Commit Graph

432 Commits

Author SHA1 Message Date
Jason Sams
cfc0436699 Fix partial NP2 support and restrict mipmaps and clamp
modes on HW that does not support proper NP2
bug 2965170

Change-Id: If9a3ac45264861fc75b9616e98957e12a5464411
2010-09-14 14:59:37 -07:00
Alex Sakhartchouk
c984dd73c6 Shader changes to allow for more flexible constant binding.
Change-Id: Ic66e6e2a371c6e3d5dce1b00f63acab8c09bd110
2010-09-14 09:50:43 -07:00
Ying Wang
db09da1071 Merge "Reflected class name and bc file name changes." 2010-09-07 22:28:20 -07:00
Anatol Pomazau
c24ffe6fdc Fix header path.
Now libbcc is located under framework/compile

Change-Id: I39cd0d27da73ce31e8cb92772bfda3a942ccd27c
2010-09-07 17:33:01 -07:00
Alex Sakhartchouk
db6f11bd30 Fixing a3d files to reflect the new element structure.
Change-Id: I44d95c9411706813dde815c5f052f3615e8b483e
2010-09-07 12:10:18 -07:00
Jason Sams
70d4e50242 Add arrays to elements.
Change-Id: I624b03bfc1fd26136afd9305a96026b91b1fad3c
2010-09-07 12:06:05 -07:00
Ying Wang
8dff092eca Reflected class name and bc file name changes.
Any non-alnum chars in the rs file name will be removed when we derive the bc file name.
The reflected class names are converted to camel case.

Change-Id: I0184fe8ef2987a19dbdbc93c72163e02b5b0de89
2010-09-07 11:23:15 -07:00
Alex Sakhartchouk
caaac0f827 Fixing fragment shader bounding code
Change-Id: I743dae12bb3f226f758a065d9b353eff36e2f964
2010-09-02 18:43:24 -07:00
Alex Sakhartchouk
8e95466b5a Adding ability to dirty the allocation and notify shaders using it.
Change-Id: Id5ac8dbba5185cb1f43bedcf4098fcef9f477c51
2010-09-02 10:45:39 -07:00
Jason Sams
deb0008c63 Remove ACC and other legacy bits from RS.
Change-Id: I12a3b0477f3201ec7ca63564ae2b387ecc89dedf
2010-09-01 14:23:13 -07:00
Jason Sams
49bdaf0293 SubElementData data upload functions.
Change-Id: I5f8c738b5457ae7f6085fc4cd331cf3d13ad75cf
2010-08-31 15:31:11 -07:00
Alex Sakhartchouk
8442e0bffe Fixing uniform binding for fragment shader.
Updating the glsl fragment shader to color the lights.

Change-Id: I6f850d1aa22059a2974e379f652f7e99d6a799fb
2010-08-31 12:02:01 -07:00
Alex Sakhartchouk
a41174ecb0 Fixing renderscript uniform binding bugs.
Working on custom shaders.

Change-Id: I0d51e879e1c2b46ef5ab696b35162898f4196fc8
2010-08-27 16:10:55 -07:00
Jason Sams
1d45c47975 Add matrix component types.
Fix potental overflow in script -> java messages.

Change-Id: Ie6fd9dc376be4043fc938a1517106936937689c8
2010-08-25 14:41:20 -07:00
Alex Sakhartchouk
d36f248eaf More work on the renderscript sample
Change-Id: Ib1812bbaa38180ca63d6d53c9cc3aeeee4134725
2010-08-24 14:00:58 -07:00
Alex Sakhartchouk
32e09b5891 Renderscript samples.
Resolving name conflict in model viewer.
Adding fov projection matrix function.
Adding helper methods for blending.

Change-Id: Ibd3f1510436811398787c285845d050158bd6de8
2010-08-23 10:24:10 -07:00
Alex Sakhartchouk
526e7a3c85 Should fix the build.
Change-Id: Ib4f065341c6a90db70cca1adae2978fbff453b74
2010-08-19 10:53:41 -07:00
Alex Sakhartchouk
7723d8c6a0 Hopefully this fixes the build.
Change-Id: I2002ba7e66039d39f8c6754fe7b7e0ca91e7ec13
2010-08-19 10:47:46 -07:00
Alex Sakhartchouk
3e5ea4a814 Merge "Renderscript samples. Merged two model related projects. Cleanup." 2010-08-19 09:15:48 -07:00
Alex Sakhartchouk
27f50523a4 Renderscript samples. Merged two model related projects. Cleanup.
Change-Id: I6fdc70420eee7dfecf0b051fd687e5797c6580ce
2010-08-18 15:46:43 -07:00
Jason Sams
2f728bf441 Merge "Fix bug looping non-blocking fifos." 2010-08-18 12:39:59 -07:00
Jason Sams
2ea56efb1f Merge "Remove OOB object destruction." 2010-08-18 12:39:38 -07:00
Jason Sams
d0cb106ff2 Fix bug looping non-blocking fifos.
Change-Id: I33dcf575466bfef672af4e113ad692397b5213e9
2010-08-18 12:38:03 -07:00
Jason Sams
fb545906ad Merge "Make java entry points for native fifo synchronized." 2010-08-17 19:29:17 -07:00
Jason Sams
d78be37d81 Remove OOB object destruction.
Change-Id: Icaa06aca4a701ec663c124d3141d9dbb633d7dc1
2010-08-17 19:28:29 -07:00
Jason Sams
2e1872fe07 Make java entry points for native fifo synchronized.
Change-Id: I1baf2beb920016f0202042982075cbce1e67df42
2010-08-17 16:25:41 -07:00
Alex Sakhartchouk
94bbccc363 Propagating some useful font changes.
Change-Id: Ia3b31a0fa0c59c5edbd3edaca164ca85e090e708
2010-08-17 11:09:49 -07:00
Alex Sakhartchouk
fe0c474c21 Merge "Added frustum plane extraction and sphere culling code." 2010-08-16 17:43:32 -07:00
Alex Sakhartchouk
cbed7524ea Added frustum plane extraction and sphere culling code.
Change-Id: I9d55baecddc962f8973f0269f2f9977f1d4ce008
2010-08-16 17:40:10 -07:00
Jason Sams
43c31421b4 Remove extra float<>int conversions in ImageProcessing.
Remove or shrink test bitmaps for Fountain and ModelViewer.

Change-Id: Ieeb530375aebb6b953aa564788fc5b5ef21a362e
2010-08-16 12:56:08 -07:00
Jason Sams
02f62aa7d1 Support reference operations in RS scripts.
Change-Id: I9cb5f3cb71823ab24ca51bf0167a0f52cf0691f9
2010-08-16 12:41:48 -07:00
Alex Sakhartchouk
aece2d0ca0 Merge "Adding bounding box computation." 2010-08-13 14:39:01 -07:00
Alex Sakhartchouk
a80145de00 Adding bounding box computation.
Change-Id: I682609312519d9474176556ade7a208c7d0a1323
2010-08-13 14:32:23 -07:00
Alex Sakhartchouk
04ba60895a Merge "Renderscript scenegraph prototype." 2010-08-13 10:45:48 -07:00
Alex Sakhartchouk
094a068bc4 Renderscript scenegraph prototype.
Change-Id: Ic4daaf6eca8850caf46bd766e148cf12eb6c6ca1
2010-08-13 10:44:14 -07:00
Jason Sams
4e806c596f Merge "Start adding RS tests." 2010-08-12 17:03:47 -07:00
Jason Sams
2a114bdc64 Start adding RS tests.
Change-Id: I025357407eca3e515823493ff63e4c78249e8126
2010-08-12 17:00:09 -07:00
Jason Sams
2a115d8422 Merge "Thread launch strategies." 2010-08-12 16:59:18 -07:00
Jason Sams
2cbd298f39 Thread launch strategies.
Change-Id: I506df786e815205a8e51906c2b517302c1ef2471
2010-08-12 12:49:31 -07:00
Jason Sams
4199175ff3 Merge "Fix field packer bug for U32 data. Fix initial refcounts in allocations. Support null references in allocations." 2010-08-12 12:49:17 -07:00
Jason Sams
ee73498ddf Fix field packer bug for U32 data.
Fix initial refcounts in allocations.
Support null references in allocations.

Change-Id: Ifba6406ba750e69737bd77fa7df5d7fb8e27a5b4
2010-08-12 12:47:04 -07:00
Alex Sakhartchouk
0de9444aa6 Preparing renderscript java code for use with phanton references.
Changing rs_quaternion to be float4

Change-Id: Ibf49f412be8979eaa04cb252b407467eacd9dbf0
2010-08-12 10:16:55 -07:00
Shih-wei Liao
009e51e654 Merge "Fix anonymous struct." 2010-08-12 06:33:02 -07:00
Shih-wei Liao
66bda36563 Fix anonymous struct.
Change-Id: Icdee2f05738a8712a309720d8d27dc2efc0dd749
2010-08-12 04:16:15 -07:00
Alex Sakhartchouk
2ce0e3ff30 Adding allocation reference counting to the a3d models.
Change-Id: I225b431d09bfebbebf49df75b7df5e4d5961a564
2010-08-11 10:30:44 -07:00
Alex Sakhartchouk
a919112f4a Renaming stucts back.
Change-Id: Ic9315c7fb2e03d0e88a07ae2361836d35106ab4b
2010-08-11 10:04:21 -07:00
Alex Sakhartchouk
0dde1f89a4 Merge "Adding quaternion functions to math library." 2010-08-11 09:02:51 -07:00
Alex Sakhartchouk
facd6fc4be Adding quaternion functions to math library.
Change-Id: I692214648892120943ca7d3b00034e27d1c330cf
2010-08-10 17:34:39 -07:00
Jason Sams
b28ca96fd6 Refcounting in allocations.
Change-Id: Ida2dfb404b2cd832e622d981d73a938d5bc5b821
2010-08-09 18:13:33 -07:00
Jason Sams
05716aa0a1 Update image processing to cleaup code by not inlining
functions that should be handled by the runtime.

Change-Id: I54c590913285bceb02a9076dbe6355d6f6bc6661
2010-08-09 12:09:36 -07:00