15:19:23 -07:00
Dianne Hackborn
c297480937 Fix issue #2116977: buttons are huge and bent
Now that we are using preloaded drawables in compatibilty mode, when
constructing them from their constant state we need to set the new
drawable's target density appropriately.

Change-Id: I3665cbea09d38b9ac5f45f8c380dc8641f86b266
2009-09-14 16:32:56 -07:00
Dianne Hackborn
46407d831e Fix infinite recursion. 2009-08-17 15:22:29 -07:00
Dianne Hackborn
7341d7a104 More work on wallpapers.
- Do better about figuring out when to stop them and other related window
  management.
- Fix problem where we were not redrawing the surface when the orientation
  changed.  This was the cause of the device hang.
2009-08-17 10:42:59 -07:00
Dianne Hackborn
e2dba02441 am 11ea3347: Allow for screen density drawables in compatibility mode.
Merge commit '11ea33471e1a14a8594f0b2cd012d86340dd3bd8'

* commit '11ea33471e1a14a8594f0b2cd012d86340dd3bd8':
  Allow for screen density drawables in compatibility mode.
2009-07-24 16:08:56 -07:00
Dianne Hackborn
11ea33471e Allow for screen density drawables in compatibility mode.
This change allows us to use drawables that match the current screen
density even when being loaded in compatibility mode.  In this case,
the bitmap is loaded in the screen density, and the bitmap and
nine-patch drawables take care of accounting for the density difference.

This should be safe for existing applications, for the most part, since
they shouldn't really be pulling the bitmap out of the drawable.  For
the small rare chance of them breaking, it worth getting the correct
graphics.  Also this will only happen when there is actually a resource
of the matching density, and no existing apps should have resources for
anything besides the default density (though of course all of the
framework resources will be available in the native density).

As part of this, the bitmap density API has been changed to a single
integer provider the DPI unit density.
2009-07-24 10:47:15 -07:00
Brad Fitzpatrick
0f07b2c850 Lazily allocate the mBounds Rect in Drawable.
For background, see:
http://kohlerm.blogspot.com/2009/04/analyzing-memory-usage-off-your-android.html

Thanks, Markus!
2009-07-07 12:38:50 -07:00
Romain Guy
f4f7046183 Update spinner's drawables. Clean up resources, pave the way for new animation. 2009-06-26 19:21:54 -07:00
Romain Guy
23bd84ce6c Fixes #1816088. Avoid initializing empty Rects when they are useless, especially in Zygote. 2009-04-28 10:42:45 -07:00
The Android Open Source Project
9066cfe988 auto import from //depot/cupcake/@135843 2009-03-03 19:31:44 -08:00
The Android Open Source Project
d83a98f4ce auto import from //depot/cupcake/@135843 2009-03-03 18:28:45 -08:00
The Android Open Source Project
076357b856 auto import from //depot/cupcake/@132589 2009-03-03 14:04:24 -08:00
The Android Open Source Project
3dec7d563a auto import from //depot/cupcake/@137055 2009-03-02 22:54:33 -08:00
The Android Open Source Project
d24b8183b9 auto import from //branches/cupcake/...@130745 2009-02-10 15:44:00 -08:00
The Android Open Source Project
54b6cfa9a9 Initial Contribution 2008-10-21 07:00:00 -07:00