Alex Sakhartchouk
db6f11bd30
Fixing a3d files to reflect the new element structure.
...
Change-Id: I44d95c9411706813dde815c5f052f3615e8b483e
2010-09-07 12:10:18 -07:00
Alex Sakhartchouk
8442e0bffe
Fixing uniform binding for fragment shader.
...
Updating the glsl fragment shader to color the lights.
Change-Id: I6f850d1aa22059a2974e379f652f7e99d6a799fb
2010-08-31 12:02:01 -07:00
Alex Sakhartchouk
a41174ecb0
Fixing renderscript uniform binding bugs.
...
Working on custom shaders.
Change-Id: I0d51e879e1c2b46ef5ab696b35162898f4196fc8
2010-08-27 16:10:55 -07:00
Alex Sakhartchouk
d36f248eaf
More work on the renderscript sample
...
Change-Id: Ib1812bbaa38180ca63d6d53c9cc3aeeee4134725
2010-08-24 14:00:58 -07:00
Alex Sakhartchouk
32e09b5891
Renderscript samples.
...
Resolving name conflict in model viewer.
Adding fov projection matrix function.
Adding helper methods for blending.
Change-Id: Ibd3f1510436811398787c285845d050158bd6de8
2010-08-23 10:24:10 -07:00
Alex Sakhartchouk
7723d8c6a0
Hopefully this fixes the build.
...
Change-Id: I2002ba7e66039d39f8c6754fe7b7e0ca91e7ec13
2010-08-19 10:47:46 -07:00