diff --git a/docs/html/training/tv/games/index.jd b/docs/html/training/tv/games/index.jd index 7a3365df49abd..73336d0da9d7e 100644 --- a/docs/html/training/tv/games/index.jd +++ b/docs/html/training/tv/games/index.jd @@ -225,24 +225,20 @@ It includes a white controller on black background and a black controller on whi
Games controllers may not be available or active for users of a TV device. In order to properly - inform users that your game requires (or just supports) a game controller, you must include - entries in the app manifest. If your game requires a game controller, you must include the - following entry in your app manifest: -
- -- <uses-feature android:name="android.hardware.gamepad"/> -- -
- If your game uses, but does not require, a game controller, include the following feature - entry in your app manifest: + inform users that your game supports a game controller, you must include the following entry in + your app manifest:
<uses-feature android:name="android.hardware.gamepad" android:required="false"/>+
+ Note: When specifying {@code android:hardware:gamepad} support, do not set the + {@code android:required} attribute to {@code "true"}. If you do this, users won’t be able to + install your app on TV devices. +
+For more information about manifest entries, see App Manifest.