In this implementation, DISABLE_NOTIFICATION_TICKER (which was never
really used on its own and can be safely subsumed by
DISABLE_NOTIFICATION_ICONS) is now DISABLE_PRIVATE_NOTIFICATIONS;
when this SystemUI bit is set by the keyguard, SystemUI knows to switch
its presentation into "public" mode, in which
VISIBILITY_PRIVATE notifications are replaced with their
publicVersion's contentView (or a placeholder view,
synthesized by SystemUI, that leaks no additional
information about the notification). VISIBILITY_SECRET
notifications are suppressed altogether in this mode.
This behavior is enabled but not activated by default. To
turn it on, run:
$ adb shell settings put secure lock_screen_allow_notifications 1
and restart SystemUI.
Change-Id: Id660bef7737580e16a83f60567c22b53ee81c602
The new visibility property allows an application to signal
to SystemUI whether a notification's contents are safe to
show in "public" situations, i.e. outside of a secure
lockscreen, or whether they should be treated as "private"
(where only the icon is revealed).
Apps that post information that includes no personal or
sensitive information (e.g. a weather alert) can use
VISIBILITY_PUBLIC to allow users to see (and potentially
even dismiss) this kind of notification without unlocking
their devices.
The historical treatment of Android notifications
corresponds to VISIBILITY_PRIVATE, which is the default
visibility setting for all notifications, including apps
that are not aware of this API.
VISIBILITY_PRIVATE notifications may optionally specify a
publicVersion, which is a whole other Notification object
whose contentView will be shown in public contexts. This
allows an app to provide a "redacted" public version of its
notification that is more useful than the system-supplied
version (showing just the icon and app name) but still
conceals private information. For example, a messaging app
that today posts a Notification including the sender and
contents of each message could additionally specify a
publicVersion that says, simply, "N new messages".
There's also VISIBILITY_SECRET for notifications that should
be totally concealed (that is, no icon) in public contexts.
To reveal any hint of this kind of notification would
require the user to unlock the device.
Change-Id: I1552db36c469954d27d3c92ba21ac5c703d47ae1
While implementing the new TTS API, I found out that it's very difficult
to create an SynthesisRequestV2 instance for testing purposes - it's
a final class, with no publicly visible constructors.
Bug: 8259486
Change-Id: I88b84fd8ad1ac6960f3932863ca758657f9547ff
This change allows TTS clients to create (and use) classes derived from the
UtteranceId class. This allows to attach a custom data and methods that
can be reached later in callbacks that take the UtteranceId instance as
parameter.
Also, since we can't depend on the identityHashCode results being unique,
this change adds AtomicInteger to generate unique identifiers for UtteranceId
instances.
Bug: 8259486
Change-Id: Id1e9eabc890ec585a7f8570fd20e287dcda9a11d
IsContainedVolume -> hasIsolatedZVolume conveys that this affects Z
ordering of views
ProjectToContainedBackground -> ProjectBackwards, since it ended up
using its own projection target, separate from the 3d volume bit
Change-Id: Ia2cde838cc4da134366fe6ff623290fbd65e50c3
Long is used in PropertyValuesHolder class to store native pointers
as they can be 64-bit. Note that jmethodID, a pointer to structures,
is also carried in long rather than int to support 64-bit system.
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
(cherry picked from commit 0141e88434)
Change-Id: I80408a7227427732db0d8b4c960bcb849b7c8060
1. There are a few parcelable classes related to printing and accessibility
which are public but not added in the framework.aidl list so third parties
cannot write aidl interfaces that pass these classes. As these classes
are public it is resonable for devepers to be able to pass them between
processes.
Change-Id: I85da1de5198902b74f19d23e3fe16b45b4a11051
Changes in this patch include
[x] Long is used to store native pointers as they can
be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.
Change-Id: I940433f601c6db998c1a8ffff338f5361200d5ed
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
This a merger of two commits submitted to AOSP by
the following authors:
ashok.bhat@arm.com, david.butcher@arm.comacraig.barber@arm.com, kevin.petit@arm.com and
marcus.oakland@arm.com
Due to the very large number of internal conflicts, I
have chosen to cherry-pick this change instead
of letting it merge through AOSP because the merge
conflict resolution would be very hard to review.
Commit messages below:
================================================
AArch64: Make graphics classes 64-bit compatible
Changes in this patch include
[x] Long is used to store native pointers as they can
be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
==================================================================
AArch64: Use long for pointers in graphics/Camera
For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
===================================================================
Change-Id: Id5793fa0ebc17ee8b1eecf4b3f327977fdccff71
It's returned by getReport() when callback data is ready.
Change-Id: I751c9e31de3d82a454a62cb8485a230e722b740d
Signed-off-by: Mike J. Chen <mjchen@google.com>
So we don't have to do conversion when using getReport/setReport
and can pass the value to the BT HAL directly.
Change-Id: I8d4af72d2e040d43cc9ff8a8cddfbe6cc8cfdb9a
Signed-off-by: Mike J. Chen <mjchen@google.com>
This a merger of two commits submitted to AOSP by
the following authors:
ashok.bhat@arm.com, david.butcher@arm.comacraig.barber@arm.com, kevin.petit@arm.com and
marcus.oakland@arm.com
Due to the very large number of internal conflicts, I
have chosen to cherry-pick this change instead
of letting it merge through AOSP because the merge
conflict resolution would be very hard to review.
Commit messages below:
================================================
AArch64: Make graphics classes 64-bit compatible
Changes in this patch include
[x] Long is used to store native pointers as they can
be 64-bit.
[x] Some minor changes have been done to conform with
standard JNI practice (e.g. use of jint instead of int
in JNI function prototypes)
[x] AssetAtlasManager is not completely 64-bit compatible
yet. Specifically mAtlasMap member has to be converted
to hold native pointer using long. Added a TODO to
AssetAtlasManager.java to indicate the change required.
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Craig Barber <craig.barber@arm.com>
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
==================================================================
AArch64: Use long for pointers in graphics/Camera
For storing pointers, long is used in
android/graphics/Camera class, as native
pointers can be 64-bit.
In addition, some minor changes have been done
to conform with standard JNI practice (e.g. use of
jint instead of int in JNI function prototypes)
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Signed-off-by: Marcus Oakland <marcus.oakland@arm.com>
===================================================================
Change-Id: Ib3eab85ed97ea3e3c227617c20f8d213f17d4ba0
If the directory containing the database does not exist then
listFiles() will return null. Tolerate this situation instead
of crashing.
Bug: 12600784
Change-Id: I5d83a867a5e8478f50887e5798b42c5f6859b77c