Currently, updateBoundsSurface was getting called when the surface
changed, not just when the size changed. This meant it could be calling
setWindowCrop and deferTransaction when no size had changed. If size
hadn't changed, there was a high possibility that no new frames would be
submitted by the client, causing the deferTransaction to wait forever.
Since the deferTransaction was still waiting, SurfaceFlinger would wake
up every vsync to check if it should call doTransaction for the deferred
transaction. This caused 60Hz composition even when frames were rendered
slower.
Fixes: 132110524
Test: SF doesn't compose 30fps app at 60Hz
Change-Id: Icf3a99b34c288575438bfcd05e9077ea7919b4ca
Fixes an issue where we would measure WRAP_CONTENT windows inconsistently
in the measure passes before and after relayoutWindow.
Fixes: 119839070
Bug: 73813813
Change-Id: I376e416d648f31a0dedecd6a70b476c3bf82b8b0
Test: Install test case app from 119839070, verify dialog is correctly laid out.
for logging in the default TC.
TCEvents for selection and links are not currently being written to
default TC logs. This changelist writes these events as SelEvents.
Bug: 131228248
Test: atest android.view.textclassifier.TextClassifierEventTest
Change-Id: I191f2f9281eab1b8a427ef21717fff283a304a22
Currently, accessibility only supports windows in default display.
The windows in other displays aren't recongnized by accessibility
even they're re-parented to default display. Besides, we need to
offset the bound after re-parented since the original is from its
own display.
Bug: 129098348
Test: atest WindowStateTests
Test: atest DisplayContentTests
Test: a11y CTS & unit tests
Change-Id: I41a84a4c02e3c1be1dab4bd420d504b85787c4fb
- Add an API ITaskStackListener.onSingleTaskDisplayDrawn() to notifity contents
are drawn for the first time on a display which can only contain one task.
- BubbleController updates contents visibility (actually alpha value) of
the Surface in a ActivityView.
Bug: 130442248
Test: atest WmTests:TaskStackChangedListenerTest
Change-Id: Ie5aed373996419b059935889b564ca91c2e3cf23
Changes to view.mtransformationInfo.mAlpha outside of View.java weren't triggering subtree AccessibilityEvents.
This is a problem, because that property helps determine a views visibility in accessibility, and AccessibilityServices wouldn't be informed of this change in visibility.
This results in UIs with certain animations not being accessible at all.
This seems like an oversight to begin with, so it's a pretty low risk change.
Test: Tested the reported instance of this bug in Permission Manager, CTSAccessibility*
Change-Id: I02526e5659cf95f1373811008e74954a73addd21
Fix: 127589394
Bug: 132354626
Bug: 129117085
Test: skia unit tests and test cases described in the bug
Change-Id: Ieaa7c831dd6298ac0565e6f1837b1c1dbd4545da
(cherry picked from commit ac33a48751)
If application process handles motion events late, it requests to start
moving task after MotionEvent.ACTION_UP is already fired. In that case,
system will wait for event that is not comming and cannot end drag state.
It's expected that the system finishes moving task when system receives
ACTION_UP by transfering touch focus. In a problem case, ACTION_UP event
is already sent to the application process before transfering touch focus.
If application receives ACTION_UP event after requesting moving task,
notify the system of finishing previous request.
Test: Quickly try to resize freeform windowing app repeatedly.
Test: atest WmTests:TaskPositioningControllerTests
Bug: 129507487
Change-Id: Ifa457ddc55524cae6da455e770472781a7805282
(cherry picked from commit 9a1cd7b5063229da536a1281916ae15ec9246d1a)
Applies corner radius to Bubbles when expanded, based on
dialogCornerRadius theme attribute.
Test: manual -- Enable Bubbles, add one and expand, observe corners
Bug: 123545569
Change-Id: I88162a974534786b4ac8bed4e0fa1302bded9096
If a window is touched inside the touchable region, but outside of the
physical frame, the setting closeOnTouchOutside=True for this window
would mean that the window would close.
Currently, the window would close when ACTION_DOWN on the touchable
region happens.
However, with the new gesture nav, the KEYCODE_BACK would also be
injected. Normally, the KEYCODE_BACK would also close the window. But if
the window is already closed in response to ACTION_DOWN, the
KEYCODE_BACK event would cause the underlying window to close.
This could be confusing to the user, because in this case a single
action (swiping back outside of the dialog) causes 2 actions to occur:
the dismissal of the window, and the navigation back to the previous
screen of the underlying window.
To avoid this poor user experience, we instead dismiss the window when
ACTION_UP inside the touchable area happens.
UX impact:
This CL would not change the user experience for tapping to dismiss the
dialogs, because tap has a short duration between down and up (most
common usecase).
This CL would now allow the user to maintain the finger on the screen
outside of the dialog for an arbitrary amount of time, without the
dialog disappearing. When the finger is lifted, the dialog would be
dismissed.
This CL improves the user experience for gesturing back to dismiss the
dialog, because the dialog most of the time will dismiss and nothing
else will happen. However, there still exists opportunity to cause the
old behaviour. The window can receive ACTION_UP before KEYCODE_BACK is
injected by gesture nav.
Important! If BACK is received by the app after ACTION_UP is received
(can happen occasionally), then the we would still see 2 actions happen
in response to a single swipe. This issue is tracked in b/132735993, but
it is likely that it will remain in Q.
Bug: 131410670
Test: open any dialog (for example, go to settings->display->screen
timeout), then press outside of the dialog and hold. Watch that the
window is not dismissed. Then release finger. Watch that the dialog
dismisses.
Also, gesture back outside of the dialog area. Watch that the dialog
disappears and nothing else happens (but see the important note above
for exceptions to this).
Change-Id: I2e7c1bab986f019dc2f4640ff9f4151ebb96479c
The windows belong to a activity will be set to stopped state
when the activity is stopped. But the associated thread of
view root could be different from activity, that results the
inconsistent calling thread of surface callback, and maybe
some potential races.
Since the surface could be destroyed during traversal, also
add a check for callback notifySurfaceDestroyed to prevent
duplicated calls if the surface is released.
Bug: 130553315
Test: atest ViewRootSurfaceCallbackTest
Change-Id: Iea2cf8ff51118c0fa8c00a35c1d3e53c959ea754
This is so other TCs can have access to the smart indices fore each
event.
Note that TRON logs remain unchanged.
Bug: 132290431
Test: Manually verified.
> adb shell setprop log.tag.androidtc VERBOSE
> adb shell stop && adb shell start
> adb logcat -s "SelectionSessionLogger"
Use a custom text classifier
Observe that events in the same session as an AUTO_SELECTION event
log the AUTO_SELECTION events indices as their smart indices.
Change-Id: I109e6e71afc50a02fd81930f5ff1ec86dc47a039
A previous commit reverted the new SurfaceView background implementation
due to a Z-ordering issue (where previously the backgrounds were below
ALL SurfaceView rather than EACH SurfaceView). It's easier to solve this
with relative layering as this CL does, and then we can keep the new implementation.
The new implementation has some other bug fixes in it too (see linked bug
w.r.t to setZOrderOnTop) and so it's a win.
Bug: 132353087
Test: SurfaceViewSurfaceValidator
Change-Id: I07b6e601e57fce3adb8e5ea8e173c7d7904422ca
Each WindowContainer has its own pending transaction. These transactions
may be merged to the global one within WindowContainer.prepareSurfaces()
in a hierarchy-based order, not in a time-based order. It may cause
that a later surface operation overwritten by an earlier surface
operation. For example, atokenA.setLayer(t1, 0) was called earlier, and
then atokenA.setLayer(t2, 1) was called later. However, the layer of
atokenA might eventually be 0 because t1 could be merged into the
global transaction later.
This CL uses a single transaction per display to solve this problem.
Fix: 120282809
Test: atest SurfaceAnimatorTest
Test: Manual test with the steps in the issue.
Change-Id: Idca57d01d8be884369510642c2d9345b6ee4e3b1