Add more dumps and logs to better help debug IME insets better
Logging can be enabled by setting InsetsController.DEBUG to true.
Bug: 154348613
Test: manually build and flash.
Verify showing and hiding IME shows logs.
verify adb shell dumpsys window windows has new dumps
Change-Id: Iad0a21d81a22d6acfaaf5c5ca8b5131eec411e79
When quick switch a delayed task, before onTaskAppeared called,
if the user holds gesture on nav bar, TRANSIT_WALLPAPER_OPEN from closing
app happens will cancel recents animation when
WC#applyAnimationUnchecked, and that will cause the black screen if the
delayed task not yet drawn and there is no recents task snapshot on top.
Since cancelling recents animation during quick switching doesn't make
sense, to fix that, we should check the animation task target if is
still controlled by recents animation, if so, we should not cancel it.
Also, make sure if the appeared task has already been in task target list,
(i.e. task A appreared, quick switch to task B, before task B appeared,
quick switch back to task A) if so, we don't need to callback task
appeared again.
Fix: 156670249
Test: manual as issue test steps.
Change-Id: I303403d63c91c08fabcb8c5b1b1aac42c4ec65db
As part of mainline effort, cellbroadcastreceiver package name has been
renamed. Now its a completely new apk with different uid. That said all
user data e.g, cellbroadcast history and user preference from legacy app
com.android.cellbroadcastreceiver are gone. This change is to support
preserve user data when devices upgrate to R and take cellbraodcast.
mainline module.
1. create legacy cellbroadcast app with old pakcage name
com.android.cellbroadcastreceiver. this app only surface the old data
and should not contains any activities/services to handle emergecy apert
2. legacy cellbroadcast app will be included to the system image by
default. OEMs are free to remove it if they don't care data loss or
after R data migration is done. leagcy app will not be part of
com.android.cellbroadcast apex.
3. the real mainline module rename to com.android.cellbroadcast.module
Bug: 155844209
Change-Id: I5e61c7e777526e038cd8d9971a2c5b87c00eaacb
(1/n DisplayArea Sibling Roots)
Instead of adding magnification window to the overlay containers in
DisplayContent, move it to be part of the policy created display
hierarchy.
DA.Root
- DA for FEATURE_WINDOWED_MAGNIFICATION
- BELOW_TASKS
- TDA
- ABOVE_TASKS (below TYPE_ACCESSIBILITY_MAGNIFICATION_OVERLAY)
- DA.Tokens for TYPE_ACCESSIBILITY_MAGNIFICATION_OVERLAY
- Magnification overlay windows
- ABOVE_TASKS (DA.Tokens's for layers above
TYPE_ACCESSIBILITY_MAGNIFICATION_OVERLAY)
Fix: 156424590
Test: manual: magnification and screen rotation
Test: go/wm-smoke (manual)
Change-Id: I959c0a882b0a0e9a9dbb44ad62a3c65c1dfe3c06
This is a third-party USB game controller for the Nintendo Switch, but
doesn't require the special driver needed for the official controllers.
The same button layout is used as for the Nintendo Switch Pro Controller.
Test: manual test with Gamepad Tester app
Change-Id: Ie424bbe8fe40853b5c8683d6094e2c6d3cf55a5b
In the USB mode, Steam controller needs a key layout, because most of
the buttons and axes are incorrectly mapped.
The wireless dongle has not been tested.
The controller also support BLE, but currently goes into lizard mode by
default (only mouse and 2 buttons: left/right clicks work). So a driver
is likely necessary to go into the normal mode over BT, and hid-steam
doesn't help with that currently.
On BT, the controller has product id of 0x1106.
Bug: 147434575
Test: use the "gamepad tester" app and connect joystick over the USB.
Ensure that all mappings work
Test: CTS test will not be done at this time because it requires
supporting SET_REPORT in the hid command.
Change-Id: Ic0c50695338f98dcaeaaa7b3417fde702563d205
1. Add a test api in TvInputManager to add hardware device for testing
2. Add Shell permission for TV_INPUT_HARDWARE
3. Add TUNER_RESOURCE_ACCESS permission for TvInput Framework.
Test: atest android.media.tv.cts
Bug: 155114656
Change-Id: I227f13cbf14532d8732729412ae9c2518755ef02